Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Arcanë
Horus
Level 168
God Stats
3W - 2L
1,669 SR
Queue Stats
162W - 128L
1,680 Elo+
Solo
Ravana
Ravana
Wizärd
Ravana
Level 319
God Stats
3W - 5L
1,481 SR
Queue Stats
1,191W - 1,193L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
iAZs Ventry
Kuzenbo
Level 107
God Stats
1W - 2L
1,468 SR
Queue Stats
81W - 80L
1,577 Elo+
Solo
Team Averages
Level 173
1,524 SR
1,573 Elo+

VS

Team Averages
Level 141
1,528 SR
1,579 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AcidicToast
Neith
Level 149
God Stats
7W - 4L
1,693 SR
Queue Stats
591W - 587L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
SadFishh
Erlang Shen
Level 135
God Stats
2W - 4L
1,307 SR
Queue Stats
425W - 406L
1,593 Elo+
Solo
Atlas
Atlas
Wonderboyyyyyyyy
Atlas
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
oArrivederci
Sylvanus
Level 127
God Stats
1W - 0L
1,640 SR
Queue Stats
69W - 41L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 2
5,077
1,015
5,790
4,510
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
 
Vamana
9
0 / 1 / 1
4,674
935
2,003
6,331
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Arcanë
Horus
1
0 / 0 / 0
1,216
243
0
289
59
Ravana
Wizärd
Ravana
11
4 / 2 / 0
5,637
1,127
3,431
6,549
2,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Kuzenbo
iAZs Ventry
Kuzenbo
10
0 / 2 / 2
5,231
1,046
2,102
6,245
5,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 5
5,449
1,090
5,034
2,583
641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
3 / 1 / 2
5,819
1,164
7,710
3,965
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
SadFishh
Erlang Shen
10
2 / 0 / 1
5,888
1,178
3,139
3,111
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 3
5,550
1,110
3,407
5,927
3,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
oArrivederci
Sylvanus
10
1 / 1 / 3
5,458
1,092
3,231
5,234
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
6
6
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Vamana
 
Vamana
0
1
1
0.5
W
Nu Wa
 
Nu Wa
0
1
5
2.5
W
3
1
2
4
L
Horus
Arcanë
Horus
0
0
0
0
W
Erlang Shen
SadFishh
Erlang Shen
2
0
1
2.5
L
Ravana
Wizärd
Ravana
4
2
0
2
W
0
1
3
1.5
L
Kuzenbo
iAZs Ventry
Kuzenbo
0
2
2
0.5
W
Sylvanus
oArrivederci
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
22,521
23,924
Taken
20,820
13,866
Mitigated
12,254
7,484
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,790
0
500
829
4,510
2,712
0
1,625
2,792
15,718
0
L
Vamana
 
Vamana
2,003
702
308
1,948
6,331
3,233
0
3,162
3,014
0
5,478
W
Nu Wa
 
Nu Wa
5,034
1,392
253
519
2,583
641
366
894
1,600
9,589
0
W
7,710
1,498
0
458
3,965
1,282
195
1,548
2,174
0
16,183
L
Horus
Arcanë
Horus
0
0
0
14
289
59
0
289
0
0
0
W
Erlang Shen
SadFishh
Erlang Shen
3,139
1,663
0
1,227
3,111
3,164
0
1,003
1,872
0
4,837
L
Ravana
Wizärd
Ravana
3,431
410
0
1,711
6,549
2,466
0
3,539
2,957
0
6,581
W
3,407
1,239
1,364
1,678
5,927
3,236
0
1,499
4,071
6,701
147
L
Kuzenbo
iAZs Ventry
Kuzenbo
2,102
837
1,000
1,174
6,245
5,396
0
2,910
3,335
7,000
0
W
Sylvanus
oArrivederci
Sylvanus
3,231
726
2,241
1,920
5,234
3,931
234
2,089
2,888
8,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
28,164
49
Minions Killed
66
0
Camps Cleared
0
406,594
Distance Traveled
452,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,077
1,015
18
4
0
105,655
0
L
Vamana
4,674
935
9
2
0
120,373
0
W
Nu Wa
5,449
1,090
12
2
0
100,352
0
W
Neith
5,819
1,164
18
4
0
106,017
0
L
Horus
1,216
243
0
0
0
0
0
W
Erlang Shen
5,888
1,178
3
1
0
53,259
0
L
Ravana
5,637
1,127
7
1
0
86,941
0
W
Atlas
5,550
1,110
13
3
0
110,230
0
L
Kuzenbo
5,231
1,046
15
3
0
93,625
0
W
Sylvanus
5,458
1,092
20
4
0
83,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role