Player Matchup

Bacchus
Bacchus
Hulkman627
Bacchus
Level 104
God Stats
1W - 0L
1,485 SR
Queue Stats
69W - 88L
1,433 Elo+
Party 1
Vulcan
Vulcan
Keenboss
Vulcan
Level 159
God Stats
4W - 6L
1,394 SR
Queue Stats
322W - 327L
1,555 Elo+
Solo
Janus
Janus
jack-gunner
Janus
Level 109
God Stats
2W - 2L
1,437 SR
Queue Stats
61W - 78L
1,422 Elo+
Party 1
Atlas
Atlas
snowee4846
Atlas
Level 77
God Stats
2W - 0L
1,726 SR
Queue Stats
205W - 181L
1,518 Elo+
Solo
Nemesis
Nemesis
tame-gunner
Nemesis
Level 125
God Stats
2W - 0L
1,430 SR
Queue Stats
50W - 65L
1,409 Elo+
Party 1
Team Averages
Level 115
1,494 SR
1,467 Elo+

VS

Team Averages
Level 113
1,446 SR
1,521 Elo+
Poseidon
Poseidon
Fin3 Aim
Poseidon
Level 141
God Stats
4W - 4L
1,688 SR
Queue Stats
139W - 128L
1,529 Elo+
Party 2
Persephone
Persephone
MYST0GAN
Persephone
Level 105
God Stats
4W - 2L
1,541 SR
Queue Stats
124W - 126L
1,496 Elo+
Party 2
Loki
Loki
WiseYungFool
Loki
Level 124
God Stats
7W - 7L
1,520 SR
Queue Stats
355W - 365L
1,567 Elo+
Party 2
Bellona
Bellona
YoMyNameNina
Bellona
Level 104
God Stats
0W - 2L
1,251 SR
Queue Stats
125W - 139L
1,517 Elo+
Party 2
Nox
Nox
nextotto
Nox
Level 89
God Stats
0W - 2L
1,231 SR
Queue Stats
28W - 31L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hulkman627
Bacchus
14
1 / 5 / 11
10,213
730
4,773
22,057
30,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Keenboss
Vulcan
19
7 / 0 / 11
11,708
836
20,561
7,081
3,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 1 / 10
11,213
801
8,396
7,244
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
17
2 / 4 / 10
10,273
734
9,983
17,640
17,446
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
tame-gunner
Nemesis
20
11 / 2 / 9
12,296
878
11,426
11,554
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fin3 Aim
Poseidon
18
4 / 5 / 6
10,395
743
16,018
13,419
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
MYST0GAN
Persephone
16
4 / 5 / 5
9,383
670
11,943
12,015
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 7 / 7
9,200
657
10,410
13,200
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
YoMyNameNina
Bellona
17
1 / 7 / 8
8,438
603
6,734
18,881
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 1 / 0
3,560
254
0
440
167

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
25
Kills
12
12
Deaths
25
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Fin3 Aim
Poseidon
4
5
6
1.4
W
Bacchus
Hulkman627
Bacchus
1
5
11
1.3
W
Vulcan
Keenboss
Vulcan
7
0
11
12.5
L
Persephone
MYST0GAN
Persephone
4
5
5
1.3
L
3
7
7
0.93
L
Bellona
YoMyNameNina
Bellona
1
7
8
0.71
W
4
1
10
9
L
0
1
0
0
W
Atlas
2
4
10
1.75
W
Nemesis
tame-gunner
Nemesis
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,139
Damage
45,105
65,576
Taken
57,955
61,750
Mitigated
31,142
17,101
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Fin3 Aim
Poseidon
16,018
2,303
483
4,348
13,419
4,366
0
9,411
3,861
44,977
0
W
Bacchus
Hulkman627
Bacchus
4,773
275
2,280
4,388
22,057
30,862
610
8,981
12,772
6,756
369
W
Vulcan
Keenboss
Vulcan
20,561
277
106
962
7,081
3,643
1,659
3,108
3,973
44,379
0
L
Persephone
MYST0GAN
Persephone
11,943
334
932
3,644
12,015
3,911
0
8,766
3,087
26,993
0
L
10,410
760
1,070
1,651
13,200
4,578
0
8,522
4,561
0
22,299
L
Bellona
YoMyNameNina
Bellona
6,734
1,084
112
1,342
18,881
18,120
0
14,549
4,091
220
11,721
W
8,396
193
1,231
1,063
7,244
3,368
1,749
4,395
2,849
34,736
1,099
L
0
0
0
0
440
167
0
440
0
0
0
W
Atlas
9,983
1,540
1,271
2,560
17,640
17,446
409
7,129
10,161
22,404
981
W
Nemesis
tame-gunner
Nemesis
11,426
2,329
1,372
1,868
11,554
6,431
4,015
4,500
6,876
0
23,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
40,976
161
Minions Killed
127
0
Camps Cleared
0
1,342,886
Distance Traveled
970,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,395
743
61
4
0
244,287
0
W
Bacchus
10,213
730
3
0
0
238,971
0
W
Vulcan
11,708
836
50
4
0
320,543
0
L
Persephone
9,383
670
25
2
0
243,582
0
L
Loki
9,200
657
30
2
0
250,562
0
L
Bellona
8,438
603
11
1
0
232,420
0
W
Janus
11,213
801
67
5
0
271,813
0
L
Nox
3,560
254
0
0
0
0
0
W
Atlas
10,273
734
22
2
0
269,424
0
W
Nemesis
12,296
878
19
1
0
242,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role