Player Matchup

Danzaburou
Danzaburou
GGDiaper
Danzaburou
Level 41
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 9L
1,462 Elo+
Party 1
Atlas
Atlas
Tiana2730
Atlas
Level 122
God Stats
13W - 17L
1,448 SR
Queue Stats
145W - 138L
1,538 Elo+
Party 1
Tiamat
Tiamat
xVOLTFUZIONx
Tiamat
Level 125
God Stats
8W - 8L
1,478 SR
Queue Stats
82W - 77L
1,470 Elo+
Party 1
Team Averages
Level 96
1,547 SR
1,490 Elo+

VS

Team Averages
Level 133
1,517 SR
1,476 Elo+
Freya
Freya
Wolfbreaker77
Freya
Level 148
God Stats
0W - 3L
1,291 SR
Queue Stats
32W - 35L
1,469 Elo+
Party 2
Nemesis
Nemesis
ikiteru
Nemesis
Level 141
God Stats
41W - 30L
1,561 SR
Queue Stats
80W - 79L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
joeninja96
Cabrakan
Level 109
God Stats
4W - 2L
1,699 SR
Queue Stats
39W - 37L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GGDiaper
Danzaburou
17
8 / 0 / 5
11,745
979
13,374
7,525
3,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Tiana2730
Atlas
16
3 / 0 / 10
10,176
848
13,231
9,387
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
15
2 / 4 / 10
10,085
840
11,370
9,174
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,204
767
8,211
14,641
7,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
ikiteru
Nemesis
15
1 / 4 / 1
9,114
760
6,985
18,285
8,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
joeninja96
Cabrakan
14
0 / 5 / 3
8,604
717
2,449
11,968
16,964
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
2
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GGDiaper
Danzaburou
8
0
5
10.5
W
Atlas
Tiana2730
Atlas
3
0
10
8
L
1
4
1
0.38
L
Nemesis
ikiteru
Nemesis
1
4
1
0.38
L
Cabrakan
joeninja96
Cabrakan
0
5
3
0.3
W
Tiamat
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
17,645
26,086
Taken
44,894
20,078
Mitigated
33,280
6,833
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GGDiaper
Danzaburou
13,374
7,343
0
4,000
7,525
3,613
2,453
3,370
4,135
0
44,990
W
Atlas
Tiana2730
Atlas
13,231
6,207
0
940
9,387
10,510
693
5,042
4,323
28,798
0
L
8,211
2,304
0
3,750
14,641
7,467
0
10,014
4,576
37,128
470
L
Nemesis
ikiteru
Nemesis
6,985
771
0
4,226
18,285
8,849
0
8,384
9,867
0
43,136
L
Cabrakan
joeninja96
Cabrakan
2,449
421
144
1,375
11,968
16,964
0
6,237
5,692
6,629
0
W
Tiamat
11,370
843
305
1,588
9,174
5,955
293
2,168
7,006
34,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
26,922
152
Minions Killed
124
0
Camps Cleared
0
694,154
Distance Traveled
640,838
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,745
979
72
6
0
240,116
0
W
Atlas
10,176
848
26
2
0
241,803
1
L
Freya
9,204
767
64
5
0
230,057
0
L
Nemesis
9,114
760
50
4
0
237,599
0
L
Cabrakan
8,604
717
10
1
0
173,182
2
W
Tiamat
10,085
840
54
5
0
212,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role