Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cannon_G41
Baron Samedi
Level 118
God Stats
21W - 27L
1,466 SR
Queue Stats
139W - 141L
1,442 Elo+
Solo
Zeus
Zeus
Dan123300
Zeus
Level 143
God Stats
1W - 1L
1,747 SR
Queue Stats
34W - 52L
1,390 Elo+
Party 1
Anubis
Anubis
Inforcer117
Anubis
Level 81
God Stats
12W - 9L
1,644 SR
Queue Stats
85W - 89L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WGXUhux
Ah Muzen Cab
Level 67
God Stats
0W - 4L
1,755 SR
Queue Stats
63W - 55L
1,423 Elo+
Solo
Team Averages
Level 108
1,623 SR
1,441 Elo+

VS

Team Averages
Level 89
1,564 SR
1,412 Elo+
Surtr
Surtr
DatStupidFire
Surtr
Level 127
God Stats
2W - 1L
1,728 SR
Queue Stats
78W - 106L
1,422 Elo+
Party 2
Hel
Hel
Z8 SplashyPants
Hel
Level 96
God Stats
37W - 18L
1,586 SR
Queue Stats
154W - 126L
1,506 Elo+
Solo
Yemoja
Yemoja
sykosilo
Yemoja
Level 8
God Stats
2W - 3L
1,387 SR
Queue Stats
6W - 20L
1,227 Elo+
Party 2
Awilix
Awilix
xiomiccma
Awilix
Level 83
God Stats
11W - 6L
1,525 SR
Queue Stats
109W - 113L
1,419 Elo+
Solo
Neith
Neith
ztrawberrie
Neith
Level 129
God Stats
6W - 4L
1,596 SR
Queue Stats
82W - 88L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 2 / 1
4,598
511
4,265
6,429
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Cannon_G41
Baron Samedi
9
2 / 0 / 0
5,183
576
4,174
4,533
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zeus
9
0 / 4 / 0
5,095
566
1,899
5,233
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
10
2 / 4 / 0
5,647
627
3,732
6,161
2,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WGXUhux
Ah Muzen Cab
7
0 / 1 / 1
4,427
492
4,239
5,173
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,880
653
5,494
6,228
3,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 1 / 1
5,711
635
3,050
4,786
1,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
sykosilo
Yemoja
8
0 / 0 / 0
4,614
513
1,021
3,960
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
xiomiccma
Awilix
9
1 / 2 / 4
5,059
562
4,102
7,461
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
4,470
497
4,538
6,576
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
11
11
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
L
Baron Samedi
Cannon_G41
Baron Samedi
2
0
0
2
L
Zeus
0
4
0
0
W
5
0
0
5
L
Anubis
2
4
0
0.5
L
Ah Muzen Cab
WGXUhux
Ah Muzen Cab
0
1
1
0.5
W
4
1
1
4.5
W
Yemoja
sykosilo
Yemoja
0
0
0
0
W
Awilix
xiomiccma
Awilix
1
2
4
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
18,205
27,529
Taken
29,011
9,521
Mitigated
10,396
8,632
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,265
985
0
1,670
6,429
2,805
0
426
6,003
0
25,390
L
Baron Samedi
Cannon_G41
Baron Samedi
4,174
277
371
2,408
4,533
1,861
0
218
4,315
26,381
677
L
Zeus
1,899
209
0
1,332
5,233
1,110
412
466
4,767
29,720
487
W
5,494
2,867
0
1,713
6,228
3,516
145
1,922
4,306
711
24,519
L
Anubis
3,732
218
0
1,898
6,161
2,324
223
2,480
3,681
33,065
90
L
Ah Muzen Cab
WGXUhux
Ah Muzen Cab
4,239
857
0
953
5,173
1,421
0
785
4,388
0
24,169
W
3,050
77
640
2,716
4,786
1,009
0
2,647
2,139
27,787
449
W
Yemoja
sykosilo
Yemoja
1,021
175
1,607
1,281
3,960
1,846
0
1,145
2,815
13,498
0
W
Awilix
xiomiccma
Awilix
4,102
1,479
0
1,140
7,461
2,254
0
1,518
5,943
0
28,025
W
4,538
961
0
1,604
6,576
1,771
0
2,397
4,179
0
27,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
25,734
251
Minions Killed
208
0
Camps Cleared
0
857,910
Distance Traveled
978,741
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,598
511
41
5
0
197,070
1
L
Baron Samedi
5,183
576
39
4
0
186,734
0
L
Zeus
5,095
566
65
7
0
162,967
0
W
Surtr
5,880
653
46
5
0
197,560
0
L
Anubis
5,647
627
69
8
0
152,983
0
L
Ah Muzen Cab
4,427
492
37
4
0
158,156
0
W
Hel
5,711
635
46
5
0
203,155
6
W
Yemoja
4,614
513
21
2
0
187,056
0
W
Awilix
5,059
562
39
4
0
212,409
0
W
Neith
4,470
497
56
6
0
178,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role