Player Matchup

Xing Tian
Xing Tian
Platinum IV
DanAv9
Xing Tian
Platinum IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,685 MMR
Party 2
Discordia
Discordia
Platinum IV
FlacidArmor
Discordia
Platinum IV
Level 128
God Stats
95W - 75L
1,561 SR
Queue Stats
1,243W - 1,267L
1,667 MMR
Party 2
Osiris
Osiris
Gold II
KngDmonSlayr
Osiris
Gold II
Level 155
God Stats
24W - 16L
1,697 SR
Queue Stats
270W - 294L
1,496 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,586 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 201
1,568 SR
1,670 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 302
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold I
Kaetou
Medusa
Gold I
Level 146
God Stats
22W - 15L
1,668 SR
Queue Stats
95W - 88L
1,810 MMR
Party 1
Aphrodite
Aphrodite
Gold III
kayminnie
Aphrodite
Gold III
Level 156
God Stats
5W - 4L
1,535 SR
Queue Stats
97W - 95L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanAv9
Xing Tian
15
4 / 4 / 6
9,337
934
9,494
13,331
8,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
FlacidArmor
Discordia
16
3 / 1 / 6
9,822
982
13,503
4,076
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
15
4 / 1 / 7
9,230
923
6,180
8,272
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
KumbhakarnaBacchusCthulhuCerberus

VS

Bans
KuzenboChaacHorusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 2 / 4
7,714
771
4,048
12,178
13,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Kaetou
Medusa
12
4 / 7 / 1
8,393
839
6,800
11,531
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
kayminnie
Aphrodite
15
2 / 2 / 3
8,563
856
5,474
9,427
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
4
1
W
Xing Tian
DanAv9
Xing Tian
4
4
6
1.75
W
Discordia
FlacidArmor
Discordia
3
1
6
6
L
Medusa
Kaetou
Medusa
4
7
1
0.64
W
Osiris
4
1
7
7.5
L
Aphrodite
kayminnie
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
16,322
25,679
Taken
33,136
16,075
Mitigated
23,158
4,522
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,048
1,186
0
3,776
12,178
13,009
0
6,811
4,467
15,429
1,818
W
Xing Tian
DanAv9
Xing Tian
9,494
698
0
2,016
13,331
8,139
415
4,179
8,722
12,780
0
W
Discordia
FlacidArmor
Discordia
13,503
346
90
1,604
4,076
1,510
806
1,557
2,461
49,608
0
L
Medusa
Kaetou
Medusa
6,800
2,240
0
1,877
11,531
4,121
0
7,487
3,212
0
24,347
W
Osiris
6,180
1,479
0
812
8,272
6,426
1,135
2,553
5,535
0
20,763
L
Aphrodite
kayminnie
Aphrodite
5,474
650
4,168
5,906
9,427
6,028
0
7,023
1,679
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
24,670
137
Minions Killed
129
0
Camps Cleared
0
618,668
Distance Traveled
534,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,714
771
31
3
0
187,856
0
W
Xing Tian
9,337
934
18
2
0
196,588
1
W
Discordia
9,822
982
89
9
0
218,662
0
L
Medusa
8,393
839
33
3
0
171,190
0
W
Osiris
9,230
923
30
3
0
203,418
2
L
Aphrodite
8,563
856
65
7
0
175,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role