Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Calarran
Medusa
Level 55
God Stats
2W - 2L
1,570 SR
Queue Stats
33W - 70L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
HaileyJones
Cthulhu
Level 128
God Stats
2W - 0L
1,499 SR
Queue Stats
42W - 54L
1,401 Elo+
Party 1
Mercury
Mercury
Jfletcherr_
Mercury
Level 98
God Stats
1W - 1L
1,277 SR
Queue Stats
57W - 72L
1,369 Elo+
Party 1
Anhur
Anhur
SirChimpSlapz
Anhur
Level 69
God Stats
1W - 1L
1,705 SR
Queue Stats
56W - 75L
1,371 Elo+
Party 1
Team Averages
Level 82
1,510 SR
1,391 Elo+

VS

Team Averages
Level 82
1,455 SR
1,456 Elo+
Achilles
Achilles
AvidAnarchy
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 196L
1,381 Elo+
Solo
Susano
Susano
Halfblack24260
Susano
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
74W - 77L
1,441 Elo+
Solo
Nemesis
Nemesis
Kountrieboi
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 119L
1,485 Elo+
Solo
Bake Kujira
Bake Kujira
Nasty Nate1170
Bake Kujira
Level 129
God Stats
1W - 5L
1,405 SR
Queue Stats
543W - 563L
1,446 Elo+
Solo
Ne Zha
Ne Zha
xBlymkx
Ne Zha
Level 119
God Stats
12W - 12L
1,550 SR
Queue Stats
648W - 637L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 4 / 9
12,675
792
21,313
11,162
4,765
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Calarran
Medusa
19
5 / 3 / 13
11,643
728
14,179
12,060
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HaileyJones
Cthulhu
20
2 / 3 / 17
13,296
831
19,105
15,945
19,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Jfletcherr_
Mercury
16
1 / 8 / 12
10,226
639
9,915
13,164
5,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
5 / 4 / 11
12,835
802
14,251
16,640
15,137
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AvidAnarchy
Achilles
18
4 / 5 / 9
10,273
642
11,303
22,441
40,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

1
0 / 0 / 0
4,268
267
0
0
0
Nemesis
Kountrieboi
Nemesis
18
5 / 6 / 11
11,645
728
9,279
20,244
20,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bake Kujira
Nasty Nate1170
Bake Kujira
18
3 / 8 / 13
11,086
693
13,390
26,552
27,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
xBlymkx
Ne Zha
20
9 / 3 / 10
11,993
750
19,669
26,132
15,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
22
Kills
21
22
Deaths
22
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
4
9
3.38
L
Achilles
AvidAnarchy
Achilles
4
5
9
1.7
W
Medusa
Calarran
Medusa
5
3
13
3.83
W
Cthulhu
HaileyJones
Cthulhu
2
3
17
3.5
L
0
0
0
0
W
Mercury
Jfletcherr_
Mercury
1
8
12
0.88
L
Nemesis
Kountrieboi
Nemesis
5
6
11
1.75
L
Bake Kujira
Nasty Nate1170
Bake Kujira
3
8
13
1.19
W
5
4
11
2.63
L
Ne Zha
xBlymkx
Ne Zha
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,763
Damage
53,641
68,971
Taken
95,369
51,428
Mitigated
104,813
17,202
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,313
7,815
1,251
2,439
11,162
4,765
2,966
1,825
8,969
44,520
0
L
Achilles
AvidAnarchy
Achilles
11,303
1,618
1,125
3,325
22,441
40,776
495
9,186
13,255
0
20,767
W
Medusa
Calarran
Medusa
14,179
4,545
1,441
962
12,060
5,871
1,525
2,015
9,596
0
33,702
W
Cthulhu
HaileyJones
Cthulhu
19,105
879
2,491
2,572
15,945
19,949
984
3,383
11,999
41,771
2,901
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Jfletcherr_
Mercury
9,915
3,623
1,112
1,919
13,164
5,706
1,014
1,876
10,697
0
17,634
L
Nemesis
Kountrieboi
Nemesis
9,279
2,005
1,575
3,335
20,244
20,969
530
7,012
13,232
0
15,188
L
Bake Kujira
Nasty Nate1170
Bake Kujira
13,390
8,588
1,248
4,001
26,552
27,209
45
11,355
15,197
38,594
0
W
14,251
7,835
656
2,359
16,640
15,137
1,422
4,291
11,590
0
19,111
L
Ne Zha
xBlymkx
Ne Zha
19,669
3,202
2,344
11,946
26,132
15,859
293
10,443
15,689
0
44,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,675
Gold Earned
49,265
153
Minions Killed
114
0
Camps Cleared
0
1,462,468
Distance Traveled
1,156,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,675
792
48
3
0
254,131
0
L
Achilles
10,273
642
18
1
0
329,622
0
W
Medusa
11,643
728
43
3
0
317,005
0
W
Cthulhu
13,296
831
42
3
0
322,328
0
L
Susano
4,268
267
0
0
0
0
0
W
Mercury
10,226
639
12
1
0
324,483
0
L
Nemesis
11,645
728
9
1
0
298,408
0
L
Bake Kujira
11,086
693
40
3
0
246,389
0
W
Anhur
12,835
802
8
1
0
244,521
0
L
Ne Zha
11,993
750
47
3
0
281,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role