Player Matchup

Medusa
Medusa
Anubis4purple43
Medusa
Level 152
God Stats
2W - 2L
1,420 SR
Queue Stats
418W - 403L
1,517 Elo+
Party 1
Sol
Sol
FallenGrace14
Sol
Level 156
God Stats
9W - 16L
1,391 SR
Queue Stats
507W - 502L
1,502 Elo+
Party 1
Anubis
Anubis
ItsHimYuni1
Anubis
Level 132
God Stats
5W - 1L
1,460 SR
Queue Stats
171W - 152L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
RokuSouls
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,486 Elo+
Party 2
Pele
Pele
Supp3rdu
Pele
Level 28
God Stats
3W - 0L
1,726 SR
Queue Stats
130W - 58L
1,641 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,528 Elo+

VS

Team Averages
Level 118
1,502 SR
1,459 Elo+
Jing Wei
Jing Wei
AxMAESTROxA
Jing Wei
Level 158
God Stats
3W - 4L
1,609 SR
Queue Stats
369W - 397L
1,427 Elo+
Party 4
Thanatos
Thanatos
Clan Idler
Thanatos
Level 142
God Stats
1W - 1L
1,732 SR
Queue Stats
409W - 404L
1,456 Elo+
Party 3
Ymir
Ymir
SweatyIdler
Ymir
Level 48
God Stats
3W - 6L
1,291 SR
Queue Stats
193W - 179L
1,501 Elo+
Party 3
Sol
Sol
TomTheBomb120
Sol
Level 105
God Stats
3W - 3L
1,334 SR
Queue Stats
293W - 293L
1,429 Elo+
Party 3
Poseidon
Poseidon
axwhiteligerxa
Poseidon
Level 138
God Stats
11W - 7L
1,542 SR
Queue Stats
422W - 428L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
9,147
915
4,893
5,743
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 13
10,004
1,000
8,136
6,310
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
14
4 / 2 / 13
9,568
957
5,851
6,886
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
RokuSouls
Danzaburou
14
0 / 1 / 11
8,243
824
2,624
6,860
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
17
10 / 2 / 11
11,025
1,103
12,691
10,398
6,954
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AxMAESTROxA
Jing Wei
12
0 / 5 / 4
6,856
686
4,144
7,816
2,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Clan Idler
Thanatos
13
2 / 6 / 4
7,108
711
6,089
9,553
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 4 / 4
6,521
652
2,656
9,864
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 4
8,664
866
10,120
6,529
1,976
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
14
3 / 4 / 3
7,887
789
5,820
6,082
2,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
23
Kills
8
9
Deaths
23
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Jing Wei
AxMAESTROxA
Jing Wei
0
5
4
0.4
L
Thanatos
Clan Idler
Thanatos
2
6
4
0.67
W
5
2
13
5.75
W
Anubis
4
2
13
5.25
W
Danzaburou
RokuSouls
Danzaburou
0
1
11
5.5
W
Pele
10
2
11
7.75
L
0
4
4
0.5
L
3
4
4
1.25
L
Poseidon
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,195
Damage
28,829
36,197
Taken
39,844
18,052
Mitigated
18,732
15,119
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,893
1,567
358
265
5,743
1,972
2,282
3,350
2,351
0
15,290
L
Jing Wei
AxMAESTROxA
Jing Wei
4,144
2,534
75
269
7,816
2,419
12
2,744
4,959
0
12,009
L
Thanatos
Clan Idler
Thanatos
6,089
595
284
2,480
9,553
3,304
0
3,173
6,286
0
8,961
W
8,136
2,031
1,188
1,961
6,310
2,197
1,733
2,644
3,632
20,719
887
W
Anubis
5,851
77
0
1,022
6,886
2,918
1,208
2,806
4,080
11,447
514
W
Danzaburou
RokuSouls
Danzaburou
2,624
268
1,440
1,571
6,860
4,011
1,030
3,399
3,427
0
9,897
W
Pele
12,691
1,858
2,004
5,310
10,398
6,954
836
5,753
4,452
0
27,458
L
2,656
62
649
881
9,864
9,006
0
3,363
6,326
6,197
117
L
10,120
628
755
790
6,529
1,976
0
2,524
3,864
19,829
0
L
Poseidon
5,820
392
400
353
6,082
2,027
0
1,158
4,866
23,040
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
37,036
121
Minions Killed
91
0
Camps Cleared
0
925,734
Distance Traveled
791,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,147
915
26
3
0
171,252
0
L
Jing Wei
6,856
686
16
2
0
142,812
0
L
Thanatos
7,108
711
8
1
0
171,203
0
W
Sol
10,004
1,000
35
4
0
187,409
0
W
Anubis
9,568
957
18
2
0
131,885
0
W
Danzaburou
8,243
824
9
1
0
202,022
0
W
Pele
11,025
1,103
33
3
0
233,166
0
L
Ymir
6,521
652
7
1
0
145,344
0
L
Sol
8,664
866
20
2
0
179,651
0
L
Poseidon
7,887
789
40
4
0
152,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role