Player Matchup

Shiva
Shiva
Gold II
FeloniousNick
Shiva
Gold II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,730 MMR
Solo
Bacchus
Bacchus
Platinum I
MrSexopants
Bacchus
Platinum I
Level 171
God Stats
37W - 23L
1,708 SR
Queue Stats
142W - 126L
1,823 MMR
Party 2
Thanatos
Thanatos
Gold II
ZealousMal
Thanatos
Gold II
Level 112
God Stats
1W - 3L
1,504 SR
Queue Stats
29W - 28L
1,723 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
amnewplzhelp
Kukulkan
Platinum IV
Level 105
God Stats
10W - 11L
1,620 SR
Queue Stats
99W - 91L
1,623 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
laquecadilla
Hou Yi
Platinum V
Level 137
God Stats
4W - 2L
1,834 SR
Queue Stats
107W - 102L
1,725 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,633 SR
1,725 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,628 SR
1,725 MMR
Da Ji
Da Ji
Platinum III
AlphaKenny0ne
Da Ji
Platinum III
Level 185
God Stats
13W - 17L
1,507 SR
Queue Stats
346W - 327L
1,701 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Eragonxx
Sylvanus
Platinum V
Level 127
God Stats
7W - 8L
1,495 SR
Queue Stats
226W - 222L
1,775 MMR
Party 1
Anubis
Anubis
Platinum II
PapaKoolio
Anubis
Platinum II
Level 136
God Stats
25W - 10L
1,779 SR
Queue Stats
169W - 159L
1,713 MMR
Party 1
Raijin
Raijin
Platinum I
Salchis11
Raijin
Platinum I
Level 116
God Stats
5W - 0L
1,776 SR
Queue Stats
186W - 179L
1,721 MMR
Solo
Xing Tian
Xing Tian
Gold I
futtfutt
Xing Tian
Gold I
Level 159
God Stats
63W - 57L
1,580 SR
Queue Stats
157W - 152L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,409
467
11,188
21,278
14,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MrSexopants
Bacchus
12
1 / 4 / 5
8,262
459
5,976
17,985
21,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ZealousMal
Thanatos
16
5 / 5 / 1
9,080
504
7,326
15,698
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
amnewplzhelp
Kukulkan
14
0 / 6 / 0
8,446
469
8,319
9,733
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
2 / 5 / 2
8,477
471
9,127
13,002
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AmaterasuArachneChang'eAgni

VS

Bans
Nu WaAnhurCthulhuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
10,414
579
12,202
14,557
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Eragonxx
Sylvanus
14
1 / 2 / 8
9,012
501
6,610
11,701
10,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
PapaKoolio
Anubis
18
4 / 3 / 3
10,060
559
11,132
11,524
5,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Salchis11
Raijin
17
10 / 2 / 6
10,576
588
11,550
9,869
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
futtfutt
Xing Tian
17
3 / 2 / 7
9,871
548
13,975
21,502
20,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
26
26
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
Sylvanus
Eragonxx
Sylvanus
1
2
8
2.5
L
1
6
1
0.25
L
Bacchus
MrSexopants
Bacchus
1
4
5
0.88
W
Anubis
PapaKoolio
Anubis
4
3
3
1.83
W
Raijin
Salchis11
Raijin
10
2
6
6.5
L
Thanatos
ZealousMal
Thanatos
5
5
1
1.1
L
Kukulkan
amnewplzhelp
Kukulkan
0
6
0
0
W
Xing Tian
futtfutt
Xing Tian
3
2
7
3.25
L
Hou Yi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,936
Damage
55,469
77,696
Taken
69,153
46,431
Mitigated
47,116
24,579
Healing
28,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,202
4,063
0
7,918
14,557
6,378
193
3,240
11,317
0
91,760
W
Sylvanus
Eragonxx
Sylvanus
6,610
1,960
2,399
5,574
11,701
10,731
153
3,282
8,419
28,584
287
L
11,188
1,653
0
6,367
21,278
14,411
0
12,130
9,075
0
57,484
L
Bacchus
MrSexopants
Bacchus
5,976
945
0
3,512
17,985
21,382
0
9,490
8,155
17,451
1,674
W
Anubis
PapaKoolio
Anubis
11,132
704
0
6,458
11,524
5,451
546
1,094
10,430
88,926
1,846
W
Raijin
Salchis11
Raijin
11,550
636
0
2,345
9,869
3,719
136
6,233
3,636
68,175
802
L
Thanatos
ZealousMal
Thanatos
7,326
1,537
0
9,715
15,698
5,808
0
5,298
10,272
0
71,827
L
Kukulkan
amnewplzhelp
Kukulkan
8,319
289
0
1,743
9,733
2,358
0
4,492
4,771
75,005
0
W
Xing Tian
futtfutt
Xing Tian
13,975
435
0
3,463
21,502
20,837
0
453
21,049
51,692
3,143
L
Hou Yi
9,127
6,030
0
3,242
13,002
2,472
22
9,605
3,353
0
63,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
49,933
463
Minions Killed
521
0
Camps Cleared
0
1,687,363
Distance Traveled
1,806,476
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,414
579
122
7
0
417,418
0
W
Sylvanus
9,012
501
45
3
0
348,600
0
L
Shiva
8,409
467
93
5
0
336,258
0
L
Bacchus
8,262
459
22
1
0
372,627
6
W
Anubis
10,060
559
163
9
0
311,214
0
W
Raijin
10,576
588
114
6
0
333,494
1
L
Thanatos
9,080
504
99
6
0
369,854
4
L
Kukulkan
8,446
469
145
8
0
354,269
1
W
Xing Tian
9,871
548
77
4
0
395,750
0
L
Hou Yi
8,477
471
104
6
0
254,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role