Player Matchup

Aphrodite
Aphrodite
Creatures66
Aphrodite
Level 146
God Stats
6W - 3L
1,692 SR
Queue Stats
136W - 123L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Kickerzzz
Gilgamesh
Level 59
God Stats
14W - 10L
1,648 SR
Queue Stats
106W - 105L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nayruuu
Ah Muzen Cab
Level 157
God Stats
9W - 2L
1,705 SR
Queue Stats
294W - 262L
1,534 Elo+
Party 1
Da Ji
Da Ji
Skunk_Fu_Ninja
Da Ji
Level 167
God Stats
6W - 10L
1,487 SR
Queue Stats
98W - 88L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 112
God Stats
50W - 31L
1,633 SR
Queue Stats
92W - 85L
1,508 Elo+
Party 1
Team Averages
Level 128
1,633 SR
1,514 Elo+

VS

Team Averages
Level 115
1,590 SR
1,483 Elo+
Vulcan
Vulcan
 
Vulcan
Level 300
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DoomedRuthless
Ares
Level 68
God Stats
3W - 2L
1,553 SR
Queue Stats
81W - 87L
1,497 Elo+
Party 2
Bellona
Bellona
Frezz_Panda
Bellona
Level 154
God Stats
3W - 7L
1,531 SR
Queue Stats
109W - 86L
1,526 Elo+
Solo
Izanami
Izanami
SuperSpencee
Izanami
Level 5
God Stats
2W - 2L
1,848 SR
Queue Stats
7W - 13L
1,437 Elo+
Party 2
Ymir
Ymir
srysu
Ymir
Level 48
God Stats
14W - 14L
1,517 SR
Queue Stats
104W - 114L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Creatures66
Aphrodite
10
3 / 0 / 8
6,610
601
4,602
7,824
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Kickerzzz
Gilgamesh
10
1 / 3 / 2
5,903
537
6,369
9,334
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Nayruuu
Ah Muzen Cab
11
5 / 0 / 7
6,328
575
8,742
6,054
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
9 / 1 / 2
7,241
658
6,381
8,361
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 7
5,528
503
4,360
4,355
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 3 / 1
6,533
594
3,568
5,277
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 4 / 1
5,341
486
3,119
10,458
6,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Frezz_Panda
Bellona
11
2 / 1 / 0
6,801
618
4,758
9,836
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SuperSpencee
Izanami
8
0 / 6 / 1
4,820
438
4,975
6,962
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
srysu
Ymir
12
2 / 4 / 0
6,229
566
5,884
8,475
3,845
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
7
7
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
1
1.17
W
Aphrodite
Creatures66
Aphrodite
3
0
8
7
L
0
4
1
0.13
L
Bellona
Frezz_Panda
Bellona
2
1
0
2
W
Gilgamesh
Kickerzzz
Gilgamesh
1
3
2
0.67
W
Ah Muzen Cab
Nayruuu
Ah Muzen Cab
5
0
7
8.5
W
9
1
2
10
W
0
3
7
1.17
L
Izanami
SuperSpencee
Izanami
0
6
1
0.08
L
Ymir
srysu
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
22,304
35,928
Taken
41,008
14,693
Mitigated
18,901
11,891
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,568
51
0
929
5,277
1,528
0
1,631
3,609
41,271
1,210
W
Aphrodite
Creatures66
Aphrodite
4,602
791
2,341
5,401
7,824
3,657
210
2,340
5,484
15,808
1,755
L
3,119
405
0
2,103
10,458
6,223
0
2,430
7,950
12,464
0
L
Bellona
Frezz_Panda
Bellona
4,758
1,631
0
4,135
9,836
5,462
306
844
8,562
0
46,824
W
Gilgamesh
Kickerzzz
Gilgamesh
6,369
2,252
0
1,623
9,334
4,950
0
1,350
7,984
0
37,306
W
Ah Muzen Cab
Nayruuu
Ah Muzen Cab
8,742
3,929
0
655
6,054
1,799
584
2,174
3,880
0
43,855
W
6,381
1,386
0
1,121
8,361
3,225
0
3,355
5,006
0
35,821
W
4,360
1,663
0
750
4,355
1,062
54
3,182
1,173
29,426
0
L
Izanami
SuperSpencee
Izanami
4,975
3,548
0
854
6,962
1,843
0
1,295
5,667
0
28,972
L
Ymir
srysu
Ymir
5,884
1,184
0
650
8,475
3,845
0
2,126
6,310
45,493
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
29,724
241
Minions Killed
316
0
Camps Cleared
0
1,116,561
Distance Traveled
1,085,337
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,533
594
85
8
0
223,681
2
W
Aphrodite
6,610
601
36
3
0
222,096
5
L
Ares
5,341
486
22
2
0
220,934
2
L
Bellona
6,801
618
86
8
0
220,832
2
W
Gilgamesh
5,903
537
61
6
0
205,511
0
W
Ah Muzen Cab
6,328
575
44
4
0
229,561
0
W
Da Ji
7,241
658
60
5
0
244,859
0
W
Nu Wa
5,528
503
40
4
0
214,534
3
L
Izanami
4,820
438
44
4
0
197,446
0
L
Ymir
6,229
566
79
7
0
222,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role