Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Akuma6625
Nu Wa
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Hercules
Hercules
Gold V
BabyHennyzz
Hercules
Gold V
Level 144
God Stats
0W - 3L
1,457 SR
Queue Stats
72W - 71L
1,269 MMR
Solo
Heimdallr
Heimdallr
Silver III
GetSmokedForFree
Heimdallr
Silver III
Level 108
God Stats
0W - 13L
1,482 SR
Queue Stats
105W - 143L
943 MMR
Solo
Artemis
Artemis
Silver III
HAVEL52549398
Artemis
Silver III
Level 154
God Stats
6W - 8L
1,512 SR
Queue Stats
93W - 119L
1,002 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,490 SR
1,243 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,470 SR
1,328 MMR
Charybdis
Charybdis
Silver V
 
Charybdis
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
Exiedus
Discordia
Gold I
Level 149
God Stats
74W - 47L
1,625 SR
Queue Stats
137W - 133L
1,402 MMR
Solo
Surtr
Surtr
Silver II
HyperMonkey__1st
Surtr
Silver II
Level 126
God Stats
1W - 0L
1,292 SR
Queue Stats
50W - 66L
950 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
TMG-Jahaziel
Kumbhakarna
Gold III
Level 127
God Stats
7W - 8L
1,606 SR
Queue Stats
82W - 80L
1,526 MMR
Solo
Artio
Artio
Silver I
jacksonk12
Artio
Silver I
Level 128
God Stats
3W - 5L
1,326 SR
Queue Stats
113W - 124L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 1
7,143
476
8,213
12,648
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Akuma6625
Nu Wa
11
0 / 8 / 0
6,127
408
6,915
9,755
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BabyHennyzz
Hercules
16
5 / 0 / 0
9,380
625
8,913
13,565
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
14
1 / 2 / 2
7,061
471
4,870
12,881
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
12
0 / 3 / 2
6,745
450
5,572
9,424
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Chang'eSkadiBake Kujira

VS

Bans
Zhong KuiBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 3 / 1
7,833
522
9,128
10,639
3,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Exiedus
Discordia
15
7 / 0 / 4
9,389
626
15,081
7,632
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 5 / 0
6,790
453
5,243
12,188
5,266
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
TMG-Jahaziel
Kumbhakarna
13
4 / 0 / 3
7,556
504
4,428
10,220
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
12
2 / 0 / 4
7,363
491
2,398
10,825
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
15
15
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Charybdis
 
Charybdis
2
3
1
0.83
L
Nu Wa
Akuma6625
Nu Wa
0
8
0
0
L
Hercules
BabyHennyzz
Hercules
5
0
0
5
W
Discordia
Exiedus
Discordia
7
0
4
9
L
Heimdallr
1
2
2
1
L
Artemis
0
3
2
0.33
W
0
5
0
0
W
Kumbhakarna
TMG-Jahaziel
Kumbhakarna
4
0
3
5.5
W
Artio
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,483
Damage
36,278
58,273
Taken
51,504
33,127
Mitigated
22,327
19,694
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,213
424
307
2,253
12,648
8,988
0
3,317
9,331
29,750
0
W
Charybdis
 
Charybdis
9,128
3,437
0
3,573
10,639
3,331
0
2,863
7,693
0
71,326
L
Nu Wa
Akuma6625
Nu Wa
6,915
1,675
0
605
9,755
2,948
0
8,721
1,034
31,469
277
L
Hercules
BabyHennyzz
Hercules
8,913
3,534
0
6,410
13,565
13,588
0
118
13,447
0
78,062
W
Discordia
Exiedus
Discordia
15,081
584
0
3,478
7,632
2,364
187
3,522
3,758
73,242
1,428
L
Heimdallr
4,870
1,635
0
6,708
12,881
4,797
0
6,869
6,012
0
65,128
L
Artemis
5,572
2,412
276
3,135
9,424
2,806
0
2,188
7,236
0
42,555
W
5,243
3,089
0
2,409
12,188
5,266
0
493
10,963
674
40,989
W
Kumbhakarna
TMG-Jahaziel
Kumbhakarna
4,428
440
0
4,166
10,220
3,966
0
2,870
7,024
43,706
13,710
W
Artio
2,398
387
240
4,420
10,825
7,400
0
4,225
6,376
9,068
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
38,931
407
Minions Killed
409
0
Camps Cleared
0
1,392,532
Distance Traveled
1,541,404
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,143
476
47
3
0
302,755
3
W
Charybdis
7,833
522
109
7
0
268,956
3
L
Nu Wa
6,127
408
54
4
0
262,858
3
L
Hercules
9,380
625
135
9
0
277,495
2
W
Discordia
9,389
626
122
8
0
340,401
4
L
Heimdallr
7,061
471
101
7
0
282,962
1
L
Artemis
6,745
450
70
5
0
266,462
0
W
Surtr
6,790
453
74
5
0
286,944
4
W
Kumbhakarna
7,556
504
90
6
0
311,301
0
W
Artio
7,363
491
14
1
0
333,802
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role