Player Matchup

Anhur
Anhur
FatalGirth
Anhur
Level 144
God Stats
1W - 2L
1,831 SR
Queue Stats
184W - 158L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
Figz
Sylvanus
Level 161
God Stats
0W - 1L
1,534 SR
Queue Stats
47W - 36L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
Girrthquake
Baron Samedi
Level 127
God Stats
1W - 2L
1,708 SR
Queue Stats
65W - 56L
1,556 Elo+
Party 2
Ravana
Ravana
OrcaOmega
Ravana
Level 150
God Stats
3W - 2L
1,573 SR
Queue Stats
291W - 256L
1,553 Elo+
Party 2
Skadi
Skadi
Sir_Geruad
Skadi
Level 173
God Stats
4W - 6L
1,441 SR
Queue Stats
319W - 328L
1,497 Elo+
Solo
Team Averages
Level 151
1,617 SR
1,561 Elo+

VS

Team Averages
Level 146
1,578 SR
1,550 Elo+
Chernobog
Chernobog
BLeRoy
Chernobog
Level 151
God Stats
3W - 1L
1,768 SR
Queue Stats
278W - 271L
1,599 Elo+
Party 1
Janus
Janus
JFGonzaga
Janus
Level 152
God Stats
3W - 8L
1,553 SR
Queue Stats
90W - 105L
1,611 Elo+
Party 3
Baron Samedi
Baron Samedi
YmirTheFounder_
Baron Samedi
Level 154
God Stats
2W - 6L
1,349 SR
Queue Stats
882W - 824L
1,537 Elo+
Party 1
Mercury
Mercury
arturo_gamer706
Mercury
Level 154
God Stats
3W - 5L
1,508 SR
Queue Stats
133W - 131L
1,481 Elo+
Party 3
Ra
Ra
vMiraiii
Ra
Level 117
God Stats
4W - 1L
1,712 SR
Queue Stats
328W - 289L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
1
0 / 1 / 0
2,794
399
0
593
50
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Figz
Sylvanus
7
1 / 2 / 0
3,904
558
1,296
6,254
3,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Girrthquake
Baron Samedi
9
1 / 2 / 1
4,656
665
2,355
3,920
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
OrcaOmega
Ravana
11
4 / 0 / 1
5,697
814
3,450
3,070
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
5
0 / 1 / 0
3,710
530
1,693
2,361
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BLeRoy
Chernobog
9
1 / 2 / 2
4,753
679
1,854
3,965
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
JFGonzaga
Janus
9
1 / 1 / 1
4,723
675
2,060
3,491
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
YmirTheFounder_
Baron Samedi
8
2 / 1 / 1
4,908
701
2,542
3,476
1,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 1
4,275
611
1,092
4,771
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 1 / 0
4,947
707
794
4,612
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
6
6
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BLeRoy
Chernobog
1
2
2
1
L
Anhur
0
1
0
0
L
Sylvanus
Figz
Sylvanus
1
2
0
0.5
L
Baron Samedi
Girrthquake
Baron Samedi
1
2
1
0.75
W
Janus
JFGonzaga
Janus
1
1
1
1.5
L
Ravana
OrcaOmega
Ravana
4
0
1
4.5
L
Skadi
0
1
0
0
W
Baron Samedi
YmirTheFounder_
Baron Samedi
2
1
1
2.5
W
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,794
Damage
8,342
16,198
Taken
20,315
5,999
Mitigated
6,274
5,210
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BLeRoy
Chernobog
1,854
1,195
0
1,223
3,965
1,017
267
409
3,556
0
32,010
L
Anhur
0
0
0
0
593
50
0
126
467
0
0
L
Sylvanus
Figz
Sylvanus
1,296
344
237
1,796
6,254
3,171
0
2,275
3,979
15,261
0
L
Baron Samedi
Girrthquake
Baron Samedi
2,355
89
0
1,454
3,920
1,192
0
1,719
1,995
22,550
0
W
Janus
JFGonzaga
Janus
2,060
210
0
1,238
3,491
785
0
1,900
1,349
26,363
1,296
L
Ravana
OrcaOmega
Ravana
3,450
822
0
881
3,070
1,072
0
332
2,695
0
37,347
L
Skadi
1,693
753
0
842
2,361
514
0
473
1,748
0
15,146
W
Baron Samedi
YmirTheFounder_
Baron Samedi
2,542
730
52
1,645
3,476
1,868
100
887
2,589
16,006
515
W
1,092
724
0
1,043
4,771
1,405
0
209
4,558
0
21,367
W
794
124
0
2,524
4,612
1,199
175
0
4,612
25,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,761
Gold Earned
23,606
179
Minions Killed
253
0
Camps Cleared
0
467,803
Distance Traveled
733,889
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,753
679
73
10
0
132,885
0
L
Anhur
2,794
399
0
0
0
12,306
0
L
Sylvanus
3,904
558
26
4
0
119,690
0
L
Baron Samedi
4,656
665
43
6
0
128,464
1
W
Janus
4,723
675
67
10
0
150,661
0
L
Ravana
5,697
814
80
11
0
152,437
0
L
Skadi
3,710
530
30
4
0
54,906
0
W
Baron Samedi
4,908
701
14
2
0
129,560
2
W
Mercury
4,275
611
39
6
0
189,948
1
W
Ra
4,947
707
60
9
0
130,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role