Player Matchup

King Arthur
King Arthur
DestroNeos
King Arthur
Level 100
God Stats
7W - 8L
1,456 SR
Queue Stats
143W - 132L
1,452 Elo+
Party 1
Hades
Hades
IceMint78
Hades
Level 185
God Stats
17W - 10L
1,504 SR
Queue Stats
702W - 689L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
Mrmisterr285
Kuzenbo
Level 69
God Stats
5W - 8L
1,454 SR
Queue Stats
62W - 63L
1,454 Elo+
Party 1
Tyr
Tyr
Toby5372
Tyr
Level 177
God Stats
13W - 18L
1,516 SR
Queue Stats
351W - 350L
1,494 Elo+
Solo
Izanami
Izanami
i_m_confucius
Izanami
Level 109
God Stats
266W - 257L
1,549 SR
Queue Stats
268W - 268L
1,500 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,482 Elo+

VS

Team Averages
Level 140
1,510 SR
1,494 Elo+
Baron Samedi
Baron Samedi
Frosty_Divine
Baron Samedi
Level 129
God Stats
30W - 16L
1,714 SR
Queue Stats
234W - 245L
1,481 Elo+
Solo
Persephone
Persephone
Saul Perez2045
Persephone
Level 148
God Stats
33W - 25L
1,640 SR
Queue Stats
764W - 731L
1,504 Elo+
Solo
King Arthur
King Arthur
Tz KyRa
King Arthur
Level 125
God Stats
7W - 7L
1,349 SR
Queue Stats
82W - 72L
1,434 Elo+
Solo
Odin
Odin
arshack4life
Odin
Level 156
God Stats
2W - 0L
1,288 SR
Queue Stats
248W - 230L
1,509 Elo+
Solo
Cernunnos
Cernunnos
guidel123
Cernunnos
Level 140
God Stats
3W - 1L
1,557 SR
Queue Stats
164W - 156L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DestroNeos
King Arthur
13
2 / 5 / 2
8,350
464
10,903
18,090
10,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
IceMint78
Hades
17
1 / 1 / 3
9,563
531
7,793
10,836
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Mrmisterr285
Kuzenbo
13
0 / 3 / 4
8,238
458
8,653
13,917
16,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 4 / 2
9,076
504
8,872
13,659
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
14
1 / 5 / 1
8,574
476
6,426
12,594
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frosty_Divine
Baron Samedi
14
5 / 0 / 2
9,446
525
6,494
15,223
6,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
Saul Perez2045
Persephone
16
0 / 2 / 4
9,421
523
10,067
10,823
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
Tz KyRa
King Arthur
16
5 / 3 / 1
10,294
572
9,537
18,081
16,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 0 / 5
10,282
571
9,953
13,745
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
guidel123
Cernunnos
15
1 / 4 / 7
8,643
480
9,457
12,346
4,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
17
18
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DestroNeos
King Arthur
2
5
2
0.6
W
Baron Samedi
Frosty_Divine
Baron Samedi
5
0
2
6
L
Hades
IceMint78
Hades
1
1
3
2.5
L
Kuzenbo
Mrmisterr285
Kuzenbo
0
3
4
0.67
W
Persephone
Saul Perez2045
Persephone
0
2
4
1
L
5
4
2
1.5
W
King Arthur
Tz KyRa
King Arthur
5
3
1
1.83
W
6
0
5
8.5
W
Cernunnos
guidel123
Cernunnos
1
4
7
1.13
L
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
45,508
69,096
Taken
70,218
42,289
Mitigated
36,520
23,524
Healing
24,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DestroNeos
King Arthur
10,903
561
0
4,266
18,090
10,542
180
1,098
16,992
0
57,594
W
Baron Samedi
Frosty_Divine
Baron Samedi
6,494
585
4,256
8,422
15,223
6,710
385
3,490
11,733
30,956
1,751
L
Hades
IceMint78
Hades
7,793
238
190
6,893
10,836
4,781
106
4,125
6,711
73,842
1,310
L
Kuzenbo
Mrmisterr285
Kuzenbo
8,653
2,884
152
3,730
13,917
16,027
390
5,188
8,729
33,175
2,294
W
Persephone
Saul Perez2045
Persephone
10,067
534
0
3,466
10,823
3,710
313
3,291
7,518
71,076
445
L
8,872
944
0
5,287
13,659
6,648
93
3,193
10,466
0
66,004
W
King Arthur
Tz KyRa
King Arthur
9,537
445
0
3,238
18,081
16,358
0
2,837
15,244
48
67,937
W
9,953
3,778
0
1,477
13,745
5,592
354
4,381
9,364
0
93,869
W
Cernunnos
guidel123
Cernunnos
9,457
4,573
0
3,310
12,346
4,150
1,093
2,724
9,622
0
65,868
L
Izanami
6,426
4,408
0
3,006
12,594
4,291
1,261
2,554
10,040
0
75,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
48,086
514
Minions Killed
488
0
Camps Cleared
0
1,685,499
Distance Traveled
1,660,771
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,350
464
84
5
0
315,586
4
W
Baron Samedi
9,446
525
40
2
0
296,850
0
L
Hades
9,563
531
144
8
0
371,778
3
L
Kuzenbo
8,238
458
44
2
0
338,943
0
W
Persephone
9,421
523
98
5
0
337,545
1
L
Tyr
9,076
504
102
6
0
383,067
2
W
King Arthur
10,294
572
100
6
0
330,551
0
W
Odin
10,282
571
132
7
0
382,061
0
W
Cernunnos
8,643
480
118
7
0
313,764
6
L
Izanami
8,574
476
140
8
0
276,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role