Player Matchup

Fafnir
Fafnir
Gaurgod
Fafnir
Level 36
God Stats
8W - 8L
1,559 SR
Queue Stats
34W - 50L
1,512 Elo+
Solo
Anubis
Anubis
Ruxk2Free
Anubis
Level 84
God Stats
2W - 2L
1,391 SR
Queue Stats
146W - 151L
1,429 Elo+
Solo
Izanami
Izanami
SckrowGGB
Izanami
Level 46
God Stats
3W - 0L
1,789 SR
Queue Stats
54W - 61L
1,478 Elo+
Solo
Team Averages
Level 55
1,579 SR
1,473 Elo+

VS

Team Averages
Level 95
1,624 SR
1,540 Elo+
Sun Wukong
Sun Wukong
FRIALL1
Sun Wukong
Level 123
God Stats
8W - 5L
1,907 SR
Queue Stats
150W - 140L
1,538 Elo+
Solo
Tiamat
Tiamat
kiritoaslan
Tiamat
Level 96
God Stats
68W - 88L
1,434 SR
Queue Stats
278W - 294L
1,516 Elo+
Solo
Neith
Neith
zazzerky
Neith
Level 67
God Stats
13W - 18L
1,532 SR
Queue Stats
210W - 215L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gaurgod
Fafnir
16
6 / 1 / 5
10,536
958
7,946
14,801
16,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Ruxk2Free
Anubis
15
5 / 4 / 3
9,881
898
7,515
9,740
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
SckrowGGB
Izanami
15
0 / 1 / 8
9,210
837
7,406
8,679
2,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FRIALL1
Sun Wukong
14
0 / 4 / 5
8,569
779
5,678
10,573
8,736
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
14
4 / 5 / 1
9,325
848
8,172
9,355
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
zazzerky
Neith
14
2 / 2 / 3
8,830
803
9,460
8,390
2,266
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FRIALL1
Sun Wukong
0
4
5
0.63
W
Fafnir
Gaurgod
Fafnir
6
1
5
8.5
W
Anubis
Ruxk2Free
Anubis
5
4
3
1.63
W
Izanami
SckrowGGB
Izanami
0
1
8
4
L
Tiamat
4
5
1
0.9
L
Neith
zazzerky
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
23,310
33,220
Taken
28,318
23,493
Mitigated
15,540
10,242
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FRIALL1
Sun Wukong
5,678
1,472
0
1,462
10,573
8,736
148
4,122
5,679
0
24,596
W
Fafnir
Gaurgod
Fafnir
7,946
3,078
0
6,390
14,801
16,346
1,194
3,375
10,687
31,065
2,368
W
Anubis
Ruxk2Free
Anubis
7,515
295
0
2,805
9,740
4,254
522
2,239
7,106
31,506
0
W
Izanami
SckrowGGB
Izanami
7,406
3,359
0
1,047
8,679
2,893
1,959
1,537
6,867
0
39,754
L
Tiamat
8,172
463
0
1,116
9,355
4,538
478
5,361
3,452
17,555
0
L
Neith
zazzerky
Neith
9,460
1,896
0
2,579
8,390
2,266
1,093
4,119
4,035
0
27,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
26,724
152
Minions Killed
111
0
Camps Cleared
0
588,352
Distance Traveled
598,006
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,569
779
34
3
0
202,297
2
W
Fafnir
10,536
958
40
4
0
197,052
3
W
Anubis
9,881
898
56
5
0
174,807
0
W
Izanami
9,210
837
56
5
0
216,493
0
L
Tiamat
9,325
848
30
3
0
183,108
0
L
Neith
8,830
803
47
4
0
212,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role