Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frezz_Panda
Neith
Level 154
God Stats
1W - 1L
1,293 SR
Queue Stats
118W - 93L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Kickerzzz
Gilgamesh
Level 59
God Stats
14W - 10L
1,613 SR
Queue Stats
111W - 114L
1,460 Elo+
Solo
Sol
Sol
Poopookuka
Sol
Level 129
God Stats
3W - 3L
1,292 SR
Queue Stats
95W - 105L
1,449 Elo+
Solo
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 147
God Stats
323W - 290L
1,511 SR
Queue Stats
395W - 377L
1,474 Elo+
Solo
Team Averages
Level 127
1,442 SR
1,480 Elo+

VS

Team Averages
Level 129
1,552 SR
1,477 Elo+
Ymir
Ymir
BlackAsianNinja
Ymir
Level 129
God Stats
26W - 12L
1,709 SR
Queue Stats
377W - 375L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Metathebear
Tsukuyomi
Level 122
God Stats
38W - 29L
1,541 SR
Queue Stats
525W - 511L
1,431 Elo+
Party 1
Achilles
Achilles
SixStringRelief
Achilles
Level 148
God Stats
7W - 10L
1,508 SR
Queue Stats
424W - 436L
1,473 Elo+
Party 1
Anubis
Anubis
WinterLily77
Anubis
Level 120
God Stats
67W - 36L
1,620 SR
Queue Stats
131W - 110L
1,546 Elo+
Solo
Medusa
Medusa
grbacid
Medusa
Level 127
God Stats
0W - 4L
1,382 SR
Queue Stats
225W - 231L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 2 / 5
7,886
607
8,319
12,013
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 2 / 4
7,506
577
9,356
6,330
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
Kickerzzz
Gilgamesh
13
2 / 2 / 3
7,493
576
9,854
10,976
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 2
7,534
580
3,213
4,387
956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Siervo de El
Jormungandr
13
3 / 2 / 3
6,846
527
4,384
10,183
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,865
528
2,814
11,065
7,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Metathebear
Tsukuyomi
12
2 / 7 / 3
6,801
523
8,139
12,917
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
12
1 / 0 / 2
7,062
543
5,576
13,875
13,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
12
3 / 3 / 1
6,631
510
4,011
7,799
2,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
grbacid
Medusa
12
1 / 3 / 3
6,224
479
5,127
7,292
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
9
9
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
5
2.75
L
2
3
0
0.67
W
6
2
4
4
W
Gilgamesh
Kickerzzz
Gilgamesh
2
2
3
1.75
L
Tsukuyomi
Metathebear
Tsukuyomi
2
7
3
0.5
W
2
1
2
3
W
Jormungandr
Siervo de El
Jormungandr
3
2
3
2.25
L
Achilles
1
0
2
2
L
Anubis
3
3
1
1.17
L
Medusa
grbacid
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
25,667
43,889
Taken
52,948
18,005
Mitigated
29,240
18,145
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,319
2,406
0
7,450
12,013
4,094
0
1,748
10,194
0
57,681
L
2,814
127
1,846
2,230
11,065
7,047
0
1,979
9,043
32,413
0
W
9,356
3,630
0
1,761
6,330
1,964
440
201
6,129
0
47,787
W
Gilgamesh
Kickerzzz
Gilgamesh
9,854
3,117
0
3,205
10,976
6,304
0
460
9,802
0
46,182
L
Tsukuyomi
Metathebear
Tsukuyomi
8,139
1,607
0
3,741
12,917
3,980
0
988
11,397
0
57,010
W
3,213
703
0
2,128
4,387
956
370
2,752
1,635
45,486
1,051
W
Jormungandr
Siervo de El
Jormungandr
4,384
774
0
3,601
10,183
4,687
112
1,664
8,519
35,471
0
L
Achilles
5,576
711
0
6,144
13,875
13,170
0
0
13,154
0
39,697
L
Anubis
4,011
68
0
2,093
7,799
2,893
0
2,053
5,398
32,060
848
L
Medusa
grbacid
Medusa
5,127
1,744
211
1,156
7,292
2,150
0
2,417
4,875
0
40,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
33,583
395
Minions Killed
350
0
Camps Cleared
0
1,233,980
Distance Traveled
1,212,050
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,886
607
102
8
0
318,173
0
L
Ymir
6,865
528
54
4
0
232,990
9
W
Neith
7,506
577
83
6
0
230,015
0
W
Gilgamesh
7,493
576
82
6
0
252,340
5
L
Tsukuyomi
6,801
523
89
7
0
269,453
0
W
Sol
7,534
580
77
6
0
191,939
0
W
Jormungandr
6,846
527
51
4
0
241,513
0
L
Achilles
7,062
543
82
6
0
243,546
0
L
Anubis
6,631
510
59
5
0
238,751
0
L
Medusa
6,224
479
66
5
0
227,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role