Player Matchup

Baba Yaga
Baba Yaga
FalconMex21
Baba Yaga
Level 128
God Stats
3W - 11L
1,404 SR
Queue Stats
334W - 310L
1,469 Elo+
Solo
Charybdis
Charybdis
MeanPBJ
Charybdis
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 80L
1,481 Elo+
Party 1
He Bo
He Bo
Veni-vidi-Bellum
He Bo
Level 145
God Stats
3W - 4L
1,235 SR
Queue Stats
160W - 160L
1,532 Elo+
Solo
Hun Batz
Hun Batz
WhifyPaprika58
Hun Batz
Level 65
God Stats
14W - 20L
1,333 SR
Queue Stats
444W - 447L
1,338 Elo+
Solo
Artio
Artio
WizardIsCheeky
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,482 Elo+
Party 1
Team Averages
Level 106
1,394 SR
1,461 Elo+

VS

Team Averages
Level 112
1,445 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ETMAEL04
Medusa
Level 127
God Stats
3W - 5L
1,321 SR
Queue Stats
139W - 143L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
LiLxChIcKeN
Kumbhakarna
Level 76
God Stats
14W - 15L
1,442 SR
Queue Stats
161W - 181L
1,463 Elo+
Party 2
Arachne
Arachne
NF_Loca__
Arachne
Level 100
God Stats
75W - 76L
1,499 SR
Queue Stats
235W - 246L
1,408 Elo+
Party 2
Persephone
Persephone
Sesefrx
Persephone
Level 128
God Stats
9W - 8L
1,463 SR
Queue Stats
457W - 452L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FalconMex21
Baba Yaga
11
3 / 2 / 1
5,947
595
3,846
3,309
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
MeanPBJ
Charybdis
9
5 / 4 / 1
5,983
598
8,253
7,753
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 2 / 0
3,978
398
702
2,211
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
2 / 4 / 2
5,589
559
3,848
9,225
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 5
5,166
517
3,842
9,017
5,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 1 / 2
6,660
666
2,400
5,540
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ETMAEL04
Medusa
9
1 / 2 / 7
5,124
512
6,679
6,736
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
LiLxChIcKeN
Kumbhakarna
10
4 / 4 / 6
5,750
575
4,847
8,807
6,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Arachne
NF_Loca__
Arachne
11
2 / 1 / 4
6,054
605
2,576
6,299
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Sesefrx
Persephone
10
4 / 2 / 3
6,536
654
4,678
5,965
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
16
16
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
2
6
W
Medusa
ETMAEL04
Medusa
1
2
7
2.25
L
Baba Yaga
FalconMex21
Baba Yaga
3
2
1
1.75
W
Kumbhakarna
LiLxChIcKeN
Kumbhakarna
4
4
6
1.75
L
Charybdis
MeanPBJ
Charybdis
5
4
1
1.38
W
Arachne
NF_Loca__
Arachne
2
1
4
4
W
Persephone
Sesefrx
Persephone
4
2
3
2.75
L
0
2
0
0
L
Hun Batz
2
4
2
0.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
21,180
31,515
Taken
33,347
12,233
Mitigated
13,173
10,010
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,400
452
0
1,772
5,540
1,445
0
1,958
3,582
41,048
710
W
Medusa
ETMAEL04
Medusa
6,679
2,530
0
475
6,736
1,666
0
1,736
5,000
0
31,196
L
Baba Yaga
FalconMex21
Baba Yaga
3,846
327
0
1,005
3,309
1,040
0
602
2,695
35,985
0
W
Kumbhakarna
LiLxChIcKeN
Kumbhakarna
4,847
1,250
0
1,783
8,807
6,785
0
2,291
6,516
13,368
0
L
Charybdis
MeanPBJ
Charybdis
8,253
3,655
0
2,057
7,753
2,414
0
3,653
4,070
0
30,810
W
Arachne
NF_Loca__
Arachne
2,576
1,988
164
3,076
6,299
1,859
198
951
5,348
0
33,100
W
Persephone
Sesefrx
Persephone
4,678
522
0
2,840
5,965
1,418
442
1,095
4,864
31,746
2,627
L
702
77
0
750
2,211
513
0
1,331
880
6,289
0
L
Hun Batz
3,848
997
0
3,044
9,225
2,751
0
2,554
6,574
0
34,652
L
3,842
1,041
1,129
2,025
9,017
5,515
0
3,409
5,594
9,756
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
30,124
211
Minions Killed
267
0
Camps Cleared
0
855,366
Distance Traveled
1,026,586
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,660
666
94
9
0
224,225
0
W
Medusa
5,124
512
37
4
0
199,434
0
L
Baba Yaga
5,947
595
64
6
0
203,918
4
W
Kumbhakarna
5,750
575
25
3
0
198,213
5
L
Charybdis
5,983
598
40
4
0
176,003
1
W
Arachne
6,054
605
59
6
0
240,787
2
W
Persephone
6,536
654
52
5
0
163,927
0
L
He Bo
3,978
398
15
2
0
54,174
0
L
Hun Batz
5,589
559
71
7
0
224,066
0
L
Artio
5,166
517
21
2
0
197,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role