Player Matchup

Rama
Rama
ArkiReaper
Rama
Level 142
God Stats
18W - 5L
1,796 SR
Queue Stats
172W - 189L
1,485 Elo+
Party 2
Amaterasu
Amaterasu
C9_Zeus_C9
Amaterasu
Level 39
God Stats
2W - 2L
1,241 SR
Queue Stats
36W - 44L
1,348 Elo+
Solo
Bellona
Bellona
Razor547
Bellona
Level 140
God Stats
11W - 13L
1,497 SR
Queue Stats
388W - 402L
1,443 Elo+
Party 2
Chronos
Chronos
darkcrittercub
Chronos
Level 170
God Stats
30W - 19L
1,591 SR
Queue Stats
533W - 508L
1,540 Elo+
Solo
Artio
Artio
kumbathekhajiit-
Artio
Level 115
God Stats
17W - 15L
1,557 SR
Queue Stats
313W - 326L
1,456 Elo+
Party 2
Team Averages
Level 121
1,536 SR
1,454 Elo+

VS

Team Averages
Level 128
1,526 SR
1,460 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Axelroses1234
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,498 Elo+
Solo
Nut
Nut
UnauditedBowl3
Nut
Level 124
God Stats
1W - 3L
1,423 SR
Queue Stats
15W - 23L
1,434 Elo+
Party 1
Awilix
Awilix
XxLiv3_To_DyexX
Awilix
Level 145
God Stats
7W - 11L
1,550 SR
Queue Stats
15W - 23L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
freehandrope01
Hun Batz
Level 122
God Stats
1W - 2L
1,655 SR
Queue Stats
25W - 32L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
6,317
632
6,172
6,549
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
C9_Zeus_C9
Amaterasu
12
3 / 1 / 0
6,739
674
2,451
8,306
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
Razor547
Bellona
10
1 / 0 / 1
5,465
547
2,396
6,101
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 1
7,117
712
5,014
6,558
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 0 / 3
6,315
632
2,754
7,026
5,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 1 / 1
5,445
545
3,332
5,611
3,513
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,749
475
2,780
5,794
1,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,566
557
2,729
6,006
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,114
511
5,295
7,024
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
10
1 / 3 / 0
5,965
597
5,602
6,296
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
2
2
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
4
1
1
4.5
L
0
4
0
0
W
Amaterasu
C9_Zeus_C9
Amaterasu
3
1
0
3
W
Bellona
Razor547
Bellona
1
0
1
1.5
L
0
4
0
0
L
1
1
0
1
W
4
0
1
4.5
L
Hun Batz
1
3
0
0.33
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
19,738
34,540
Taken
30,731
18,511
Mitigated
11,495
12,585
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,332
359
658
3,103
5,611
3,513
0
1,347
4,264
14,781
373
W
6,172
4,861
0
2,580
6,549
1,882
941
1,132
5,417
0
41,270
L
2,780
1,379
0
1,256
5,794
1,391
0
710
5,084
0
28,130
W
Amaterasu
C9_Zeus_C9
Amaterasu
2,451
1,044
0
3,365
8,306
5,952
0
0
8,306
0
33,811
W
Bellona
Razor547
Bellona
2,396
935
0
1,235
6,101
3,443
0
346
5,755
0
39,154
L
2,729
1,136
0
545
6,006
1,948
0
3,563
2,443
0
39,489
L
5,295
2,724
0
234
7,024
2,322
148
1,277
5,747
0
37,030
W
5,014
839
0
1,669
6,558
2,197
0
117
6,441
53,496
1,079
L
Hun Batz
5,602
1,649
0
558
6,296
2,321
0
297
5,999
0
34,995
W
2,754
306
756
2,980
7,026
5,037
0
1,737
5,289
15,726
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
26,839
350
Minions Killed
268
0
Camps Cleared
0
1,045,379
Distance Traveled
1,091,195
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,445
545
25
3
0
220,976
2
W
Rama
6,317
632
73
7
0
192,212
0
L
Hou Yi
4,749
475
48
5
0
190,227
4
W
Amaterasu
6,739
674
73
7
0
182,228
1
W
Bellona
5,465
547
64
6
0
218,207
0
L
Nut
5,566
557
83
8
0
187,093
1
L
Awilix
5,114
511
49
5
0
262,705
1
W
Chronos
7,117
712
108
11
0
233,661
1
L
Hun Batz
5,965
597
63
6
0
230,194
3
W
Artio
6,315
632
32
3
0
219,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role