Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FiendHunter-
Rama
Level 83
God Stats
3W - 5L
1,419 SR
Queue Stats
63W - 79L
1,509 Elo+
Solo
Vamana
Vamana
LotVI
Vamana
Level 97
God Stats
2W - 1L
1,787 SR
Queue Stats
155W - 194L
1,431 Elo+
Party 1
Kali
Kali
indiceez
Kali
Level 51
God Stats
4W - 5L
1,386 SR
Queue Stats
121W - 144L
1,437 Elo+
Party 1
Tiamat
Tiamat
老鼠怕猫
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
786W - 153L
1,809 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,537 Elo+

VS

Team Averages
Level 90
1,558 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EsposodeMyCarito
Discordia
Level 18
God Stats
16W - 7L
1,701 SR
Queue Stats
52W - 57L
1,478 Elo+
Party 2
Neith
Neith
MyCarito
Neith
Level 44
God Stats
8W - 8L
1,474 SR
Queue Stats
53W - 60L
1,476 Elo+
Party 2
Horus
Horus
TWSS69
Horus
Level 109
God Stats
15W - 12L
1,675 SR
Queue Stats
142W - 150L
1,516 Elo+
Solo
Vulcan
Vulcan
kcswing
Vulcan
Level 118
God Stats
11W - 20L
1,440 SR
Queue Stats
343W - 338L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 0
5,877
1,175
2,495
7,791
5,688
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,073
1,015
631
1,898
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vamana
LotVI
Vamana
9
0 / 3 / 0
5,152
1,030
4,138
8,863
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kali
9
0 / 3 / 0
5,095
1,019
4,902
7,152
3,279
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
10
0 / 3 / 1
5,323
1,065
2,921
6,503
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 0 / 5
6,711
1,342
5,836
4,808
4,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
11
3 / 0 / 7
6,616
1,323
7,111
1,377
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MyCarito
Neith
11
2 / 1 / 8
6,191
1,238
5,458
3,585
1,111
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
TWSS69
Horus
11
1 / 0 / 8
5,936
1,187
3,277
5,123
4,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
kcswing
Vulcan
11
2 / 0 / 8
6,254
1,251
5,987
2,999
976
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
12
12
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Cthulhu
 
Cthulhu
4
0
5
6.5
W
Discordia
3
0
7
6.5
L
0
1
1
0.5
L
Vamana
LotVI
Vamana
0
3
0
0
W
Neith
MyCarito
Neith
2
1
8
6
W
Horus
TWSS69
Horus
1
0
8
5
L
Kali
0
3
0
0
W
Vulcan
kcswing
Vulcan
2
0
8
6
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
27,669
32,207
Taken
17,892
18,928
Mitigated
10,791
4,837
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,495
920
1,775
1,249
7,791
5,688
0
3,393
4,398
10,911
0
W
Cthulhu
 
Cthulhu
5,836
630
107
947
4,808
4,154
0
1,336
3,193
13,449
1,402
W
Discordia
7,111
597
0
0
1,377
476
0
465
912
15,311
559
L
631
607
0
0
1,898
549
0
1,479
419
0
4,166
L
Vamana
LotVI
Vamana
4,138
1,262
0
295
8,863
5,801
0
6,823
2,023
0
10,239
W
Neith
MyCarito
Neith
5,458
2,336
0
887
3,585
1,111
0
1,400
2,041
0
10,663
W
Horus
TWSS69
Horus
3,277
1,366
783
1,900
5,123
4,074
0
1,067
3,739
0
9,037
L
Kali
4,902
1,750
0
658
7,152
3,279
0
3,314
3,830
0
7,769
W
Vulcan
kcswing
Vulcan
5,987
492
157
696
2,999
976
0
1,148
1,783
14,656
0
L
Tiamat
2,921
251
0
860
6,503
3,611
0
3,438
3,065
10,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
31,708
72
Minions Killed
97
2
Camps Cleared
4
438,014
Distance Traveled
545,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,877
1,175
24
5
0
74,623
0
W
Cthulhu
6,711
1,342
23
5
1
109,749
0
W
Discordia
6,616
1,323
22
4
1
119,268
0
L
Rama
5,073
1,015
7
1
0
46,666
0
L
Vamana
5,152
1,030
13
3
1
108,839
0
W
Neith
6,191
1,238
9
2
0
95,530
0
W
Horus
5,936
1,187
9
2
0
106,848
0
L
Kali
5,095
1,019
1
0
0
113,174
0
W
Vulcan
6,254
1,251
34
7
2
113,609
0
L
Tiamat
5,323
1,065
27
5
1
94,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role