Player Matchup

Gilgamesh
Gilgamesh
ImAszend
Gilgamesh
Level 87
God Stats
2W - 3L
1,183 SR
Queue Stats
129W - 124L
1,528 Elo+
Party 2
Medusa
Medusa
Weeak3nn
Medusa
Level 135
God Stats
6W - 4L
1,539 SR
Queue Stats
240W - 242L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
itzWolf204
Kukulkan
Level 148
God Stats
1W - 2L
1,189 SR
Queue Stats
54W - 61L
1,511 Elo+
Solo
Terra
Terra
noaverigue_
Terra
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 244L
1,632 Elo+
Solo
Cthulhu
Cthulhu
xLeeJeeHoonx
Cthulhu
Level 139
God Stats
3W - 1L
1,556 SR
Queue Stats
240W - 271L
1,501 Elo+
Party 2
Team Averages
Level 108
1,393 SR
1,540 Elo+

VS

Team Averages
Level 88
1,503 SR
1,519 Elo+
Xbalanque
Xbalanque
AzMadman
Xbalanque
Level 86
God Stats
0W - 2L
1,227 SR
Queue Stats
60W - 64L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
Blaze Rebel 000
Cernunnos
Level 114
God Stats
3W - 5L
1,470 SR
Queue Stats
613W - 637L
1,587 Elo+
Solo
Charybdis
Charybdis
JMBanc
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 188L
1,489 Elo+
Party 1
Atlas
Atlas
Pleghot
Atlas
Level 44
God Stats
2W - 1L
1,738 SR
Queue Stats
108W - 102L
1,484 Elo+
Solo
Ix Chel
Ix Chel
XxLordHeimdallxX
Ix Chel
Level 69
God Stats
11W - 6L
1,578 SR
Queue Stats
578W - 627L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImAszend
Gilgamesh
14
5 / 1 / 16
9,073
907
6,966
12,278
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Weeak3nn
Medusa
16
11 / 3 / 10
10,170
1,017
17,012
11,531
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
itzWolf204
Kukulkan
15
2 / 1 / 10
8,911
891
4,801
4,233
1,285
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 20
9,867
987
7,570
19,140
18,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
xLeeJeeHoonx
Cthulhu
13
3 / 3 / 16
8,957
896
11,225
14,969
14,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AzMadman
Xbalanque
12
0 / 5 / 3
7,061
706
4,431
9,188
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Blaze Rebel 000
Cernunnos
12
1 / 4 / 2
7,223
722
10,097
8,510
2,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charybdis
JMBanc
Charybdis
14
1 / 5 / 4
7,734
773
7,688
9,454
3,054
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Pleghot
Atlas
16
4 / 3 / 4
9,564
956
10,412
16,034
9,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 5
7,098
710
8,559
10,972
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
23
Kills
6
9
Deaths
23
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AzMadman
Xbalanque
0
5
3
0.3
L
Cernunnos
Blaze Rebel 000
Cernunnos
1
4
2
0.5
W
Gilgamesh
ImAszend
Gilgamesh
5
1
16
13
L
Charybdis
JMBanc
Charybdis
1
5
4
0.6
L
Atlas
Pleghot
Atlas
4
3
4
2
W
Medusa
Weeak3nn
Medusa
11
3
10
5.33
L
0
6
5
0.42
W
Kukulkan
itzWolf204
Kukulkan
2
1
10
7
W
2
1
20
12
W
Cthulhu
xLeeJeeHoonx
Cthulhu
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
41,187
62,151
Taken
54,158
49,464
Mitigated
22,317
28,000
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AzMadman
Xbalanque
4,431
1,911
315
1,360
9,188
2,905
312
3,034
5,977
0
12,091
L
Cernunnos
Blaze Rebel 000
Cernunnos
10,097
3,279
0
575
8,510
2,882
0
3,503
4,768
0
19,791
W
Gilgamesh
ImAszend
Gilgamesh
6,966
1,075
1,336
1,022
12,278
10,529
1,518
3,282
8,318
0
12,748
L
Charybdis
JMBanc
Charybdis
7,688
3,199
237
826
9,454
3,054
0
2,888
6,269
0
24,258
L
Atlas
Pleghot
Atlas
10,412
1,963
283
4,826
16,034
9,780
0
6,551
8,737
21,113
720
W
Medusa
Weeak3nn
Medusa
17,012
4,316
448
986
11,531
5,329
2,226
3,073
8,173
0
29,563
L
8,559
853
3,769
3,395
10,972
3,696
0
4,881
5,679
15,516
616
W
Kukulkan
itzWolf204
Kukulkan
4,801
122
0
30
4,233
1,285
1,855
1,258
1,434
29,858
0
W
7,570
391
12,193
7,979
19,140
18,032
602
6,118
13,022
13,446
672
W
Cthulhu
xLeeJeeHoonx
Cthulhu
11,225
275
2,323
1,683
14,969
14,289
494
4,348
9,779
13,584
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
38,680
129
Minions Killed
112
0
Camps Cleared
0
1,024,687
Distance Traveled
872,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,061
706
21
2
0
163,551
0
L
Cernunnos
7,223
722
30
3
0
164,275
0
W
Gilgamesh
9,073
907
8
1
0
221,891
0
L
Charybdis
7,734
773
35
4
0
158,115
0
L
Atlas
9,564
956
21
2
0
203,033
0
W
Medusa
10,170
1,017
28
3
0
211,015
0
L
Ix Chel
7,098
710
5
1
0
183,297
0
W
Kukulkan
8,911
891
61
6
0
191,339
0
W
Terra
9,867
987
13
1
0
222,465
0
W
Cthulhu
8,957
896
19
2
0
177,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role