Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Phantom002
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,386 Elo+
Solo
Ymir
Ymir
RoqueRHCP2000
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,410 Elo+
Solo
Discordia
Discordia
Xavier_Chopp
Discordia
Level 98
God Stats
3W - 3L
1,640 SR
Queue Stats
151W - 164L
1,495 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,458 Elo+

VS

Team Averages
Level 174
1,573 SR
1,584 Elo+
Agni
Agni
 
Agni
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AlloPradoz_
Yemoja
Level 111
God Stats
2W - 0L
1,499 SR
Queue Stats
27W - 19L
1,541 Elo+
Solo
Anhur
Anhur
Angęlo
Anhur
Level 184
God Stats
3W - 4L
1,713 SR
Queue Stats
341W - 251L
1,693 Elo+
Party 1
Cerberus
Cerberus
Brunorom
Cerberus
Level 251
God Stats
2W - 0L
1,651 SR
Queue Stats
75W - 37L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 4
6,458
807
3,529
6,831
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
 
Danzaburou
9
1 / 5 / 3
5,688
711
8,084
7,941
2,795
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 4
6,344
793
3,359
7,410
2,149
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

9
0 / 5 / 3
5,685
711
2,057
9,723
6,706
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Xavier_Chopp
Discordia
12
3 / 3 / 1
6,653
832
9,223
6,021
1,804
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 0 / 12
7,962
995
9,304
5,694
1,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
 
Cliodhna
12
5 / 3 / 10
7,933
992
10,009
8,035
2,721
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
12
0 / 2 / 8
7,347
918
1,361
4,364
1,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Angęlo
Anhur
15
10 / 0 / 7
8,829
1,104
9,550
7,426
2,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cerberus
Brunorom
Cerberus
13
1 / 0 / 14
8,156
1,020
5,714
10,785
8,107
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
5
Kills
19
19
Deaths
5
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
4
1
L
Danzaburou
 
Danzaburou
1
5
3
0.5
W
Agni
 
Agni
3
0
12
9
W
Cliodhna
 
Cliodhna
5
3
10
3.33
W
Yemoja
0
2
8
2
W
Anhur
Angęlo
Anhur
10
0
7
13.5
W
Cerberus
Brunorom
Cerberus
1
0
14
8
L
1
4
4
0.75
L
0
5
3
0.3
L
Discordia
Xavier_Chopp
Discordia
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
35,938
37,926
Taken
36,304
18,802
Mitigated
17,096
11,828
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,529
0
279
1,552
6,831
5,348
0
2,597
4,234
8,912
87
L
Danzaburou
 
Danzaburou
8,084
1,537
239
902
7,941
2,795
0
3,925
4,016
0
13,332
W
Agni
 
Agni
9,304
728
750
845
5,694
1,742
862
2,978
2,716
15,494
0
W
Cliodhna
 
Cliodhna
10,009
279
3,269
1,449
8,035
2,721
0
3,207
4,828
0
20,710
W
Yemoja
1,361
239
9,419
469
4,364
1,961
336
3,270
1,094
4,778
0
W
Anhur
Angęlo
Anhur
9,550
6,477
615
1,815
7,426
2,565
1,526
3,981
3,445
0
23,151
W
Cerberus
Brunorom
Cerberus
5,714
313
405
3,302
10,785
8,107
214
4,671
6,114
10,600
856
L
3,359
0
4,705
2,454
7,410
2,149
0
3,946
3,464
9,991
0
L
2,057
44
326
517
9,723
6,706
0
3,475
6,248
3,254
0
L
Discordia
Xavier_Chopp
Discordia
9,223
427
0
854
6,021
1,804
0
2,269
3,752
17,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
40,227
55
Minions Killed
104
0
Camps Cleared
0
707,625
Distance Traveled
844,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,458
807
0
0
0
153,737
0
L
Danzaburou
5,688
711
13
2
0
118,588
0
W
Agni
7,962
995
17
2
0
171,621
0
W
Cliodhna
7,933
992
15
2
0
171,928
0
W
Yemoja
7,347
918
8
1
0
158,143
0
W
Anhur
8,829
1,104
39
5
0
158,459
0
W
Cerberus
8,156
1,020
25
3
0
184,633
0
L
Hel
6,344
793
15
2
0
162,913
0
L
Ymir
5,685
711
3
0
0
108,551
0
L
Discordia
6,653
832
24
3
0
163,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role