Player Matchup

Ymir
Ymir
BenevolentAmore
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 139L
1,537 Elo+
Solo
Nut
Nut
Dylân
Nut
Level 118
God Stats
3W - 1L
1,749 SR
Queue Stats
103W - 72L
1,622 Elo+
Party 1
Sol
Sol
NagiShinoa
Sol
Level 166
God Stats
4W - 1L
1,837 SR
Queue Stats
281W - 258L
1,519 Elo+
Solo
Artio
Artio
SmitePlayer2651
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 78L
1,621 Elo+
Party 1
Ullr
Ullr
sêven
Ullr
Level 114
God Stats
21W - 11L
1,824 SR
Queue Stats
117W - 84L
1,620 Elo+
Party 1
Team Averages
Level 136
1,682 SR
1,584 Elo+

VS

Team Averages
Level 126
1,561 SR
1,584 Elo+
Mulan
Mulan
 
Mulan
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FerGon59
Hercules
Level 171
God Stats
7W - 10L
1,508 SR
Queue Stats
148W - 128L
1,562 Elo+
Party 2
Serqet
Serqet
Kemados
Serqet
Level 151
God Stats
11W - 10L
1,631 SR
Queue Stats
141W - 117L
1,608 Elo+
Solo
Cabrakan
Cabrakan
SMURFGPT
Cabrakan
Level 64
God Stats
0W - 1L
1,694 SR
Queue Stats
54W - 32L
1,655 Elo+
Party 3
Ullr
Ullr
TrumpsRightEar
Ullr
Level 28
God Stats
0W - 1L
1,472 SR
Queue Stats
53W - 41L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 7
6,232
623
5,412
6,575
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
Dylân
Nut
11
5 / 0 / 3
6,858
686
7,609
7,568
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 4 / 0
5,589
559
4,211
6,971
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 4
5,359
536
3,168
7,169
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
sêven
Ullr
12
8 / 0 / 5
7,253
725
8,507
6,338
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 4 / 2
5,480
548
5,103
8,543
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
FerGon59
Hercules
8
0 / 4 / 0
5,126
513
2,952
8,182
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Kemados
Serqet
9
2 / 5 / 1
5,277
528
3,367
8,705
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
SMURFGPT
Cabrakan
9
0 / 8 / 1
4,822
482
4,566
10,837
6,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,032
603
5,375
5,825
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
6
6
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
2
0.75
W
6
1
7
9.5
W
Nut
Dylân
Nut
5
0
3
6.5
L
Hercules
FerGon59
Hercules
0
4
0
0
L
Serqet
Kemados
Serqet
2
5
1
0.5
W
3
4
0
0.75
L
Cabrakan
SMURFGPT
Cabrakan
0
8
1
0.06
W
0
1
4
2
L
2
1
2
3
W
Ullr
sêven
Ullr
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
21,363
34,621
Taken
42,092
12,323
Mitigated
22,018
14,068
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,103
405
0
1,335
8,543
6,028
0
4,563
3,980
0
15,799
W
5,412
1,345
0
3,551
6,575
2,630
0
1,058
5,486
35,779
1,422
W
Nut
Dylân
Nut
7,609
4,351
0
3,362
7,568
2,192
0
169
6,783
0
44,610
L
Hercules
FerGon59
Hercules
2,952
1,157
0
2,774
8,182
5,596
0
199
7,983
0
27,264
L
Serqet
Kemados
Serqet
3,367
1,031
0
2,131
8,705
2,612
0
1,549
7,156
0
28,623
W
4,211
2,079
0
2,458
6,971
1,605
0
0
6,905
36,908
218
L
Cabrakan
SMURFGPT
Cabrakan
4,566
471
0
921
10,837
6,158
0
2,244
8,593
28,119
502
W
3,168
481
400
3,036
7,169
4,057
0
0
7,117
16,263
0
L
5,375
1,646
0
1,230
5,825
1,624
0
4,066
1,759
0
39,435
W
Ullr
sêven
Ullr
8,507
4,175
0
1,261
6,338
1,839
0
3,328
3,010
0
48,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
26,737
314
Minions Killed
257
0
Camps Cleared
0
990,305
Distance Traveled
997,188
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,480
548
24
2
0
197,253
0
W
Ymir
6,232
623
60
6
0
205,880
0
W
Nut
6,858
686
78
8
0
169,363
0
L
Hercules
5,126
513
63
6
0
187,531
1
L
Serqet
5,277
528
63
6
0
230,156
2
W
Sol
5,589
559
77
8
0
189,345
0
L
Cabrakan
4,822
482
45
5
0
185,249
0
W
Artio
5,359
536
16
2
0
217,273
2
L
Ullr
6,032
603
62
6
0
196,999
2
W
Ullr
7,253
725
83
8
0
208,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role