Player Matchup

Heimdallr
Heimdallr
InsanelyLucky
Heimdallr
Level 85
God Stats
0W - 3L
1,218 SR
Queue Stats
74W - 80L
1,488 Elo+
Solo
Achilles
Achilles
Loosecanon2
Achilles
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,455 Elo+
Solo
Raijin
Raijin
SIayerPIays
Raijin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 252L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Sixfeetdeep7709
Guan Yu
Level 137
God Stats
1W - 3L
1,598 SR
Queue Stats
56W - 94L
1,400 Elo+
Solo
Thanatos
Thanatos
StarRaindrop680
Thanatos
Level 69
God Stats
1W - 4L
1,483 SR
Queue Stats
83W - 125L
1,429 Elo+
Solo
Team Averages
Level 105
1,460 SR
1,440 Elo+

VS

Team Averages
Level 112
1,536 SR
1,432 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AddShockk
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 64L
1,334 Elo+
Party 2
Hercules
Hercules
AspídaChelónas
Hercules
Level 105
God Stats
5W - 8L
1,362 SR
Queue Stats
182W - 179L
1,440 Elo+
Party 1
Atlas
Atlas
RakanArdsel
Atlas
Level 134
God Stats
11W - 12L
1,444 SR
Queue Stats
181W - 182L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
Ruuroku
Ah Puch
Level 59
God Stats
4W - 1L
1,874 SR
Queue Stats
95W - 101L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InsanelyLucky
Heimdallr
14
2 / 5 / 8
8,283
690
8,156
9,122
2,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Loosecanon2
Achilles
16
2 / 5 / 4
8,577
715
9,107
15,446
27,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
16
3 / 3 / 5
9,090
758
19,311
9,869
3,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 6
8,469
706
8,542
15,073
14,052
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
15
2 / 6 / 6
8,397
700
6,686
10,542
3,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 0 / 14
10,566
881
15,485
5,304
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
AddShockk
Sylvanus
13
1 / 6 / 15
9,187
766
6,016
16,423
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
9 / 1 / 15
10,558
880
7,891
26,992
17,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 15
10,603
884
11,030
22,057
14,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Ruuroku
Ah Puch
17
5 / 4 / 13
10,395
866
13,452
10,533
4,312
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
12
Kills
26
26
Deaths
13
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
14
12
W
Sylvanus
AddShockk
Sylvanus
1
6
15
1.42
W
9
1
15
16.5
L
Heimdallr
InsanelyLucky
Heimdallr
2
5
8
1.2
L
Achilles
Loosecanon2
Achilles
2
5
4
0.8
W
6
2
15
6.75
W
Ah Puch
Ruuroku
Ah Puch
5
4
13
2.88
L
Raijin
3
3
5
1.83
L
3
7
6
0.86
L
Thanatos
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
53,874
60,052
Taken
81,309
51,791
Mitigated
54,015
11,979
Healing
42,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,485
5,266
2,091
2,636
5,304
1,918
1,763
981
4,278
33,568
906
W
Sylvanus
AddShockk
Sylvanus
6,016
987
5,064
4,136
16,423
15,308
522
3,619
12,457
8,265
0
W
7,891
2,336
3,409
15,153
26,992
17,790
2,048
7,458
19,412
0
11,102
L
Heimdallr
InsanelyLucky
Heimdallr
8,156
2,233
101
226
9,122
2,773
0
6,931
2,191
0
23,466
L
Achilles
Loosecanon2
Achilles
9,107
1,057
254
2,413
15,446
27,509
0
10,622
4,824
0
18,512
W
11,030
4,056
953
7,031
22,057
14,687
984
5,681
16,126
23,711
1,583
W
Ah Puch
Ruuroku
Ah Puch
13,452
759
604
1,405
10,533
4,312
1,451
1,562
8,724
33,116
0
L
Raijin
19,311
1,388
372
597
9,869
3,597
0
8,500
1,369
45,531
785
L
8,542
924
1,634
1,298
15,073
14,052
0
11,166
3,907
579
19,181
L
Thanatos
6,686
522
679
4,405
10,542
3,860
0
7,809
2,733
0
13,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,816
Gold Earned
51,309
184
Minions Killed
134
0
Camps Cleared
0
1,038,127
Distance Traveled
1,175,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,566
881
52
4
0
243,613
0
W
Sylvanus
9,187
766
7
1
0
168,838
0
W
Hercules
10,558
880
5
0
0
275,951
0
L
Heimdallr
8,283
690
46
4
0
177,767
0
L
Achilles
8,577
715
16
1
0
217,375
0
W
Atlas
10,603
884
14
1
0
270,237
0
W
Ah Puch
10,395
866
56
5
0
216,942
0
L
Raijin
9,090
758
70
6
0
205,036
0
L
Guan Yu
8,469
706
25
2
0
201,164
0
L
Thanatos
8,397
700
27
2
0
236,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role