Player Matchup

Medusa
Medusa
HellsDemon X911
Medusa
Level 108
God Stats
9W - 7L
1,577 SR
Queue Stats
331W - 321L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Xxll VEX llxX
Baron Samedi
Level 126
God Stats
43W - 26L
1,656 SR
Queue Stats
658W - 680L
1,441 Elo+
Party 1
Ratatoskr
Ratatoskr
leenathanael
Ratatoskr
Level 123
God Stats
79W - 58L
1,565 SR
Queue Stats
283W - 299L
1,448 Elo+
Party 1
Team Averages
Level 119
1,599 SR
1,458 Elo+

VS

Team Averages
Level 146
1,529 SR
1,463 Elo+
Hun Batz
Hun Batz
CRKDMike
Hun Batz
Level 159
God Stats
35W - 30L
1,540 SR
Queue Stats
454W - 483L
1,441 Elo+
Solo
Sol
Sol
Deadmane36
Sol
Level 124
God Stats
26W - 24L
1,522 SR
Queue Stats
320W - 339L
1,471 Elo+
Solo
Bacchus
Bacchus
SentientAimbot
Bacchus
Level 156
God Stats
9W - 16L
1,524 SR
Queue Stats
143W - 155L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,809
781
4,842
11,779
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Xxll VEX llxX
Baron Samedi
13
1 / 4 / 1
7,312
731
4,707
8,469
7,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
leenathanael
Ratatoskr
13
0 / 6 / 3
6,943
694
3,809
10,947
6,785
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CRKDMike
Hun Batz
16
9 / 1 / 5
9,918
992
11,977
7,036
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 9
8,848
885
8,487
5,683
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 10
8,351
835
6,020
8,761
8,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CRKDMike
Hun Batz
9
1
5
11.5
W
3
1
9
7.5
L
1
4
1
0.38
W
2
1
10
7
L
Baron Samedi
Xxll VEX llxX
Baron Samedi
1
4
1
0.38
L
Ratatoskr
leenathanael
Ratatoskr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
26,484
31,195
Taken
21,480
18,409
Mitigated
14,338
4,805
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CRKDMike
Hun Batz
11,977
2,505
0
1,275
7,036
3,523
94
1,137
5,899
0
41,327
W
8,487
2,311
0
2,993
5,683
1,955
1,324
1,865
3,818
27,334
2,428
L
4,842
1,493
0
2,998
11,779
3,943
94
6,235
5,491
0
21,707
W
6,020
409
0
2,253
8,761
8,860
90
1,750
7,011
15,944
1,495
L
Baron Samedi
Xxll VEX llxX
Baron Samedi
4,707
127
273
1,150
8,469
7,681
0
4,090
4,314
20,513
0
L
Ratatoskr
leenathanael
Ratatoskr
3,809
74
0
384
10,947
6,785
130
3,657
7,191
0
9,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
27,117
80
Minions Killed
137
0
Camps Cleared
0
523,411
Distance Traveled
615,134
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,918
992
60
6
0
207,132
0
W
Sol
8,848
885
66
7
0
200,917
2
L
Medusa
7,809
781
32
3
0
166,390
0
W
Bacchus
8,351
835
11
1
0
207,085
0
L
Baron Samedi
7,312
731
36
4
0
160,664
3
L
Ratatoskr
6,943
694
12
1
0
196,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role