Player Matchup

Gilgamesh
Gilgamesh
AntT32
Gilgamesh
Level 106
God Stats
1W - 2L
1,410 SR
Queue Stats
174W - 160L
1,468 Elo+
Solo
Hades
Hades
Sam HDLC
Hades
Level 157
God Stats
16W - 8L
1,879 SR
Queue Stats
224W - 211L
1,461 Elo+
Party 2
Arachne
Arachne
StepDogIII
Arachne
Level 104
God Stats
10W - 16L
1,481 SR
Queue Stats
119W - 112L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
X187_BodyBags_
Baron Samedi
Level 119
God Stats
5W - 3L
1,670 SR
Queue Stats
88W - 52L
1,611 Elo+
Solo
Chaac
Chaac
volti6129
Chaac
Level 126
God Stats
29W - 24L
1,634 SR
Queue Stats
202W - 186L
1,470 Elo+
Party 2
Team Averages
Level 122
1,615 SR
1,501 Elo+

VS

Team Averages
Level 137
1,557 SR
1,486 Elo+
Janus
Janus
Bahhh66
Janus
Level 129
God Stats
2W - 6L
1,320 SR
Queue Stats
241W - 230L
1,474 Elo+
Solo
Bastet
Bastet
BigOuncePSN8882
Bastet
Level 108
God Stats
8W - 10L
1,518 SR
Queue Stats
63W - 69L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
DaddysJuice69
Hou Yi
Level 149
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 2L
1,475 Elo+
Party 1
Shiva
Shiva
JOSIE378
Shiva
Level 128
God Stats
7W - 2L
1,676 SR
Queue Stats
186W - 199L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
YFNSwerv
Jormungandr
Level 172
God Stats
2W - 0L
1,548 SR
Queue Stats
271W - 280L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntT32
Gilgamesh
7
0 / 7 / 0
5,702
356
2,674
10,192
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Sam HDLC
Hades
14
4 / 4 / 5
8,405
525
9,881
13,700
7,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
StepDogIII
Arachne
12
5 / 3 / 1
7,879
492
11,104
13,285
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
X187_BodyBags_
Baron Samedi
16
4 / 4 / 3
9,026
564
6,679
9,654
3,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chaac
volti6129
Chaac
12
1 / 3 / 6
7,626
477
9,212
12,042
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bahhh66
Janus
15
3 / 3 / 5
9,091
568
10,718
7,435
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 6 / 5
8,501
531
5,017
15,372
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 6
8,836
552
7,166
7,411
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shiva
JOSIE378
Shiva
15
9 / 2 / 3
10,455
653
11,668
15,533
11,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
YFNSwerv
Jormungandr
13
3 / 2 / 5
8,376
524
4,674
12,376
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
14
Kills
21
21
Deaths
14
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AntT32
Gilgamesh
0
7
0
0
W
Janus
Bahhh66
Janus
3
3
5
1.83
W
3
6
5
0.92
W
3
1
6
6
W
Shiva
JOSIE378
Shiva
9
2
3
5.25
L
Hades
Sam HDLC
Hades
4
4
5
1.63
L
Arachne
StepDogIII
Arachne
5
3
1
1.83
L
Baron Samedi
X187_BodyBags_
Baron Samedi
4
4
3
1.38
W
Jormungandr
YFNSwerv
Jormungandr
3
2
5
2.75
L
Chaac
volti6129
Chaac
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,550
Damage
39,243
58,873
Taken
58,127
31,080
Mitigated
30,390
15,292
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AntT32
Gilgamesh
2,674
838
0
737
10,192
5,778
0
286
9,906
0
21,399
W
Janus
Bahhh66
Janus
10,718
406
0
1,264
7,435
2,509
0
3,376
3,986
73,382
727
W
5,017
1,643
0
2,587
15,372
5,561
195
4,929
10,178
0
52,261
W
7,166
2,698
0
2,308
7,411
2,198
455
1,034
6,221
0
49,032
W
Shiva
JOSIE378
Shiva
11,668
2,717
692
3,902
15,533
11,493
163
4,905
10,589
780
71,136
L
Hades
Sam HDLC
Hades
9,881
696
445
5,287
13,700
7,658
7
3,611
9,921
60,209
0
L
Arachne
StepDogIII
Arachne
11,104
8,929
0
3,493
13,285
4,579
0
3,788
9,247
0
53,514
L
Baron Samedi
X187_BodyBags_
Baron Samedi
6,679
109
333
2,321
9,654
3,177
0
3,459
5,987
56,873
1,171
W
Jormungandr
YFNSwerv
Jormungandr
4,674
1,662
0
2,927
12,376
8,629
98
3,503
8,511
46,579
5,785
L
Chaac
volti6129
Chaac
9,212
991
0
2,676
12,042
9,888
0
3,735
8,135
318
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
45,259
370
Minions Killed
479
0
Camps Cleared
0
1,464,386
Distance Traveled
1,652,733
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,702
356
30
2
0
202,286
0
W
Janus
9,091
568
131
8
0
321,920
0
W
Bastet
8,501
531
71
4
0
383,968
0
W
Hou Yi
8,836
552
72
5
0
307,034
0
W
Shiva
10,455
653
125
8
0
315,862
3
L
Hades
8,405
525
93
6
0
293,051
0
L
Arachne
7,879
492
91
6
0
360,245
0
L
Baron Samedi
9,026
564
95
6
0
290,830
2
W
Jormungandr
8,376
524
80
5
0
323,949
6
L
Chaac
7,626
477
61
4
0
317,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role