Player Matchup

Gilgamesh
Gilgamesh
IMMAGOOFYGOOBER
Gilgamesh
Level 157
God Stats
3W - 3L
1,479 SR
Queue Stats
150W - 147L
1,584 Elo+
Party 2
Olorun
Olorun
JBUGJR
Olorun
Level 113
God Stats
2W - 1L
1,558 SR
Queue Stats
121W - 117L
1,579 Elo+
Party 2
Bacchus
Bacchus
Sheph3
Bacchus
Level 150
God Stats
2W - 0L
1,414 SR
Queue Stats
73W - 75L
1,563 Elo+
Party 2
Baba Yaga
Baba Yaga
linafox911
Baba Yaga
Level 146
God Stats
3W - 3L
1,371 SR
Queue Stats
128W - 123L
1,582 Elo+
Party 2
Fenrir
Fenrir
soreloko
Fenrir
Level 109
God Stats
2W - 0L
1,731 SR
Queue Stats
40W - 36L
1,593 Elo+
Party 2
Team Averages
Level 135
1,511 SR
1,580 Elo+

VS

Team Averages
Level 139
1,493 SR
1,526 Elo+
Hercules
Hercules
JuicyHuevos
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,509 Elo+
Party 1
Da Ji
Da Ji
NuttySauce
Da Ji
Level 155
God Stats
0W - 3L
1,183 SR
Queue Stats
513W - 548L
1,521 Elo+
Party 1
Achilles
Achilles
PlatyPhill
Achilles
Level 128
God Stats
1W - 3L
1,407 SR
Queue Stats
247W - 266L
1,558 Elo+
Solo
Martichoras
Martichoras
T-Cthulhu-T
Martichoras
Level 154
God Stats
4W - 3L
1,676 SR
Queue Stats
490W - 510L
1,531 Elo+
Solo
Olorun
Olorun
lnvad3r
Olorun
Level 128
God Stats
2W - 2L
1,697 SR
Queue Stats
301W - 312L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IMMAGOOFYGOOBER
Gilgamesh
15
2 / 2 / 12
8,603
860
9,185
13,348
10,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
JBUGJR
Olorun
16
7 / 1 / 8
9,965
997
9,809
6,873
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Sheph3
Bacchus
13
1 / 2 / 12
8,812
881
5,926
12,054
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
linafox911
Baba Yaga
16
2 / 1 / 11
9,152
915
6,146
4,468
2,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
soreloko
Fenrir
14
4 / 3 / 7
8,802
880
4,652
9,572
10,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JuicyHuevos
Hercules
11
0 / 6 / 4
6,735
674
4,813
12,145
13,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
1 / 4 / 6
7,290
729
3,103
7,310
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
PlatyPhill
Achilles
16
4 / 3 / 4
8,103
810
9,961
11,669
15,991
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Martichoras
T-Cthulhu-T
Martichoras
15
2 / 3 / 3
7,844
784
10,084
7,478
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
lnvad3r
Olorun
5
0 / 0 / 0
5,440
544
0
0
0

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
16
Kills
7
9
Deaths
16
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IMMAGOOFYGOOBER
Gilgamesh
2
2
12
4
W
Olorun
JBUGJR
Olorun
7
1
8
11
L
Hercules
JuicyHuevos
Hercules
0
6
4
0.33
L
Da Ji
1
4
6
1
L
Achilles
PlatyPhill
Achilles
4
3
4
2
W
Bacchus
Sheph3
Bacchus
1
2
12
3.5
L
Martichoras
T-Cthulhu-T
Martichoras
2
3
3
1.17
W
Baba Yaga
linafox911
Baba Yaga
2
1
11
7.5
L
Olorun
lnvad3r
Olorun
0
0
0
0
W
Fenrir
soreloko
Fenrir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
27,961
46,315
Taken
38,602
46,545
Mitigated
37,566
15,786
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IMMAGOOFYGOOBER
Gilgamesh
9,185
2,516
1,576
2,048
13,348
10,865
1,266
0
12,901
0
16,773
W
Olorun
JBUGJR
Olorun
9,809
4,054
1,423
1,942
6,873
3,970
3,375
0
6,722
29,510
1,042
L
Hercules
JuicyHuevos
Hercules
4,813
510
154
2,085
12,145
13,150
0
6,551
5,594
0
8,336
L
Da Ji
3,103
40
0
469
7,310
4,323
0
4,660
2,650
0
5,047
L
Achilles
PlatyPhill
Achilles
9,961
946
260
3,034
11,669
15,991
0
6,021
5,648
0
18,971
W
Bacchus
Sheph3
Bacchus
5,926
544
1,173
3,124
12,054
18,172
476
0
11,839
11,962
1,470
L
Martichoras
T-Cthulhu-T
Martichoras
10,084
1,463
466
829
7,478
4,102
0
4,072
3,406
0
33,105
W
Baba Yaga
linafox911
Baba Yaga
6,146
110
1,645
1,274
4,468
2,736
1,256
0
4,396
23,282
425
L
Olorun
lnvad3r
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
soreloko
Fenrir
4,652
949
0
1,581
9,572
10,802
1,011
0
9,454
0
9,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
35,412
122
Minions Killed
78
0
Camps Cleared
0
975,692
Distance Traveled
656,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,603
860
13
1
0
203,090
0
W
Olorun
9,965
997
51
5
0
180,237
0
L
Hercules
6,735
674
4
0
0
144,219
0
L
Da Ji
7,290
729
4
0
0
169,319
0
L
Achilles
8,103
810
15
2
0
190,080
0
W
Bacchus
8,812
881
12
1
0
166,329
0
L
Martichoras
7,844
784
55
6
0
153,052
0
W
Baba Yaga
9,152
915
37
4
0
216,603
0
L
Olorun
5,440
544
0
0
0
0
0
W
Fenrir
8,802
880
9
1
0
209,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role