Player Matchup

Geb
Geb
DoctorBoomstik
Geb
Level 28
God Stats
4W - 1L
1,773 SR
Queue Stats
89W - 94L
1,501 Elo+
Party 3
Awilix
Awilix
Ekubasketball
Awilix
Level 68
God Stats
1W - 4L
1,307 SR
Queue Stats
151W - 141L
1,535 Elo+
Party 3
Ishtar
Ishtar
MateoKy
Ishtar
Level 102
God Stats
1W - 1L
1,342 SR
Queue Stats
32W - 63L
1,310 Elo+
Party 1
Raijin
Raijin
THA ASGARDIAN
Raijin
Level 125
God Stats
0W - 2L
1,282 SR
Queue Stats
94W - 111L
1,406 Elo+
Party 1
He Bo
He Bo
biglutz27
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,263 Elo+
Party 1
Team Averages
Level 89
1,441 SR
1,403 Elo+

VS

Team Averages
Level 108
1,466 SR
1,485 Elo+
Hun Batz
Hun Batz
DogNation_
Hun Batz
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 222L
1,456 Elo+
Solo
Athena
Athena
GreenHorizons-
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 160L
1,431 Elo+
Solo
King Arthur
King Arthur
Rico-san_
King Arthur
Level 25
God Stats
2W - 3L
1,330 SR
Queue Stats
218W - 229L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SolBayB
Ah Muzen Cab
Level 124
God Stats
8W - 3L
1,500 SR
Queue Stats
253W - 256L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
jaithe_great
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,485
707
9,568
14,646
18,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 7 / 3
10,255
855
7,237
11,888
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
MateoKy
Ishtar
14
3 / 7 / 3
8,766
731
8,492
11,424
6,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 8 / 4
9,195
766
12,851
12,952
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
biglutz27
He Bo
12
1 / 8 / 3
7,693
641
6,650
9,945
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DogNation_
Hun Batz
17
14 / 3 / 13
11,549
962
14,073
12,944
13,745
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 27
10,786
899
10,099
20,520
20,622
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Rico-san_
King Arthur
15
6 / 3 / 17
10,165
847
8,255
13,415
9,777
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
SolBayB
Ah Muzen Cab
17
4 / 2 / 17
11,053
921
10,130
6,864
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
jaithe_great
Heimdallr
17
9 / 2 / 19
10,980
915
11,983
10,776
4,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
129
11
Kills
36
37
Deaths
12
18
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Hun Batz
DogNation_
Hun Batz
14
3
13
6.83
L
4
7
3
0.79
W
3
2
27
8.25
L
Ishtar
MateoKy
Ishtar
3
7
3
0.64
W
King Arthur
Rico-san_
King Arthur
6
3
17
4.83
W
Ah Muzen Cab
SolBayB
Ah Muzen Cab
4
2
17
6.25
L
2
8
4
0.5
L
He Bo
biglutz27
He Bo
1
8
3
0.31
W
Heimdallr
jaithe_great
Heimdallr
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,798
Damage
54,540
60,855
Taken
64,519
39,732
Mitigated
51,936
7,744
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,568
1,101
1,633
1,267
14,646
18,813
0
2,901
11,745
16,664
0
W
Hun Batz
DogNation_
Hun Batz
14,073
4,340
3,390
3,482
12,944
13,745
121
5,253
7,691
0
23,343
L
7,237
2,366
610
873
11,888
5,792
0
1,890
9,998
0
11,564
W
10,099
1,561
3,407
4,738
20,520
20,622
66
7,592
12,928
16,074
613
L
Ishtar
MateoKy
Ishtar
8,492
4,403
0
839
11,424
6,487
0
1,572
9,852
0
18,460
W
King Arthur
Rico-san_
King Arthur
8,255
1,654
436
601
13,415
9,777
0
7,630
5,785
0
21,519
W
Ah Muzen Cab
SolBayB
Ah Muzen Cab
10,130
3,166
264
233
6,864
2,940
2,373
2,739
4,125
0
32,994
L
12,851
844
598
1,674
12,952
5,547
51
1,690
11,262
33,893
0
L
He Bo
biglutz27
He Bo
6,650
403
0
250
9,945
3,093
0
1,720
8,225
10,015
0
W
Heimdallr
jaithe_great
Heimdallr
11,983
5,132
1,014
3,781
10,776
4,852
3,525
5,855
4,921
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
54,533
122
Minions Killed
129
0
Camps Cleared
0
1,099,322
Distance Traveled
1,133,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,485
707
15
1
0
219,296
0
W
Hun Batz
11,549
962
14
1
0
217,488
0
L
Awilix
10,255
855
20
2
0
269,101
0
W
Athena
10,786
899
16
1
0
250,456
0
L
Ishtar
8,766
731
24
2
0
188,985
0
W
King Arthur
10,165
847
25
2
0
239,442
0
W
Ah Muzen Cab
11,053
921
55
5
0
197,391
0
L
Raijin
9,195
766
58
5
0
200,618
0
L
He Bo
7,693
641
5
0
0
221,322
0
W
Heimdallr
10,980
915
19
2
0
228,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role