Player Matchup

Sun Wukong
Sun Wukong
Ernie2155034
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,394 Elo+
Party 1
Sol
Sol
FukNickorz
Sol
Level 44
God Stats
2W - 0L
1,605 SR
Queue Stats
30W - 54L
1,401 Elo+
Party 1
Thanatos
Thanatos
IllPlayCarry
Thanatos
Level 113
God Stats
5W - 1L
1,792 SR
Queue Stats
204W - 188L
1,507 Elo+
Party 2
Ymir
Ymir
NutterButter286
Ymir
Level 103
God Stats
52W - 46L
1,520 SR
Queue Stats
199W - 190L
1,439 Elo+
Party 2
Poseidon
Poseidon
PRINCExDADDY
Poseidon
Level 117
God Stats
30W - 36L
1,481 SR
Queue Stats
91W - 98L
1,484 Elo+
Party 1
Team Averages
Level 78
1,580 SR
1,445 Elo+

VS

Team Averages
Level 49
1,475 SR
1,472 Elo+
Surtr
Surtr
CommanderZero624
Surtr
Level 39
God Stats
4W - 10L
1,120 SR
Queue Stats
58W - 64L
1,492 Elo+
Solo
Serqet
Serqet
DemonicNachos
Serqet
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,465 Elo+
Solo
Medusa
Medusa
TheGhostLights
Medusa
Level 30
God Stats
3W - 3L
1,715 SR
Queue Stats
82W - 96L
1,463 Elo+
Solo
Xing Tian
Xing Tian
averagejoe914
Xing Tian
Level 56
God Stats
36W - 32L
1,652 SR
Queue Stats
227W - 230L
1,474 Elo+
Solo
Chang'e
Chang'e
carlosxxz88
Chang'e
Level 68
God Stats
3W - 3L
1,389 SR
Queue Stats
153W - 147L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ernie2155034
Sun Wukong
10
0 / 3 / 1
5,472
497
5,186
8,788
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 0 / 3
7,901
718
9,611
9,314
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
IllPlayCarry
Thanatos
11
6 / 2 / 2
6,420
584
4,652
9,822
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
1 / 1 / 9
6,694
609
3,481
9,883
5,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
PRINCExDADDY
Poseidon
11
2 / 2 / 5
6,415
583
4,206
4,340
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,078
643
5,385
8,604
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 3 / 1
5,550
505
3,816
7,623
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 0
4,972
452
4,774
6,891
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
averagejoe914
Xing Tian
9
0 / 4 / 2
5,385
490
1,945
10,830
5,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
carlosxxz88
Chang'e
11
3 / 3 / 0
6,370
579
4,890
5,772
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
7
8
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
2
3
1
0.83
W
Sun Wukong
Ernie2155034
Sun Wukong
0
3
1
0.17
W
9
0
3
10.5
W
Thanatos
IllPlayCarry
Thanatos
6
2
2
3.5
W
1
1
9
5.5
W
Poseidon
PRINCExDADDY
Poseidon
2
2
5
2.25
L
0
7
0
0
L
Xing Tian
averagejoe914
Xing Tian
0
4
2
0.25
L
Chang'e
carlosxxz88
Chang'e
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
20,810
42,147
Taken
39,720
17,304
Mitigated
14,839
21,501
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,385
2,298
0
4,059
8,604
3,564
0
0
8,017
1,633
44,999
L
3,816
235
0
2,979
7,623
2,151
0
2,020
5,603
0
30,726
W
Sun Wukong
Ernie2155034
Sun Wukong
5,186
635
0
2,910
8,788
5,243
0
305
8,165
0
36,092
W
9,611
4,355
0
4,913
9,314
2,308
2,195
637
8,637
51,416
10,818
W
Thanatos
IllPlayCarry
Thanatos
4,652
1,442
0
8,038
9,822
3,026
8
2,217
7,385
0
32,365
W
3,481
475
2,299
2,697
9,883
5,543
125
1,441
8,146
22,389
1,157
W
Poseidon
PRINCExDADDY
Poseidon
4,206
687
0
644
4,340
1,184
479
1,931
2,188
41,959
338
L
4,774
2,013
0
180
6,891
1,859
0
5,246
1,645
0
26,701
L
Xing Tian
averagejoe914
Xing Tian
1,945
93
0
376
10,830
5,604
0
6,733
4,097
11,331
0
L
Chang'e
carlosxxz88
Chang'e
4,890
242
292
1,211
5,772
1,661
0
2,291
3,481
35,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
29,355
334
Minions Killed
289
0
Camps Cleared
0
1,086,375
Distance Traveled
1,103,990
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,078
643
96
9
0
183,494
0
L
Serqet
5,550
505
55
5
0
253,836
0
W
Sun Wukong
5,472
497
66
6
0
203,137
2
W
Sol
7,901
718
103
9
0
205,632
1
W
Thanatos
6,420
584
57
5
0
231,231
2
W
Ymir
6,694
609
35
3
0
222,352
0
W
Poseidon
6,415
583
73
7
0
224,023
2
L
Medusa
4,972
452
44
4
0
230,560
2
L
Xing Tian
5,385
490
14
1
0
205,222
4
L
Chang'e
6,370
579
80
7
0
230,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role