Player Matchup

Kukulkan
Kukulkan
GroversDumpy
Kukulkan
Level 190
God Stats
15W - 9L
1,792 SR
Queue Stats
271W - 215L
1,602 Elo+
Party 3
Xbalanque
Xbalanque
JoohShiesty
Xbalanque
Level 160
God Stats
1W - 2L
1,282 SR
Queue Stats
59W - 27L
1,751 Elo+
Party 3
Cerberus
Cerberus
LtNightfall
Cerberus
Level 159
God Stats
1W - 3L
1,221 SR
Queue Stats
214W - 154L
1,610 Elo+
Party 3
Loki
Loki
MayaK6666632
Loki
Level 147
God Stats
34W - 20L
1,619 SR
Queue Stats
360W - 289L
1,561 Elo+
Party 2
Surtr
Surtr
OmegaMex98
Surtr
Level 146
God Stats
21W - 27L
1,517 SR
Queue Stats
189W - 167L
1,539 Elo+
Party 2
Team Averages
Level 160
1,486 SR
1,613 Elo+

VS

Team Averages
Level 140
1,658 SR
1,550 Elo+
Hercules
Hercules
Escaflowne50
Hercules
Level 108
God Stats
4W - 2L
1,759 SR
Queue Stats
275W - 218L
1,536 Elo+
Solo
Cupid
Cupid
GebsGenocide
Cupid
Level 168
God Stats
1W - 0L
1,750 SR
Queue Stats
31W - 33L
1,569 Elo+
Party 1
Nike
Nike
XXtinctacion
Nike
Level 123
God Stats
87W - 60L
1,615 SR
Queue Stats
302W - 232L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
cewabul1
Cu Chulainn
Level 141
God Stats
41W - 23L
1,637 SR
Queue Stats
430W - 384L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
fertkali
Zhong Kui
Level 159
God Stats
1W - 0L
1,530 SR
Queue Stats
78W - 67L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GroversDumpy
Kukulkan
13
2 / 2 / 1
7,108
547
4,836
4,801
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
JoohShiesty
Xbalanque
13
4 / 4 / 3
7,226
556
5,397
8,031
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
LtNightfall
Cerberus
11
2 / 4 / 4
6,693
515
5,217
12,864
9,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 0
6,822
525
5,799
11,037
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
10
1 / 2 / 0
5,782
445
4,319
10,379
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Escaflowne50
Hercules
13
4 / 2 / 3
7,708
593
6,261
8,722
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
4 / 3 / 4
8,273
636
6,437
5,833
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 1
8,246
634
8,089
11,011
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
cewabul1
Cu Chulainn
13
3 / 3 / 6
8,330
641
9,385
10,872
6,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
fertkali
Zhong Kui
14
2 / 1 / 1
8,203
631
4,822
7,446
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
18
18
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Escaflowne50
Hercules
4
2
3
2.75
W
4
3
4
2
L
Kukulkan
GroversDumpy
Kukulkan
2
2
1
1.25
L
Xbalanque
JoohShiesty
Xbalanque
4
4
3
1.38
L
Cerberus
LtNightfall
Cerberus
2
4
4
1
L
2
6
0
0.33
L
Surtr
1
2
0
0.5
W
5
2
1
2.75
W
Cu Chulainn
cewabul1
Cu Chulainn
3
3
6
2
W
Zhong Kui
fertkali
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
34,994
47,112
Taken
43,884
21,524
Mitigated
21,991
12,532
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Escaflowne50
Hercules
6,261
1,341
0
1,729
8,722
3,873
0
2,136
6,586
0
50,286
W
6,437
4,428
31
453
5,833
1,907
4,556
1,136
4,697
0
43,516
L
Kukulkan
GroversDumpy
Kukulkan
4,836
404
0
500
4,801
1,853
0
2,164
2,637
61,922
0
L
Xbalanque
JoohShiesty
Xbalanque
5,397
3,024
0
1,694
8,031
2,586
0
364
7,667
0
48,756
L
Cerberus
LtNightfall
Cerberus
5,217
617
0
3,145
12,864
9,626
0
1,693
11,171
19,490
0
L
5,799
1,542
0
2,759
11,037
2,852
0
0
11,037
0
44,784
L
Surtr
4,319
1,717
0
4,434
10,379
4,607
0
1,323
9,056
1,927
34,985
W
8,089
945
0
3,497
11,011
5,158
0
139
10,872
0
55,357
W
Cu Chulainn
cewabul1
Cu Chulainn
9,385
3,122
0
3,272
10,872
6,177
777
3,035
7,837
805
41,232
W
Zhong Kui
fertkali
Zhong Kui
4,822
258
0
3,268
7,446
4,876
1,448
3,938
3,508
60,640
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
40,760
379
Minions Killed
462
0
Camps Cleared
0
1,317,445
Distance Traveled
1,358,271
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,708
593
73
6
0
303,878
0
W
Cupid
8,273
636
74
6
0
252,974
0
L
Kukulkan
7,108
547
110
8
0
261,427
3
L
Xbalanque
7,226
556
98
8
0
210,217
0
L
Cerberus
6,693
515
33
3
0
247,354
3
L
Loki
6,822
525
69
5
0
295,776
0
L
Surtr
5,782
445
69
5
0
302,671
0
W
Nike
8,246
634
95
7
0
261,169
6
W
Cu Chulainn
8,330
641
76
6
0
288,479
0
W
Zhong Kui
8,203
631
144
11
0
251,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role