Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Steppin-On-You-
Vulcan
Level 134
God Stats
28W - 27L
1,525 SR
Queue Stats
112W - 122L
1,523 Elo+
Party 1
Chaac
Chaac
YouzA13itch
Chaac
Level 74
God Stats
13W - 11L
1,498 SR
Queue Stats
19W - 17L
1,454 Elo+
Party 1
Team Averages
Level 79
1,508 SR
1,493 Elo+

VS

Team Averages
Level 84
1,481 SR
1,358 Elo+
Ares
Ares
Jadizzle07
Ares
Level 103
God Stats
23W - 19L
1,511 SR
Queue Stats
161W - 168L
1,337 Elo+
Solo
Ra
Ra
KingQdog935
Ra
Level 104
God Stats
16W - 16L
1,397 SR
Queue Stats
172W - 236L
1,268 Elo+
Solo
Nemesis
Nemesis
migugg121
Nemesis
Level 45
God Stats
6W - 1L
1,535 SR
Queue Stats
17W - 12L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 3 / 9
9,340
934
6,547
6,325
2,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 0 / 6
9,925
993
13,684
2,970
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 7
9,103
910
5,898
9,581
4,495
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,178
718
1,766
13,935
13,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 3
6,601
660
668
6,518
1,920
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
migugg121
Nemesis
12
3 / 6 / 0
7,480
748
6,969
11,410
4,686
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
6
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
9
2.83
L
1
5
2
0.4
L
0
5
3
0.3
W
7
0
6
10
W
5
3
7
2.83
L
Nemesis
migugg121
Nemesis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,129
Damage
9,403
18,876
Taken
31,863
7,866
Mitigated
19,704
4,207
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,547
3,572
0
2,004
6,325
2,258
802
99
6,226
0
34,833
L
1,766
183
0
56
13,935
13,098
0
6,413
7,413
13,974
770
L
668
156
238
1,592
6,518
1,920
0
2,678
3,811
9,527
0
W
13,684
990
0
505
2,970
1,113
462
203
2,767
37,977
606
W
5,898
1,460
0
1,698
9,581
4,495
1,465
2,183
7,398
0
21,982
L
Nemesis
migugg121
Nemesis
6,969
2,829
0
1,978
11,410
4,686
0
4,581
6,768
0
19,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
21,259
146
Minions Killed
61
0
Camps Cleared
0
567,187
Distance Traveled
417,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,340
934
51
5
0
185,323
0
L
Ares
7,178
718
16
2
0
164,528
0
L
Ra
6,601
660
19
2
0
83,071
0
W
Vulcan
9,925
993
70
7
0
200,605
0
W
Chaac
9,103
910
25
3
0
181,259
0
L
Nemesis
7,480
748
26
3
0
169,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role