Player Matchup

Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Agnеs
Charon
Level 212
God Stats
51W - 10L
1,844 SR
Queue Stats
431W - 89L
1,983 Elo+
Party 2
Ymir
Ymir
Jabatar
Ymir
Level 226
God Stats
35W - 9L
1,872 SR
Queue Stats
1,415W - 294L
1,858 Elo+
Party 2
Erlang Shen
Erlang Shen
MinkusStinkus
Erlang Shen
Level 124
God Stats
6W - 3L
1,793 SR
Queue Stats
231W - 67L
1,954 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Psyсho
Kumbhakarna
Level 104
God Stats
14W - 2L
1,933 SR
Queue Stats
292W - 53L
1,938 Elo+
Party 2
Team Averages
Level 164
1,788 SR
1,847 Elo+

VS

Team Averages
Level 167
1,589 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IIIIJJIIII
Loki
Level 165
God Stats
21W - 28L
1,550 SR
Queue Stats
66W - 95L
1,505 Elo+
Solo
Osiris
Osiris
Paco19691
Osiris
Level 157
God Stats
3W - 2L
1,721 SR
Queue Stats
66W - 67L
1,585 Elo+
Solo
Sylvanus
Sylvanus
dankeykang2
Sylvanus
Level 167
God Stats
6W - 9L
1,675 SR
Queue Stats
242W - 221L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 0 / 8
6,605
1,101
3,861
1,450
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Agnеs
Charon
12
4 / 1 / 12
6,751
1,125
7,177
4,321
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Jabatar
Ymir
11
8 / 2 / 5
6,962
1,160
5,178
9,199
2,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
MinkusStinkus
Erlang Shen
11
8 / 3 / 8
6,781
1,130
7,721
7,057
5,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Psyсho
Kumbhakarna
11
4 / 2 / 14
6,521
1,087
6,877
6,932
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 6 / 4
6,021
1,004
4,759
5,764
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
 
Eset
10
2 / 8 / 5
5,980
997
2,842
7,280
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
6,454
1,076
2,830
7,170
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Paco19691
Osiris
10
3 / 6 / 4
6,030
1,005
8,486
9,863
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
dankeykang2
Sylvanus
8
0 / 2 / 0
4,909
818
605
2,300
875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
25
Kills
8
8
Deaths
25
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
8
5
L
Ra
 
Ra
1
6
4
0.5
L
Eset
 
Eset
2
8
5
0.56
W
Charon
Agnеs
Charon
4
1
12
10
L
2
3
2
1
W
Ymir
Jabatar
Ymir
8
2
5
5.25
W
Erlang Shen
MinkusStinkus
Erlang Shen
8
3
8
4
L
Osiris
Paco19691
Osiris
3
6
4
0.83
W
Kumbhakarna
Psyсho
Kumbhakarna
4
2
14
5.5
L
Sylvanus
dankeykang2
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
19,522
28,959
Taken
32,377
13,461
Mitigated
12,208
5,819
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,861
140
0
638
1,450
461
642
514
936
18,082
523
L
Ra
 
Ra
4,759
344
324
454
5,764
1,779
0
2,859
2,543
8,156
0
L
Eset
 
Eset
2,842
173
297
193
7,280
1,966
0
4,547
2,324
5,298
0
W
Charon
Agnеs
Charon
7,177
1,000
0
250
4,321
1,824
0
1,100
3,068
16,429
0
L
2,830
518
0
348
7,170
2,225
0
4,797
1,788
0
19,718
W
Ymir
Jabatar
Ymir
5,178
1,369
0
1,680
9,199
2,898
0
2,479
6,018
10,477
0
W
Erlang Shen
MinkusStinkus
Erlang Shen
7,721
5,272
0
1,815
7,057
5,664
0
1,595
5,186
87
11,820
L
Osiris
Paco19691
Osiris
8,486
3,687
0
1,664
9,863
5,363
0
7,375
1,822
0
9,296
W
Kumbhakarna
Psyсho
Kumbhakarna
6,877
620
0
1,436
6,932
2,614
0
1,657
5,035
9,999
0
L
Sylvanus
dankeykang2
Sylvanus
605
282
196
158
2,300
875
0
1,168
903
605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
29,394
93
Minions Killed
67
0
Camps Cleared
0
618,358
Distance Traveled
474,217
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,605
1,101
44
7
0
121,132
0
L
Ra
6,021
1,004
16
3
0
118,956
0
L
Eset
5,980
997
4
1
0
103,588
0
W
Charon
6,751
1,125
16
3
0
124,323
0
L
Loki
6,454
1,076
42
7
0
127,021
4
W
Ymir
6,962
1,160
19
3
0
118,911
0
W
Erlang Shen
6,781
1,130
6
1
0
120,040
0
L
Osiris
6,030
1,005
5
1
0
100,522
0
W
Kumbhakarna
6,521
1,087
8
1
0
133,952
0
L
Sylvanus
4,909
818
0
0
0
24,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role