Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EVOLMR9
Apollo
Level 124
God Stats
4W - 4L
1,467 SR
Queue Stats
141W - 161L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OptionalRPants
Cu Chulainn
Level 100
God Stats
0W - 2L
1,275 SR
Queue Stats
215W - 219L
1,458 Elo+
Solo
Heimdallr
Heimdallr
SlipAndCounter
Heimdallr
Level 195
God Stats
1W - 2L
1,925 SR
Queue Stats
173W - 193L
1,403 Elo+
Party 1
Team Averages
Level 151
1,534 SR
1,454 Elo+

VS

Team Averages
Level 132
1,416 SR
1,489 Elo+
Chiron
Chiron
BarbatosLupusEx
Chiron
Level 141
God Stats
1W - 1L
1,370 SR
Queue Stats
63W - 53L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
THUND3R OKC
Kuzenbo
Level 158
God Stats
7W - 4L
1,435 SR
Queue Stats
436W - 481L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Wellummno
Hou Yi
Level 105
God Stats
1W - 1L
1,066 SR
Queue Stats
63W - 45L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
WrigglyCornet29
Ah Puch
Level 107
God Stats
2W - 0L
1,706 SR
Queue Stats
46W - 48L
1,488 Elo+
Solo
Hades
Hades
ZombiedWolf
Hades
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 4 / 1
7,619
952
6,894
12,289
11,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
 
Sobek
12
0 / 6 / 3
6,762
845
5,558
14,133
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
EVOLMR9
Apollo
12
0 / 5 / 6
6,622
828
5,806
8,645
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
OptionalRPants
Cu Chulainn
9
1 / 3 / 1
5,849
731
3,442
4,450
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
SlipAndCounter
Heimdallr
13
2 / 6 / 3
7,106
888
7,920
9,765
3,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
8,408
1,051
12,172
7,472
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
THUND3R OKC
Kuzenbo
13
1 / 1 / 15
7,391
924
4,087
9,812
12,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Wellummno
Hou Yi
14
9 / 1 / 9
8,605
1,076
10,601
6,146
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 16
7,840
980
9,515
6,100
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 16
7,991
999
7,904
9,325
7,439
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
6
Kills
24
24
Deaths
7
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
4
1
0.88
L
Sobek
 
Sobek
0
6
3
0.25
W
7
2
8
5.5
L
Apollo
EVOLMR9
Apollo
0
5
6
0.6
L
Cu Chulainn
OptionalRPants
Cu Chulainn
1
3
1
0.5
L
Heimdallr
SlipAndCounter
Heimdallr
2
6
3
0.58
W
Kuzenbo
THUND3R OKC
Kuzenbo
1
1
15
8.5
W
Hou Yi
Wellummno
Hou Yi
9
1
9
13.5
W
3
1
16
11
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
44,279
49,282
Taken
38,855
35,637
Mitigated
29,282
10,064
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,894
161
0
1,243
12,289
11,866
0
5,162
7,127
13,153
162
L
Sobek
 
Sobek
5,558
98
1,074
3,483
14,133
12,623
0
4,866
9,267
10,954
0
W
12,172
5,633
880
1,487
7,472
3,328
626
2,323
5,082
0
22,972
L
Apollo
EVOLMR9
Apollo
5,806
3,116
518
1,357
8,645
3,635
0
4,211
4,434
0
12,695
L
Cu Chulainn
OptionalRPants
Cu Chulainn
3,442
236
154
281
4,450
3,564
0
2,095
2,355
0
4,917
L
Heimdallr
SlipAndCounter
Heimdallr
7,920
2,922
706
1,248
9,765
3,949
0
5,004
4,761
0
21,064
W
Kuzenbo
THUND3R OKC
Kuzenbo
4,087
1,294
1,227
2,517
9,812
12,681
432
3,339
6,436
8,907
246
W
Hou Yi
Wellummno
Hou Yi
10,601
5,184
518
1,461
6,146
2,777
776
1,573
4,501
0
19,115
W
9,515
730
349
1,930
6,100
3,057
603
3,046
3,054
17,329
0
W
7,904
1,586
640
3,021
9,325
7,439
537
2,009
7,255
18,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,958
Gold Earned
40,235
79
Minions Killed
93
0
Camps Cleared
0
691,969
Distance Traveled
781,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,619
952
7
1
0
153,465
0
L
Sobek
6,762
845
7
1
0
166,569
0
W
Chiron
8,408
1,051
29
4
0
142,099
0
L
Apollo
6,622
828
30
4
0
139,860
0
L
Cu Chulainn
5,849
731
4
1
0
104,654
0
L
Heimdallr
7,106
888
31
4
0
127,421
0
W
Kuzenbo
7,391
924
7
1
0
149,332
0
W
Hou Yi
8,605
1,076
15
2
0
170,823
0
W
Ah Puch
7,840
980
14
2
0
143,720
0
W
Hades
7,991
999
28
4
0
175,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role