Player Matchup

Athena
Athena
ChrisMHK
Athena
Level 126
God Stats
1W - 1L
1,348 SR
Queue Stats
288W - 283L
1,611 Elo+
Party 2
Medusa
Medusa
HareySituation
Medusa
Level 102
God Stats
3W - 3L
1,557 SR
Queue Stats
34W - 27L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
JcVEGETTA
Kuzenbo
Level 157
God Stats
7W - 3L
1,610 SR
Queue Stats
48W - 61L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Silent419kill
Cthulhu
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
396W - 364L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
koshhh
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,508 Elo+
Party 2
Team Averages
Level 135
1,503 SR
1,550 Elo+

VS

Team Averages
Level 133
1,536 SR
1,517 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
LEMONSxWORTH
Bake Kujira
Level 152
God Stats
8W - 13L
1,488 SR
Queue Stats
388W - 326L
1,539 Elo+
Solo
Eset
Eset
PeachHades99360
Eset
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,596 Elo+
Solo
Achilles
Achilles
SlickyTheSad
Achilles
Level 126
God Stats
1W - 2L
1,531 SR
Queue Stats
14W - 15L
1,489 Elo+
Party 1
Chiron
Chiron
XXERTZ
Chiron
Level 132
God Stats
1W - 2L
1,661 SR
Queue Stats
170W - 165L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChrisMHK
Athena
16
6 / 1 / 6
8,963
527
12,251
14,140
8,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 0 / 2
9,841
579
10,074
11,413
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
JcVEGETTA
Kuzenbo
12
1 / 2 / 8
8,155
480
6,125
15,126
18,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
17
6 / 0 / 7
9,815
577
14,928
11,157
4,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
koshhh
Sun Wukong
16
3 / 0 / 5
9,582
564
7,720
13,002
11,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 5 / 0
7,775
457
3,659
15,753
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
LEMONSxWORTH
Bake Kujira
12
0 / 4 / 2
7,043
414
14,401
20,853
17,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 2
8,080
475
6,982
11,621
3,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
SlickyTheSad
Achilles
13
1 / 4 / 0
8,267
486
9,681
16,192
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
XXERTZ
Chiron
15
1 / 1 / 0
8,597
506
7,463
8,246
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
3
3
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
0
0.2
W
Athena
ChrisMHK
Athena
6
1
6
9
W
3
0
2
4
W
Kuzenbo
JcVEGETTA
Kuzenbo
1
2
8
2.5
L
Bake Kujira
LEMONSxWORTH
Bake Kujira
0
4
2
0.25
L
0
5
2
0.2
W
Cthulhu
6
0
7
9.5
L
Achilles
SlickyTheSad
Achilles
1
4
0
0.25
L
Chiron
XXERTZ
Chiron
1
1
0
1
W
Sun Wukong
koshhh
Sun Wukong
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,098
Damage
42,186
64,838
Taken
72,665
47,327
Mitigated
42,613
17,750
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,659
961
0
3,184
15,753
5,697
0
7,281
8,472
0
69,013
W
Athena
ChrisMHK
Athena
12,251
3,678
0
4,775
14,140
8,491
0
3,972
10,007
62,860
0
W
10,074
4,111
0
4,306
11,413
4,395
391
2,190
9,223
0
90,871
W
Kuzenbo
JcVEGETTA
Kuzenbo
6,125
2,564
0
4,346
15,126
18,019
61
7,545
7,423
17,035
0
L
Bake Kujira
LEMONSxWORTH
Bake Kujira
14,401
6,324
0
6,007
20,853
17,305
0
9,183
11,670
59,839
1,394
L
6,982
431
90
4,059
11,621
3,251
27
8,729
2,892
68,919
840
W
Cthulhu
14,928
839
305
2,173
11,157
4,803
400
6,730
4,369
81,226
2,453
L
Achilles
SlickyTheSad
Achilles
9,681
1,172
0
4,741
16,192
13,852
0
6,264
9,928
619
51,930
L
Chiron
XXERTZ
Chiron
7,463
1,853
478
3,260
8,246
2,508
0
1,307
6,937
0
76,557
W
Sun Wukong
koshhh
Sun Wukong
7,720
1,091
0
1,845
13,002
11,619
163
1,258
11,084
0
66,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
39,762
499
Minions Killed
560
0
Camps Cleared
0
1,833,986
Distance Traveled
1,693,602
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,775
457
115
7
0
377,770
0
W
Athena
8,963
527
85
5
0
418,397
0
W
Medusa
9,841
579
145
9
0
350,320
2
W
Kuzenbo
8,155
480
19
1
0
371,670
5
L
Bake Kujira
7,043
414
80
5
0
333,262
6
L
Eset
8,080
475
128
8
0
315,804
3
W
Cthulhu
9,815
577
127
7
0
364,973
2
L
Achilles
8,267
486
101
6
0
335,334
0
L
Chiron
8,597
506
136
8
0
331,432
0
W
Sun Wukong
9,582
564
123
7
0
328,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role