Player Matchup

Cupid
Cupid
Silver III
FrogSplash-_-
Cupid
Silver III
Level 202
God Stats
9W - 3L
1,701 SR
Queue Stats
263W - 301L
981 MMR
Solo
Da Ji
Da Ji
Silver III
MexGxRoDriGueZ
Da Ji
Silver III
Level 155
God Stats
16W - 12L
1,486 SR
Queue Stats
182W - 216L
1,063 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
NoSkillnizzle-
Kumbhakarna
Silver IV
Level 100
God Stats
7W - 3L
1,477 SR
Queue Stats
304W - 348L
624 MMR
Solo
Mulan
Mulan
Bronze I
jdcc2892
Mulan
Bronze I
Level 157
God Stats
11W - 23L
1,394 SR
Queue Stats
213W - 273L
474 MMR
Solo
Ra
Ra
Silver III
savagefirehawk1
Ra
Silver III
Level 81
God Stats
21W - 20L
1,504 SR
Queue Stats
231W - 246L
968 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,512 SR
822 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,473 SR
907 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze V
CosmiicOrthrus
Awilix
Bronze V
Level 141
God Stats
1W - 4L
1,307 SR
Queue Stats
5W - 23L
1,089 MMR
Solo
Neith
Neith
Silver V
Yahllmyasmim
Neith
Silver V
Level 157
God Stats
41W - 49L
1,452 SR
Queue Stats
151W - 194L
731 MMR
Solo
Aphrodite
Aphrodite
Silver V
ju-haknyeon
Aphrodite
Silver V
Level 89
God Stats
15W - 13L
1,375 SR
Queue Stats
158W - 187L
720 MMR
Solo
Discordia
Discordia
Bronze II
oVirgoh
Discordia
Bronze II
Level 142
God Stats
1W - 2L
1,730 SR
Queue Stats
252W - 318L
493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,380
532
4,439
5,467
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 3 / 3
7,336
611
5,163
11,219
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
NoSkillnizzle-
Kumbhakarna
10
1 / 1 / 3
6,201
517
2,888
12,948
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
jdcc2892
Mulan
13
1 / 1 / 1
7,786
649
4,853
9,867
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 3
7,610
634
4,711
5,165
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosNu WaCthulhu

VS

Bans
ArtemisThe MorriganChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 0
6,680
557
6,779
11,230
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
4,046
337
0
1,705
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
5,804
484
7,270
8,073
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
ju-haknyeon
Aphrodite
10
1 / 3 / 2
6,059
505
5,671
9,899
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
oVirgoh
Discordia
10
2 / 1 / 0
5,572
464
1,483
3,720
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
5
5
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
0
1
0
0
W
1
0
4
3
W
5
3
3
2.17
W
Kumbhakarna
NoSkillnizzle-
Kumbhakarna
1
1
3
2.5
L
1
3
1
0.5
W
Mulan
jdcc2892
Mulan
1
1
1
1.5
L
Aphrodite
ju-haknyeon
Aphrodite
1
3
2
0.67
L
Discordia
oVirgoh
Discordia
2
1
0
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
21,203
44,666
Taken
34,627
20,397
Mitigated
21,558
13,526
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,779
1,925
0
2,836
11,230
12,711
0
0
11,230
0
44,272
L
0
0
0
500
1,705
414
0
954
751
0
2,401
W
4,439
2,021
516
2,826
5,467
1,579
1,540
1,154
4,313
0
36,833
W
5,163
1,260
0
240
11,219
4,509
0
1,687
9,397
0
59,635
W
Kumbhakarna
NoSkillnizzle-
Kumbhakarna
2,888
253
0
4,068
12,948
7,350
0
2,952
9,996
18,061
0
L
7,270
2,909
0
1,315
8,073
2,609
0
2,049
5,967
0
40,834
W
Mulan
jdcc2892
Mulan
4,853
1,066
0
3,104
9,867
5,137
0
0
9,207
0
52,487
L
Aphrodite
ju-haknyeon
Aphrodite
5,671
1,023
1,736
4,972
9,899
4,940
0
3,817
6,017
19,543
0
L
Discordia
oVirgoh
Discordia
1,483
86
0
0
3,720
884
0
611
3,063
21,280
575
W
4,711
241
384
2,388
5,165
1,822
1,172
1,069
3,920
55,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
28,161
409
Minions Killed
210
0
Camps Cleared
0
1,263,031
Distance Traveled
852,507
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,680
557
73
6
0
247,026
0
L
Awilix
4,046
337
3
0
0
61,310
0
W
Cupid
6,380
532
66
6
0
222,070
2
W
Da Ji
7,336
611
106
9
0
270,831
1
W
Kumbhakarna
6,201
517
28
2
0
264,163
2
L
Neith
5,804
484
66
6
0
207,508
0
W
Mulan
7,786
649
109
9
0
251,320
5
L
Aphrodite
6,059
505
30
3
0
195,739
0
L
Discordia
5,572
464
38
3
0
140,924
0
W
Ra
7,610
634
100
8
0
254,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role