Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AtrasDeVoce
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,380 Elo+
Solo
Martichoras
Martichoras
GcFrankSs
Martichoras
Level 117
God Stats
0W - 1L
1,255 SR
Queue Stats
11W - 15L
1,390 Elo+
Solo
Team Averages
Level 121
1,418 SR
1,423 Elo+

VS

Team Averages
Level 115
1,652 SR
1,613 Elo+
Serqet
Serqet
BochaMR
Serqet
Level 106
God Stats
24W - 9L
1,550 SR
Queue Stats
381W - 425L
1,611 Elo+
Party 1
Izanami
Izanami
CamelBox420
Izanami
Level 95
God Stats
6W - 3L
1,619 SR
Queue Stats
159W - 148L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
HornyGarlic420
Baron Samedi
Level 143
God Stats
15W - 6L
1,788 SR
Queue Stats
353W - 299L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 4 / 0
8,129
677
7,278
16,503
9,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
0 / 3 / 0
7,599
633
4,245
6,955
1,848
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
GcFrankSs
Martichoras
14
0 / 7 / 0
8,094
675
5,652
11,356
3,454
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BochaMR
Serqet
17
2 / 0 / 10
9,846
821
7,044
8,870
7,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
CamelBox420
Izanami
17
4 / 0 / 9
10,477
873
7,783
7,858
2,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
HornyGarlic420
Baron Samedi
18
8 / 0 / 6
11,232
936
16,051
9,003
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Merlin
0
3
0
0
W
Serqet
BochaMR
Serqet
2
0
10
7
W
Izanami
CamelBox420
Izanami
4
0
9
8.5
L
Martichoras
GcFrankSs
Martichoras
0
7
0
0
W
Baron Samedi
HornyGarlic420
Baron Samedi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,175
Damage
30,878
34,814
Taken
25,731
15,186
Mitigated
15,240
5,576
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,278
606
0
3,646
16,503
9,884
0
6,331
8,675
0
26,136
L
Merlin
4,245
224
0
911
6,955
1,848
0
3,019
3,655
13,624
0
W
Serqet
BochaMR
Serqet
7,044
930
0
2,937
8,870
7,154
665
1,425
7,282
0
16,217
W
Izanami
CamelBox420
Izanami
7,783
4,437
0
2,168
7,858
2,878
2,142
1,436
6,382
0
55,642
L
Martichoras
GcFrankSs
Martichoras
5,652
1,129
0
1,019
11,356
3,454
0
5,382
5,473
0
27,228
W
Baron Samedi
HornyGarlic420
Baron Samedi
16,051
700
1,371
4,959
9,003
5,208
1,111
1,758
7,116
46,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
31,555
112
Minions Killed
158
0
Camps Cleared
0
565,863
Distance Traveled
740,719
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,129
677
39
3
0
215,282
0
L
Merlin
7,599
633
26
2
0
157,785
3
W
Serqet
9,846
821
14
1
0
276,224
2
W
Izanami
10,477
873
70
6
0
230,920
4
L
Martichoras
8,094
675
47
4
0
192,796
0
W
Baron Samedi
11,232
936
74
6
0
233,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role