Player Matchup

Bellona
Bellona
 
Bellona
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HampterBooty
Bacchus
Level 11
God Stats
0W - 3L
1,173 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Susano
Susano
Just_Say_Jay
Susano
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 1
Zhong Kui
Zhong Kui
Raizelke
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Izanami
Izanami
isenkettsu
Izanami
Level 9
God Stats
0W - 4L
1,233 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Team Averages
Level 56
1,381 SR
1,225 Elo+

VS

Team Averages
Level 106
1,624 SR
1,490 Elo+
Ra
Ra
Calivetro6160
Ra
Level 145
God Stats
22W - 18L
1,580 SR
Queue Stats
376W - 350L
1,490 Elo+
Solo
Thanatos
Thanatos
JohnnyDup
Thanatos
Level 14
God Stats
4W - 4L
1,498 SR
Queue Stats
26W - 23L
1,471 Elo+
Party 2
Achilles
Achilles
temp-794743
Achilles
Level 88
God Stats
12W - 7L
1,616 SR
Queue Stats
80W - 61L
1,565 Elo+
Party 2
Maui
Maui
tigergirI
Maui
Level 68
God Stats
3W - 4L
1,721 SR
Queue Stats
114W - 144L
1,460 Elo+
Solo
Xbalanque
Xbalanque
ziggy921
Xbalanque
Level 213
God Stats
13W - 4L
1,707 SR
Queue Stats
208W - 203L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 1
5,788
579
6,901
11,575
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
HampterBooty
Bacchus
8
1 / 1 / 1
5,571
557
3,372
5,774
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
0 / 3 / 1
5,159
516
2,650
7,063
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Raizelke
Zhong Kui
7
0 / 3 / 0
4,313
431
776
5,842
3,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
isenkettsu
Izanami
8
1 / 4 / 1
4,985
499
3,190
5,098
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
6,836
684
8,557
3,755
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
JohnnyDup
Thanatos
10
3 / 1 / 5
5,980
598
4,276
5,652
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
temp-794743
Achilles
11
3 / 0 / 3
6,018
602
5,360
9,271
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Maui
9
3 / 1 / 3
5,620
562
1,483
7,119
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
ziggy921
Xbalanque
11
1 / 1 / 3
5,907
591
3,503
4,912
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
4
0
4
6
L
Bacchus
HampterBooty
Bacchus
1
1
1
1.5
W
Thanatos
JohnnyDup
Thanatos
3
1
5
5.5
L
Susano
0
3
1
0.17
L
Zhong Kui
Raizelke
Zhong Kui
0
3
0
0
L
Izanami
isenkettsu
Izanami
1
4
1
0.38
W
Achilles
temp-794743
Achilles
3
0
3
4.5
W
Maui
3
1
3
4.5
W
Xbalanque
ziggy921
Xbalanque
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
23,179
35,352
Taken
30,709
20,151
Mitigated
17,850
7,283
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,901
3,441
0
4,987
11,575
7,829
0
672
10,200
0
39,504
W
8,557
1,299
265
1,951
3,755
1,516
0
994
2,761
52,181
591
L
Bacchus
HampterBooty
Bacchus
3,372
581
0
1,039
5,774
4,775
0
1,595
4,053
15,048
0
W
Thanatos
JohnnyDup
Thanatos
4,276
827
0
3,447
5,652
1,901
0
118
5,534
0
28,231
L
Susano
2,650
830
0
0
7,063
2,463
0
1,719
5,036
0
36,674
L
Zhong Kui
Raizelke
Zhong Kui
776
27
0
937
5,842
3,689
0
3,295
2,202
18,673
0
L
Izanami
isenkettsu
Izanami
3,190
2,037
0
320
5,098
1,395
0
1,696
3,248
0
16,631
W
Achilles
temp-794743
Achilles
5,360
1,274
0
2,806
9,271
8,093
0
162
9,109
0
31,453
W
Maui
1,483
224
0
1,703
7,119
4,714
0
1,424
5,695
10,003
2,504
W
Xbalanque
ziggy921
Xbalanque
3,503
1,364
0
2,318
4,912
1,626
0
1,450
3,462
0
43,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
30,361
201
Minions Killed
300
0
Camps Cleared
0
1,066,778
Distance Traveled
1,031,207
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,788
579
64
6
0
210,060
0
W
Ra
6,836
684
103
10
0
206,245
0
L
Bacchus
5,571
557
16
2
0
214,010
0
W
Thanatos
5,980
598
53
5
0
214,106
0
L
Susano
5,159
516
67
7
0
236,095
0
L
Zhong Kui
4,313
431
20
2
0
188,401
0
L
Izanami
4,985
499
34
3
0
218,212
0
W
Achilles
6,018
602
50
5
0
204,910
0
W
Maui
5,620
562
28
3
0
209,500
6
W
Xbalanque
5,907
591
66
7
0
196,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role