Player Matchup

Hercules
Hercules
ChopNpull
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,590 Elo+
Party 1
Surtr
Surtr
Oinkasaurus
Surtr
Level 148
God Stats
8W - 9L
1,529 SR
Queue Stats
234W - 244L
1,425 Elo+
Solo
Medusa
Medusa
TheBearJew99
Medusa
Level 137
God Stats
5W - 3L
1,415 SR
Queue Stats
243W - 271L
1,430 Elo+
Solo
Jing Wei
Jing Wei
WhuDuYuVudu
Jing Wei
Level 128
God Stats
2W - 2L
1,670 SR
Queue Stats
128W - 150L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
XxfirefoxX1361
Sylvanus
Level 128
God Stats
19W - 10L
1,649 SR
Queue Stats
1,433W - 1,434L
1,452 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,472 Elo+

VS

Team Averages
Level 112
1,560 SR
1,461 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CoCoBudda42
Cu Chulainn
Level 123
God Stats
5W - 2L
1,581 SR
Queue Stats
122W - 125L
1,435 Elo+
Party 2
Neith
Neith
Diesel_Dab
Neith
Level 104
God Stats
3W - 1L
1,831 SR
Queue Stats
56W - 63L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
SaisonBlazeon
Sylvanus
Level 143
God Stats
3W - 4L
1,387 SR
Queue Stats
90W - 75L
1,504 Elo+
Party 2
Chiron
Chiron
thereal_Atlas
Chiron
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 160L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChopNpull
Hercules
18
2 / 2 / 6
9,686
646
10,374
18,906
20,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 7
8,827
588
8,760
18,531
23,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
19
3 / 1 / 3
10,078
672
21,457
12,543
7,710
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
WhuDuYuVudu
Jing Wei
15
1 / 7 / 3
8,699
580
12,205
14,730
7,635
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
14
1 / 4 / 5
8,158
544
13,642
18,766
23,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 1 / 9
10,797
720
16,704
11,060
6,247
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
CoCoBudda42
Cu Chulainn
18
4 / 1 / 13
11,563
771
22,223
25,741
19,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
17
3 / 3 / 9
10,675
712
14,998
15,110
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SaisonBlazeon
Sylvanus
15
1 / 1 / 8
10,305
687
6,385
14,533
16,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 2 / 10
11,071
738
19,043
12,725
6,453
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
8
Kills
18
18
Deaths
8
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
9
8.5
L
Hercules
ChopNpull
Hercules
2
2
6
2.5
W
Cu Chulainn
CoCoBudda42
Cu Chulainn
4
1
13
10.5
W
Neith
3
3
9
2.5
L
1
4
7
1.13
W
Sylvanus
SaisonBlazeon
Sylvanus
1
1
8
5
L
Medusa
3
1
3
4.5
L
Jing Wei
WhuDuYuVudu
Jing Wei
1
7
3
0.36
L
Sylvanus
1
4
5
0.88
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
79,353
83,476
Taken
79,169
83,737
Mitigated
56,013
40,096
Healing
42,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,704
4,053
1,999
2,044
11,060
6,247
644
2,662
8,398
0
37,685
L
Hercules
ChopNpull
Hercules
10,374
1,485
0
8,015
18,906
20,574
0
1,568
17,338
0
17,899
W
Cu Chulainn
CoCoBudda42
Cu Chulainn
22,223
2,503
6,113
11,563
25,741
19,154
0
3,659
22,082
3,742
38,738
W
Neith
14,998
4,370
662
3,817
15,110
7,836
0
2,227
12,883
0
36,571
L
8,760
1,333
1,493
1,753
18,531
23,840
0
2,327
16,204
982
14,148
W
Sylvanus
SaisonBlazeon
Sylvanus
6,385
765
5,568
4,669
14,533
16,323
0
3,098
11,435
12,897
561
L
Medusa
21,457
5,107
1,991
1,628
12,543
7,710
0
443
12,100
0
60,346
L
Jing Wei
WhuDuYuVudu
Jing Wei
12,205
8,753
1,257
1,128
14,730
7,635
0
1,548
13,182
0
22,943
L
Sylvanus
13,642
2,423
14,683
8,148
18,766
23,978
0
1,869
16,897
19,173
0
W
19,043
4,475
2,300
3,432
12,725
6,453
737
2,808
9,917
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
54,411
166
Minions Killed
230
0
Camps Cleared
0
1,250,957
Distance Traveled
1,365,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,797
720
70
5
0
295,141
0
L
Hercules
9,686
646
21
1
0
293,916
0
W
Cu Chulainn
11,563
771
46
3
0
342,015
0
W
Neith
10,675
712
62
4
0
243,850
0
L
Surtr
8,827
588
16
1
0
270,191
0
W
Sylvanus
10,305
687
13
1
0
219,861
0
L
Medusa
10,078
672
68
5
0
282,597
0
L
Jing Wei
8,699
580
42
3
0
221,487
0
L
Sylvanus
8,158
544
19
1
0
182,766
0
W
Chiron
11,071
738
39
3
0
264,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role