Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
UnOriginal2415
Hercules
Level 36
God Stats
1W - 6L
1,270 SR
Queue Stats
195W - 200L
1,448 Elo+
Party 3
Medusa
Medusa
YunieGami
Medusa
Level 127
God Stats
4W - 6L
1,598 SR
Queue Stats
159W - 181L
1,490 Elo+
Party 2
Merlin
Merlin
friskyYoursenpai
Merlin
Level 148
God Stats
9W - 10L
1,583 SR
Queue Stats
293W - 300L
1,455 Elo+
Party 2
Ganesha
Ganesha
vedxc
Ganesha
Level 65
God Stats
22W - 15L
1,651 SR
Queue Stats
259W - 247L
1,471 Elo+
Party 3
Team Averages
Level 100
1,520 SR
1,473 Elo+

VS

Team Averages
Level 106
1,468 SR
1,506 Elo+
Ravana
Ravana
ElderStifNoodle
Ravana
Level 149
God Stats
20W - 15L
1,579 SR
Queue Stats
440W - 431L
1,496 Elo+
Party 4
Izanami
Izanami
TheExpertQ
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,538 Elo+
Solo
Yemoja
Yemoja
ToyotaCamry3792
Yemoja
Level 41
God Stats
12W - 12L
1,557 SR
Queue Stats
197W - 187L
1,504 Elo+
Party 4
Aphrodite
Aphrodite
cutetransegirl
Aphrodite
Level 67
God Stats
12W - 20L
1,359 SR
Queue Stats
196W - 217L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
daddymogi
Sun Wukong
Level 119
God Stats
5W - 11L
1,344 SR
Queue Stats
498W - 538L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
1 / 2 / 0
3,492
698
1,719
4,567
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
6
0 / 2 / 0
3,398
680
1,141
5,102
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
YunieGami
Medusa
6
0 / 1 / 1
3,161
632
3,063
3,331
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
2,780
556
164
983
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
vedxc
Ganesha
6
0 / 2 / 1
3,539
708
1,148
6,137
2,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
3,811
762
3,138
3,699
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TheExpertQ
Izanami
6
1 / 0 / 1
3,517
703
2,873
2,314
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 1 / 2
3,807
761
3,604
4,189
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
cutetransegirl
Aphrodite
7
3 / 0 / 0
4,117
823
881
832
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
daddymogi
Sun Wukong
7
1 / 0 / 2
4,132
826
3,535
3,674
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
2
0
2
3
W
Izanami
TheExpertQ
Izanami
1
0
1
1.5
W
1
1
2
2
L
Hercules
0
2
0
0
L
Medusa
YunieGami
Medusa
0
1
1
0.5
W
Aphrodite
cutetransegirl
Aphrodite
3
0
0
3
W
Sun Wukong
daddymogi
Sun Wukong
1
0
2
2
L
0
1
0
0
L
Ganesha
vedxc
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,235
Damage
14,031
20,120
Taken
14,708
7,605
Mitigated
5,149
5,679
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,719
874
0
686
4,567
1,581
0
105
4,462
0
14,693
W
3,138
925
0
531
3,699
1,230
0
161
3,536
0
18,104
W
Izanami
TheExpertQ
Izanami
2,873
2,211
0
591
2,314
623
0
522
1,792
0
26,838
W
3,604
707
1,157
1,545
4,189
1,800
0
569
3,620
8,542
0
L
Hercules
1,141
355
0
1,408
5,102
2,391
0
302
4,800
669
14,147
L
Medusa
YunieGami
Medusa
3,063
1,404
0
875
3,331
847
0
1,734
1,597
0
21,163
W
Aphrodite
cutetransegirl
Aphrodite
881
259
294
661
832
181
0
52
780
16,447
0
W
Sun Wukong
daddymogi
Sun Wukong
3,535
926
0
1,819
3,674
1,315
0
187
3,487
0
19,182
L
164
41
0
260
983
239
0
474
509
4,479
108
L
Ganesha
vedxc
Ganesha
1,148
97
118
2,332
6,137
2,547
0
1,870
4,267
7,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,370
Gold Earned
19,384
131
Minions Killed
167
0
Camps Cleared
0
477,445
Distance Traveled
535,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,492
698
27
5
0
128,103
0
W
Ravana
3,811
762
38
8
0
124,186
0
W
Izanami
3,517
703
49
10
0
94,141
0
W
Yemoja
3,807
761
7
1
0
97,878
2
L
Hercules
3,398
680
37
7
0
109,688
0
L
Medusa
3,161
632
53
11
0
95,653
0
W
Aphrodite
4,117
823
41
8
0
109,902
0
W
Sun Wukong
4,132
826
32
6
0
109,791
0
L
Merlin
2,780
556
14
3
0
36,349
0
L
Ganesha
3,539
708
0
0
0
107,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role