Player Matchup

Mulan
Mulan
B2Shinob
Mulan
Level 106
God Stats
18W - 14L
1,520 SR
Queue Stats
117W - 108L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
BigDJ14
Jormungandr
Level 125
God Stats
24W - 11L
1,655 SR
Queue Stats
234W - 257L
1,457 Elo+
Party 3
Fenrir
Fenrir
Mamorulop
Fenrir
Level 32
God Stats
5W - 6L
1,400 SR
Queue Stats
47W - 47L
1,293 Elo+
Party 1
Jing Wei
Jing Wei
Nodnarb_Hollow
Jing Wei
Level 28
God Stats
1W - 9L
1,013 SR
Queue Stats
60W - 88L
1,302 Elo+
Party 1
Scylla
Scylla
Thortao
Scylla
Level 25
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 15L
1,199 Elo+
Party 1
Team Averages
Level 63
1,376 SR
1,341 Elo+

VS

Team Averages
Level 97
1,492 SR
1,460 Elo+
Osiris
Osiris
BatSHADOW777
Osiris
Level 123
God Stats
11W - 12L
1,438 SR
Queue Stats
413W - 404L
1,473 Elo+
Party 2
Arachne
Arachne
Envygov
Arachne
Level 66
God Stats
62W - 35L
1,494 SR
Queue Stats
369W - 337L
1,501 Elo+
Solo
Sol
Sol
JerryZheng
Sol
Level 123
God Stats
15W - 11L
1,601 SR
Queue Stats
316W - 311L
1,489 Elo+
Solo
The Morrigan
The Morrigan
TUPAPISAPO
The Morrigan
Level 87
God Stats
12W - 15L
1,425 SR
Queue Stats
91W - 89L
1,419 Elo+
Party 2
King Arthur
King Arthur
grim_reaper14710
King Arthur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 193L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B2Shinob
Mulan
14
0 / 0 / 2
7,902
564
9,297
12,740
13,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
BigDJ14
Jormungandr
12
2 / 3 / 1
6,681
477
6,412
11,467
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Mamorulop
Fenrir
16
5 / 0 / 2
8,552
611
6,525
9,628
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
12
0 / 2 / 4
6,469
462
3,447
7,325
2,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
Thortao
Scylla
13
5 / 0 / 1
8,558
611
4,616
4,817
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 2 / 0
8,637
617
8,132
14,996
17,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
Envygov
Arachne
8
0 / 5 / 0
5,385
385
1,908
7,100
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 2
6,899
493
7,432
5,454
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

The Morrigan
TUPAPISAPO
The Morrigan
12
0 / 2 / 0
6,975
498
2,713
5,829
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
grim_reaper14710
King Arthur
12
3 / 2 / 2
6,953
497
5,295
11,822
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
B2Shinob
Mulan
0
0
2
1
L
Osiris
0
2
0
0
W
Jormungandr
BigDJ14
Jormungandr
2
3
1
0.83
L
Arachne
Envygov
Arachne
0
5
0
0
L
2
1
2
3
W
Fenrir
Mamorulop
Fenrir
5
0
2
6
W
Jing Wei
0
2
4
1
L
The Morrigan
TUPAPISAPO
The Morrigan
0
2
0
0
W
Scylla
Thortao
Scylla
5
0
1
5.5
L
King Arthur
grim_reaper14710
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
25,480
45,977
Taken
45,201
28,261
Mitigated
30,879
10,620
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
B2Shinob
Mulan
9,297
2,116
0
2,075
12,740
13,623
0
0
12,740
614
61,204
L
Osiris
8,132
3,436
0
6,244
14,996
17,246
0
301
14,695
0
77,464
W
Jormungandr
BigDJ14
Jormungandr
6,412
2,068
114
4,019
11,467
6,753
0
4,363
7,104
45,836
1,572
L
Arachne
Envygov
Arachne
1,908
1,679
0
1,369
7,100
1,796
0
2,191
4,771
0
20,929
L
7,432
3,701
0
3,227
5,454
1,501
1,190
1,053
4,401
49,467
10,215
W
Fenrir
Mamorulop
Fenrir
6,525
910
0
1,074
9,628
4,601
518
1,651
7,977
0
78,939
W
Jing Wei
3,447
2,864
0
1,884
7,325
2,122
144
2,461
4,864
0
30,143
L
The Morrigan
TUPAPISAPO
The Morrigan
2,713
133
0
559
5,829
1,562
0
1,980
3,327
44,437
2,954
W
Scylla
Thortao
Scylla
4,616
211
0
1,454
4,817
1,162
204
1,215
3,602
52,685
357
L
King Arthur
grim_reaper14710
King Arthur
5,295
514
0
960
11,822
8,774
24
5,004
6,818
2,442
29,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
34,849
459
Minions Killed
393
0
Camps Cleared
0
1,340,895
Distance Traveled
1,319,035
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,902
564
122
9
0
247,999
1
L
Osiris
8,637
617
129
9
0
271,470
4
W
Jormungandr
6,681
477
69
5
0
257,705
7
L
Arachne
5,385
385
38
3
0
215,552
0
L
Sol
6,899
493
100
7
0
272,169
0
W
Fenrir
8,552
611
113
8
0
309,959
3
W
Jing Wei
6,469
462
50
4
0
279,892
0
L
The Morrigan
6,975
498
79
6
0
259,586
0
W
Scylla
8,558
611
105
8
0
245,340
0
L
King Arthur
6,953
497
47
3
0
300,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role