Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MindBreeaker
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,520 Elo+
Party 2
Chaac
Chaac
juan_vazquez11
Chaac
Level 66
God Stats
2W - 2L
1,619 SR
Queue Stats
34W - 19L
1,594 Elo+
Solo
Mercury
Mercury
yoyolokow
Mercury
Level 118
God Stats
2W - 1L
1,796 SR
Queue Stats
71W - 76L
1,508 Elo+
Party 2
Team Averages
Level 100
1,583 SR
1,524 Elo+

VS

Team Averages
Level 108
1,553 SR
1,456 Elo+
Nu Wa
Nu Wa
GTremere
Nu Wa
Level 69
God Stats
25W - 14L
1,594 SR
Queue Stats
149W - 162L
1,431 Elo+
Solo
Hades
Hades
MRustic
Hades
Level 120
God Stats
3W - 1L
1,628 SR
Queue Stats
60W - 70L
1,476 Elo+
Party 1
Ares
Ares
granpappi83
Ares
Level 108
God Stats
11W - 15L
1,342 SR
Queue Stats
66W - 63L
1,495 Elo+
Solo
Fenrir
Fenrir
temp-215357
Fenrir
Level 129
God Stats
3W - 4L
1,560 SR
Queue Stats
31W - 46L
1,402 Elo+
Party 1
Artemis
Artemis
zKrOn1K-
Artemis
Level 113
God Stats
9W - 4L
1,642 SR
Queue Stats
53W - 59L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 3 / 0
4,991
454
3,068
9,812
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
 
Apollo
7
0 / 4 / 1
4,424
402
1,980
7,240
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
0 / 3 / 1
6,057
551
2,528
5,053
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 2 / 0
5,725
520
4,737
10,296
8,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
yoyolokow
Mercury
10
2 / 3 / 0
5,809
528
5,587
10,019
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GTremere
Nu Wa
12
1 / 2 / 5
6,384
580
3,808
4,864
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
MRustic
Hades
13
2 / 0 / 0
7,443
677
5,820
9,183
5,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 5
6,218
565
2,650
5,113
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
13
5 / 0 / 3
6,669
606
4,293
6,488
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
zKrOn1K-
Artemis
12
6 / 0 / 3
6,890
626
9,945
5,753
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
15
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
0
0
L
Apollo
 
Apollo
0
4
1
0.13
W
Nu Wa
GTremere
Nu Wa
1
2
5
1.75
W
Hades
MRustic
Hades
2
0
0
2
L
Merlin
0
3
1
0.17
W
1
0
5
3.5
L
0
2
0
0
W
Fenrir
5
0
3
6.5
L
Mercury
yoyolokow
Mercury
2
3
0
0.67
W
Artemis
zKrOn1K-
Artemis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
26,516
42,420
Taken
31,401
20,926
Mitigated
14,092
14,009
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,068
1,312
0
2,403
9,812
7,222
0
1,358
8,454
15,853
0
L
Apollo
 
Apollo
1,980
1,148
0
1,307
7,240
1,713
0
1,886
5,354
0
18,457
W
Nu Wa
GTremere
Nu Wa
3,808
368
0
1,506
4,864
1,255
0
1,731
3,133
37,739
866
W
Hades
MRustic
Hades
5,820
779
0
6,730
9,183
5,277
0
90
9,093
54,039
2,731
L
Merlin
2,528
138
0
1,423
5,053
1,336
60
1,609
3,444
45,455
995
W
2,650
155
0
1,557
5,113
2,674
176
1,255
3,858
17,719
417
L
4,737
839
0
3,363
10,296
8,065
0
5,618
4,678
0
44,398
W
Fenrir
4,293
1,003
0
1,762
6,488
2,916
0
952
5,536
0
46,606
L
Mercury
yoyolokow
Mercury
5,587
3,030
0
5,513
10,019
2,590
0
1,054
8,965
0
34,395
W
Artemis
zKrOn1K-
Artemis
9,945
4,906
0
3,217
5,753
1,970
527
1,438
4,315
0
45,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
33,604
276
Minions Killed
362
0
Camps Cleared
0
1,042,928
Distance Traveled
1,069,856
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,991
454
14
1
0
206,990
0
L
Apollo
4,424
402
34
3
0
184,897
0
W
Nu Wa
6,384
580
73
7
0
206,121
8
W
Hades
7,443
677
115
10
0
181,135
0
L
Merlin
6,057
551
89
8
0
187,367
0
W
Ares
6,218
565
37
3
0
221,973
4
L
Chaac
5,725
520
78
7
0
219,296
1
W
Fenrir
6,669
606
77
7
0
255,923
0
L
Mercury
5,809
528
61
6
0
244,378
0
W
Artemis
6,890
626
60
5
0
204,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role