Player Matchup

Khepri
Khepri
Cameron7418
Khepri
Level 149
God Stats
2W - 0L
1,696 SR
Queue Stats
60W - 51L
1,465 Elo+
Party 2
Hercules
Hercules
DagtheHunter9
Hercules
Level 141
God Stats
4W - 6L
1,370 SR
Queue Stats
56W - 46L
1,478 Elo+
Party 2
Chang'e
Chang'e
Shadowraith6121
Chang'e
Level 67
God Stats
2W - 1L
1,637 SR
Queue Stats
59W - 65L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Zephyr314
Kukulkan
Level 83
God Stats
40W - 30L
1,494 SR
Queue Stats
48W - 30L
1,514 Elo+
Party 2
Neith
Neith
coveya
Neith
Level 176
God Stats
1W - 5L
1,434 SR
Queue Stats
56W - 46L
1,478 Elo+
Party 2
Team Averages
Level 123
1,526 SR
1,468 Elo+

VS

Team Averages
Level 96
1,493 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
blingmoney117
Vulcan
Level 89
God Stats
95W - 95L
1,484 SR
Queue Stats
117W - 123L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
juiCeandMONEY
Zhong Kui
Level 124
God Stats
1W - 4L
1,352 SR
Queue Stats
251W - 244L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
one87way
Cabrakan
Level 57
God Stats
8W - 8L
1,507 SR
Queue Stats
384W - 410L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXweeDSmokkeerXx
Ah Muzen Cab
Level 118
God Stats
8W - 5L
1,624 SR
Queue Stats
43W - 42L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 6
7,686
1,281
3,880
9,091
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
DagtheHunter9
Hercules
12
2 / 1 / 5
7,266
1,211
3,584
6,835
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 3
7,674
1,279
6,391
6,102
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Zephyr314
Kukulkan
12
0 / 0 / 5
6,606
1,101
3,852
1,465
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
coveya
Neith
12
2 / 1 / 4
7,091
1,182
8,198
5,077
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Team 1 Tickets

367

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 2 / 2
6,304
1,051
4,249
3,951
1,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 2 / 1
6,508
1,085
7,040
3,032
1,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
juiCeandMONEY
Zhong Kui
12
1 / 1 / 2
6,837
1,140
7,536
7,828
7,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
one87way
Cabrakan
11
0 / 1 / 0
6,083
1,014
2,519
8,531
8,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
xXweeDSmokkeerXx
Ah Muzen Cab
11
2 / 3 / 0
6,651
1,109
5,187
5,371
2,065
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
9
Kills
3
3
Deaths
9
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
2
0.5
W
Khepri
1
0
6
4
W
Hercules
DagtheHunter9
Hercules
2
1
5
4.5
W
4
1
3
5.5
W
Kukulkan
Zephyr314
Kukulkan
0
0
5
2.5
L
0
2
1
0.25
W
Neith
coveya
Neith
2
1
4
4
L
Zhong Kui
juiCeandMONEY
Zhong Kui
1
1
2
2
L
Cabrakan
one87way
Cabrakan
0
1
0
0
L
Ah Muzen Cab
xXweeDSmokkeerXx
Ah Muzen Cab
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
26,531
28,570
Taken
28,713
19,755
Mitigated
20,914
5,663
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,249
1,903
0
181
3,951
1,228
0
2,144
1,618
0
9,683
W
Khepri
3,880
337
0
787
9,091
8,002
0
5,145
3,946
8,247
0
W
Hercules
DagtheHunter9
Hercules
3,584
303
0
1,850
6,835
6,331
0
3,966
2,869
0
12,468
W
6,391
551
429
1,332
6,102
2,423
0
3,460
2,642
12,478
1,038
W
Kukulkan
Zephyr314
Kukulkan
3,852
538
0
0
1,465
659
0
951
514
23,452
0
L
7,040
70
106
145
3,032
1,073
0
2,139
799
24,923
0
W
Neith
coveya
Neith
8,198
3,411
0
1,265
5,077
2,340
0
3,442
1,635
0
21,430
L
Zhong Kui
juiCeandMONEY
Zhong Kui
7,536
724
0
3,325
7,828
7,581
0
3,187
4,226
21,209
0
L
Cabrakan
one87way
Cabrakan
2,519
174
68
1,061
8,531
8,967
0
3,586
4,636
5,540
208
L
Ah Muzen Cab
xXweeDSmokkeerXx
Ah Muzen Cab
5,187
2,021
0
0
5,371
2,065
0
2,210
3,111
0
10,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,323
Gold Earned
32,383
151
Minions Killed
105
5
Camps Cleared
3
617,307
Distance Traveled
518,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,304
1,051
19
3
2
63,646
0
W
Khepri
7,686
1,281
14
2
0
144,014
0
W
Hercules
7,266
1,211
35
6
0
125,315
0
W
Chang'e
7,674
1,279
13
2
2
126,162
0
W
Kukulkan
6,606
1,101
51
9
3
107,600
0
L
Vulcan
6,508
1,085
41
7
1
125,457
0
W
Neith
7,091
1,182
38
6
0
114,216
0
L
Zhong Kui
6,837
1,140
32
5
0
120,600
0
L
Cabrakan
6,083
1,014
3
1
0
114,089
0
L
Ah Muzen Cab
6,651
1,109
10
2
0
94,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role