Player Matchup

Fenrir
Fenrir
Bluestunnin
Fenrir
Level 23
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Geb
Geb
GreenstonerX
Geb
Level 99
God Stats
9W - 12L
1,480 SR
Queue Stats
23W - 27L
1,418 Elo+
Party 1
Chang'e
Chang'e
yorjer
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 1
Team Averages
Level 48
1,495 SR
1,383 Elo+

VS

Team Averages
Level 78
1,506 SR
1,457 Elo+
Thoth
Thoth
Kokaya
Thoth
Level 76
God Stats
1W - 3L
1,324 SR
Queue Stats
42W - 34L
1,574 Elo+
Solo
Izanami
Izanami
Sirmaaalik
Izanami
Level 69
God Stats
9W - 3L
1,685 SR
Queue Stats
369W - 321L
1,445 Elo+
Solo
Nike
Nike
raijingaijin
Nike
Level 89
God Stats
7W - 10L
1,509 SR
Queue Stats
108W - 107L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 2 / 5
8,000
800
2,047
5,442
3,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 3
8,572
857
6,772
9,003
7,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
yorjer
Chang'e
14
2 / 2 / 4
8,581
858
7,564
9,028
4,665
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kokaya
Thoth
15
0 / 1 / 3
8,094
809
6,256
4,441
1,556
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sirmaaalik
Izanami
13
4 / 1 / 0
8,140
814
4,277
5,432
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 2
7,228
723
4,804
10,134
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
4
4
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
5
1.75
W
3
0
3
4.5
L
Thoth
Kokaya
Thoth
0
1
3
1.5
L
Izanami
Sirmaaalik
Izanami
4
1
0
4
L
0
4
2
0.25
W
Chang'e
yorjer
Chang'e
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,383
Damage
15,337
23,473
Taken
20,007
15,207
Mitigated
8,391
5,550
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,047
591
0
227
5,442
3,280
120
1,523
3,919
0
8,621
W
6,772
783
0
250
9,003
7,262
297
2,613
6,390
14,407
1,780
L
Thoth
Kokaya
Thoth
6,256
710
0
0
4,441
1,556
572
3,711
730
29,411
0
L
Izanami
Sirmaaalik
Izanami
4,277
2,817
0
2,006
5,432
1,894
444
3,158
2,244
0
27,716
L
4,804
80
0
1,488
10,134
4,941
0
6,663
3,466
0
15,849
W
Chang'e
yorjer
Chang'e
7,564
784
1,351
3,722
9,028
4,665
324
2,210
6,818
38,984
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
23,462
104
Minions Killed
131
0
Camps Cleared
0
612,980
Distance Traveled
497,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,000
800
26
3
0
213,568
0
W
Geb
8,572
857
17
2
0
208,019
0
L
Thoth
8,094
809
61
6
0
181,826
0
L
Izanami
8,140
814
45
5
0
144,841
0
L
Nike
7,228
723
25
3
0
171,324
0
W
Chang'e
8,581
858
61
6
0
191,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role