Player Matchup

Gilgamesh
Gilgamesh
DaneDollaa
Gilgamesh
Level 83
God Stats
20W - 13L
1,687 SR
Queue Stats
294W - 267L
1,391 Elo+
Party 1
Discordia
Discordia
LXLR
Discordia
Level 45
God Stats
2W - 2L
1,274 SR
Queue Stats
12W - 17L
1,291 Elo+
Solo
Bacchus
Bacchus
chalkywhite114
Bacchus
Level 29
God Stats
47W - 32L
1,404 SR
Queue Stats
274W - 328L
1,343 Elo+
Party 1
Team Averages
Level 52
1,455 SR
1,342 Elo+

VS

Team Averages
Level 49
1,425 SR
1,279 Elo+
Geb
Geb
EightParasite44
Geb
Level 88
God Stats
2W - 5L
1,498 SR
Queue Stats
360W - 350L
1,413 Elo+
Solo
Anubis
Anubis
Habibiik77
Anubis
Level 32
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 21L
1,239 Elo+
Party 2
Neith
Neith
ZayDaGh0st
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaneDollaa
Gilgamesh
17
6 / 1 / 10
11,459
955
10,648
11,676
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
LXLR
Discordia
17
10 / 1 / 8
11,627
969
14,484
7,169
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 10
10,083
840
5,917
10,928
11,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,176
681
6,796
13,116
14,379
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Habibiik77
Anubis
15
2 / 7 / 0
10,061
838
8,126
9,758
3,788
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
0 / 6 / 1
8,650
721
5,942
12,981
4,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaneDollaa
Gilgamesh
6
1
10
11
L
0
5
2
0.2
L
Anubis
Habibiik77
Anubis
2
7
0
0.29
W
Discordia
LXLR
Discordia
10
1
8
14
L
Neith
0
6
1
0.08
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,049
Damage
20,864
29,773
Taken
35,855
16,664
Mitigated
22,452
6,071
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaneDollaa
Gilgamesh
10,648
2,494
0
2,663
11,676
3,550
1,567
6,057
5,484
0
46,662
L
6,796
348
0
532
13,116
14,379
0
7,197
5,871
17,366
0
L
Anubis
Habibiik77
Anubis
8,126
473
0
0
9,758
3,788
0
5,239
4,507
33,968
56
W
Discordia
LXLR
Discordia
14,484
738
0
274
7,169
2,069
1,260
4,275
2,571
45,880
849
L
Neith
5,942
1,346
0
991
12,981
4,285
0
7,898
5,051
0
20,776
W
5,917
414
0
3,134
10,928
11,045
223
4,567
6,104
19,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
26,887
149
Minions Killed
105
0
Camps Cleared
0
719,657
Distance Traveled
603,142
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,459
955
78
7
0
259,660
3
L
Geb
8,176
681
14
1
0
214,112
0
L
Anubis
10,061
838
62
5
0
188,268
5
W
Discordia
11,627
969
55
5
0
227,700
0
L
Neith
8,650
721
29
2
0
200,762
0
W
Bacchus
10,083
840
16
1
0
232,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role