Player Matchup

Neith
Neith
DoctorGrange
Neith
Level 47
God Stats
3W - 10L
1,470 SR
Queue Stats
4W - 29L
1,121 Elo+
Party 1
Sun Wukong
Sun Wukong
HeadHuncho Hmud
Sun Wukong
Level 89
God Stats
12W - 15L
1,528 SR
Queue Stats
31W - 50L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
InSenZtive Bolt
Baron Samedi
Level 56
God Stats
0W - 8L
1,059 SR
Queue Stats
0W - 9L
1,066 Elo+
Party 1
Kukulkan
Kukulkan
bballerforlife4
Kukulkan
Level 114
God Stats
1W - 3L
1,269 SR
Queue Stats
12W - 30L
1,466 Elo+
Party 1
Thanatos
Thanatos
mnGBPfan
Thanatos
Level 103
God Stats
1W - 5L
1,542 SR
Queue Stats
15W - 46L
1,357 Elo+
Party 1
Team Averages
Level 82
1,374 SR
1,284 Elo+

VS

Team Averages
Level 102
1,442 SR
1,507 Elo+
Bakasura
Bakasura
Dark_yokai_raid
Bakasura
Level 143
God Stats
3W - 3L
1,110 SR
Queue Stats
226W - 228L
1,521 Elo+
Party 2
Ra
Ra
Goreala_03
Ra
Level 128
God Stats
6W - 1L
1,715 SR
Queue Stats
89W - 85L
1,528 Elo+
Party 2
Cerberus
Cerberus
M-P-S12345
Cerberus
Level 152
God Stats
2W - 1L
1,444 SR
Queue Stats
206W - 201L
1,526 Elo+
Party 2
Ymir
Ymir
ThrusterBuster69
Ymir
Level 25
God Stats
7W - 8L
1,394 SR
Queue Stats
41W - 40L
1,487 Elo+
Party 2
Artemis
Artemis
Zakarel
Artemis
Level 60
God Stats
98W - 73L
1,545 SR
Queue Stats
112W - 101L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 4
7,357
460
3,517
13,857
3,763
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
HeadHuncho Hmud
Sun Wukong
11
2 / 8 / 1
7,233
452
6,500
12,838
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
InSenZtive Bolt
Baron Samedi
10
2 / 9 / 7
7,380
461
3,968
14,848
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
14
4 / 6 / 8
8,347
522
12,233
12,339
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
mnGBPfan
Thanatos
15
5 / 5 / 7
9,340
584
10,293
17,023
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
9 / 2 / 8
10,215
638
10,502
14,835
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 6
9,005
563
5,529
8,509
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
M-P-S12345
Cerberus
16
8 / 1 / 7
10,323
645
11,737
13,706
10,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 12
8,077
505
6,517
13,362
12,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Zakarel
Artemis
15
17 / 5 / 3
10,049
628
19,888
12,117
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
15
Kills
38
38
Deaths
15
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
2
8
6.5
L
2
10
4
0.4
W
3
3
6
2
L
Sun Wukong
HeadHuncho Hmud
Sun Wukong
2
8
1
0.31
L
Baron Samedi
InSenZtive Bolt
Baron Samedi
2
9
7
0.61
W
Cerberus
M-P-S12345
Cerberus
8
1
7
11.5
W
1
4
12
1.75
W
Artemis
Zakarel
Artemis
17
5
3
3.7
L
Kukulkan
4
6
8
1.33
L
Thanatos
mnGBPfan
Thanatos
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,511
Damage
54,173
70,905
Taken
62,529
29,060
Mitigated
36,039
22,259
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,502
7,192
0
7,431
14,835
6,063
0
3,646
11,150
0
75,860
L
3,517
1,224
0
3,020
13,857
3,763
125
2,115
11,174
0
31,381
W
5,529
547
180
1,845
8,509
2,888
1,076
2,751
5,718
52,558
635
L
Sun Wukong
HeadHuncho Hmud
Sun Wukong
6,500
1,120
0
2,452
12,838
6,437
0
7,035
4,966
0
29,298
L
Baron Samedi
InSenZtive Bolt
Baron Samedi
3,968
677
347
2,615
14,848
9,795
11
4,260
10,141
16,380
65
W
Cerberus
M-P-S12345
Cerberus
11,737
725
0
4,355
13,706
10,766
86
3,099
9,993
56,442
1,558
W
6,517
1,906
0
1,868
13,362
12,242
0
3,722
9,600
24,917
1,868
W
Artemis
Zakarel
Artemis
19,888
10,482
0
1,070
12,117
4,080
1,781
3,529
8,546
0
62,202
L
Kukulkan
12,233
787
0
812
12,339
3,663
0
4,571
7,180
52,967
0
L
Thanatos
mnGBPfan
Thanatos
10,293
3,264
0
13,013
17,023
5,402
0
3,668
12,732
0
57,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
47,669
301
Minions Killed
462
0
Camps Cleared
0
1,409,056
Distance Traveled
1,510,052
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,215
638
128
8
0
392,124
0
L
Neith
7,357
460
56
4
0
235,141
0
W
Ra
9,005
563
103
6
0
292,262
4
L
Sun Wukong
7,233
452
36
2
0
293,234
1
L
Baron Samedi
7,380
461
18
1
0
248,081
0
W
Cerberus
10,323
645
128
8
0
300,079
2
W
Ymir
8,077
505
31
2
0
287,543
0
W
Artemis
10,049
628
72
5
0
238,044
0
L
Kukulkan
8,347
522
104
7
0
317,354
0
L
Thanatos
9,340
584
87
5
0
315,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role