Player Matchup

Aphrodite
Aphrodite
AlyssaEdwards
Aphrodite
Level 28
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 1
Olorun
Olorun
HardMonkMonk
Olorun
Level 117
God Stats
3W - 6L
1,386 SR
Queue Stats
99W - 104L
1,496 Elo+
Party 2
Ravana
Ravana
Jwuq
Ravana
Level 143
God Stats
2W - 2L
1,343 SR
Queue Stats
255W - 260L
1,484 Elo+
Party 2
Shiva
Shiva
SUPERSAIYAN4QS
Shiva
Level 123
God Stats
24W - 5L
1,838 SR
Queue Stats
210W - 218L
1,479 Elo+
Party 2
Medusa
Medusa
Σlliot
Medusa
Level 127
God Stats
1W - 1L
1,472 SR
Queue Stats
1W - 5L
1,122 Elo+
Party 1
Team Averages
Level 108
1,533 SR
1,354 Elo+

VS

Team Averages
Level 129
1,582 SR
1,464 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Darkeatermidir66
Tiamat
Level 148
God Stats
5W - 5L
1,552 SR
Queue Stats
319W - 295L
1,499 Elo+
Solo
Hou Yi
Hou Yi
TELLEZxc
Hou Yi
Level 160
God Stats
2W - 2L
1,782 SR
Queue Stats
199W - 183L
1,540 Elo+
Solo
Nemesis
Nemesis
The_VeXor
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,336 Elo+
Solo
Cthulhu
Cthulhu
YaroTheConsumer
Cthulhu
Level 109
God Stats
5W - 6L
1,573 SR
Queue Stats
112W - 117L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlyssaEdwards
Aphrodite
12
1 / 2 / 0
6,650
443
2,680
7,836
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Olorun
15
2 / 2 / 4
8,891
593
4,737
9,216
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ravana
Jwuq
Ravana
16
8 / 0 / 4
9,507
634
9,807
8,230
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 0 / 4
9,395
626
8,909
10,956
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Σlliot
Medusa
11
0 / 2 / 0
6,384
426
4,170
9,477
2,887
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 0
6,040
403
3,223
8,513
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 1
7,716
514
10,513
8,997
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
TELLEZxc
Hou Yi
13
1 / 2 / 1
6,849
457
3,241
8,166
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
The_VeXor
Nemesis
13
0 / 3 / 0
6,816
454
3,718
10,915
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
3 / 4 / 2
6,639
443
8,970
12,134
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
Aphrodite
AlyssaEdwards
Aphrodite
1
2
0
0.5
L
2
4
1
0.63
W
Olorun
2
2
4
2
W
Ravana
Jwuq
Ravana
8
0
4
10
W
3
0
4
5
L
Hou Yi
TELLEZxc
Hou Yi
1
2
1
0.75
L
Nemesis
The_VeXor
Nemesis
0
3
0
0
L
3
4
2
1
W
Medusa
Σlliot
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
29,665
45,715
Taken
48,725
19,533
Mitigated
30,040
19,803
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,223
1,318
0
3,258
8,513
6,639
0
904
7,609
0
25,579
W
Aphrodite
AlyssaEdwards
Aphrodite
2,680
337
3,313
4,170
7,836
2,382
198
4,412
2,948
23,244
0
L
10,513
691
0
2,155
8,997
5,274
0
3,725
5,272
51,306
0
W
Olorun
4,737
1,655
240
3,481
9,216
2,806
1,999
5,970
2,660
66,107
1,829
W
Ravana
Jwuq
Ravana
9,807
2,637
0
3,889
8,230
3,459
846
1,712
6,312
0
72,331
W
8,909
1,732
450
3,044
10,956
7,999
797
1,458
9,328
11,007
54,200
L
Hou Yi
TELLEZxc
Hou Yi
3,241
2,012
0
3,043
8,166
2,558
0
769
7,397
0
51,170
L
Nemesis
The_VeXor
Nemesis
3,718
1,278
0
2,049
10,915
4,232
0
950
9,965
0
58,795
L
8,970
281
47
1,690
12,134
11,337
0
2,768
9,366
27,662
0
W
Medusa
Σlliot
Medusa
4,170
1,473
0
1,216
9,477
2,887
673
4,281
4,866
0
40,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
34,060
459
Minions Killed
375
0
Camps Cleared
0
1,521,894
Distance Traveled
1,339,115
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,040
403
45
3
0
174,070
1
W
Aphrodite
6,650
443
59
4
0
281,577
1
L
Tiamat
7,716
514
118
8
0
280,324
0
W
Olorun
8,891
593
115
8
0
268,236
0
W
Ravana
9,507
634
117
8
0
346,380
0
W
Shiva
9,395
626
116
8
0
312,046
0
L
Hou Yi
6,849
457
70
5
0
273,717
7
L
Nemesis
6,816
454
90
6
0
299,138
0
L
Cthulhu
6,639
443
52
3
0
311,866
2
W
Medusa
6,384
426
52
3
0
313,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role