Player Matchup

Ullr
Ullr
FelipePrinces
Ullr
Level 87
God Stats
24W - 19L
1,625 SR
Queue Stats
172W - 152L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
LegolasFafnir
Kuzenbo
Level 68
God Stats
2W - 1L
1,442 SR
Queue Stats
102W - 116L
1,475 Elo+
Solo
Arachne
Arachne
Martincares16
Arachne
Level 26
God Stats
24W - 10L
1,717 SR
Queue Stats
131W - 125L
1,341 Elo+
Party 2
Artemis
Artemis
SummaLuv
Artemis
Level 56
God Stats
13W - 11L
1,520 SR
Queue Stats
160W - 179L
1,479 Elo+
Solo
Hera
Hera
XKingGucci05X
Hera
Level 84
God Stats
2W - 0L
1,607 SR
Queue Stats
59W - 59L
1,403 Elo+
Solo
Team Averages
Level 64
1,582 SR
1,413 Elo+

VS

Team Averages
Level 66
1,573 SR
1,447 Elo+
Chaac
Chaac
CarsonClancy22
Chaac
Level 96
God Stats
2W - 2L
1,420 SR
Queue Stats
8W - 8L
1,467 Elo+
Party 3
Janus
Janus
DARK STORM 733
Janus
Level 28
God Stats
0W - 2L
1,682 SR
Queue Stats
8W - 8L
1,467 Elo+
Party 3
Cernunnos
Cernunnos
Flawless-iTzOvA
Cernunnos
Level 79
God Stats
2W - 2L
1,880 SR
Queue Stats
29W - 29L
1,463 Elo+
Party 1
Nemesis
Nemesis
GhostLord0_0
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,475 Elo+
Party 1
Athena
Athena
xD3monWaterx
Athena
Level 62
God Stats
16W - 16L
1,383 SR
Queue Stats
150W - 158L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 9
9,690
538
17,284
12,153
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
13
2 / 2 / 16
8,866
493
6,804
14,472
18,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
15
5 / 1 / 7
8,621
479
8,799
16,964
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
SummaLuv
Artemis
16
1 / 2 / 0
9,352
520
5,740
14,685
6,099
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
8 / 0 / 9
9,585
533
10,892
5,822
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,733
485
9,002
10,417
12,448
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 1
7,321
407
5,223
9,904
2,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Flawless-iTzOvA
Cernunnos
11
2 / 6 / 0
7,100
394
10,366
14,058
3,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
GhostLord0_0
Nemesis
16
3 / 5 / 2
8,825
490
8,538
14,560
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
10
0 / 8 / 3
7,118
395
6,026
18,276
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
27
Kills
6
6
Deaths
27
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
0
8
1
0.06
W
11
1
9
15.5
L
Cernunnos
Flawless-iTzOvA
Cernunnos
2
6
0
0.33
L
Nemesis
GhostLord0_0
Nemesis
3
5
2
0.8
W
Kuzenbo
2
2
16
5
W
Arachne
5
1
7
8.5
W
Artemis
SummaLuv
Artemis
1
2
0
0.5
W
8
0
9
12.5
L
Athena
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,519
Damage
39,155
64,096
Taken
67,215
37,574
Mitigated
43,752
26,290
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,002
1,417
0
2,704
10,417
12,448
440
0
10,417
0
55,075
L
5,223
298
524
577
9,904
2,506
50
4,540
5,364
32,957
620
W
17,284
5,027
0
3,925
12,153
4,961
150
4,034
8,119
0
64,146
L
Cernunnos
Flawless-iTzOvA
Cernunnos
10,366
3,619
340
3,387
14,058
3,931
24
4,278
9,780
0
51,208
L
Nemesis
GhostLord0_0
Nemesis
8,538
2,086
0
1,969
14,560
6,488
0
4,404
10,156
0
78,600
W
Kuzenbo
6,804
2,330
0
3,260
14,472
18,140
51
3,798
10,674
26,015
2,086
W
Arachne
8,799
5,718
0
10,603
16,964
6,471
0
2,084
14,880
0
73,246
W
Artemis
SummaLuv
Artemis
5,740
2,767
0
7,205
14,685
6,099
532
0
14,685
0
66,546
W
10,892
3,185
0
1,297
5,822
1,903
677
1,333
4,489
51,320
1,187
L
Athena
6,026
2,381
412
3,234
18,276
18,379
0
4,307
13,969
18,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
39,097
430
Minions Killed
369
0
Camps Cleared
0
1,784,974
Distance Traveled
1,682,340
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,733
485
70
4
0
308,242
0
L
Janus
7,321
407
61
3
0
322,638
0
W
Ullr
9,690
538
82
5
0
370,517
2
L
Cernunnos
7,100
394
93
5
0
330,437
3
L
Nemesis
8,825
490
126
7
0
402,612
0
W
Kuzenbo
8,866
493
38
2
0
361,417
4
W
Arachne
8,621
479
106
6
0
401,247
0
W
Artemis
9,352
520
115
6
0
309,189
0
W
Hera
9,585
533
89
5
0
342,604
0
L
Athena
7,118
395
19
1
0
318,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role