Player Matchup

Ne Zha
Ne Zha
Platinum III
FlimFlamMcBam
Ne Zha
Platinum III
Level 149
God Stats
1W - 0L
1,752 SR
Queue Stats
17W - 2L
1,857 MMR
Party 2
Mulan
Mulan
Gold V
GenesysSF
Mulan
Gold V
Level 129
God Stats
3W - 0L
2,014 SR
Queue Stats
8W - 0L
1,714 MMR
Party 2
Thoth
Thoth
Platinum I
braxton47
Thoth
Platinum I
Level 148
God Stats
4W - 0L
2,091 SR
Queue Stats
20W - 5L
1,954 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,952 SR
1,842 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,675 SR
1,738 MMR
Merlin
Merlin
Gold V
CurtCrown11
Merlin
Gold V
Level 143
God Stats
6W - 5L
1,534 SR
Queue Stats
47W - 54L
1,433 MMR
Party 1
Skadi
Skadi
Platinum I
Deadloxz
Skadi
Platinum I
Level 118
God Stats
0W - 1L
1,849 SR
Queue Stats
61W - 49L
2,030 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
Gr9em st72
Jormungandr
Platinum IV
Level 161
God Stats
203W - 182L
1,642 SR
Queue Stats
284W - 314L
1,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,735
976
12,337
9,585
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
GenesysSF
Mulan
17
9 / 0 / 6
11,171
1,016
9,477
10,460
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
braxton47
Thoth
17
4 / 2 / 12
10,718
974
10,644
7,542
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ix ChelCerberusAchillesKuzenboKumbhakarna

VS

Bans
AgniCthulhuDiscordiaFafnirNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 7 / 1
7,790
708
4,356
9,317
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Deadloxz
Skadi
14
1 / 6 / 1
8,478
771
8,430
10,067
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Gr9em st72
Jormungandr
13
0 / 5 / 1
8,012
728
5,421
15,001
11,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
2
3
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
1
0.21
L
Skadi
Deadloxz
Skadi
1
6
1
0.25
W
5
1
9
9.5
W
Mulan
GenesysSF
Mulan
9
0
6
12
L
Jormungandr
Gr9em st72
Jormungandr
0
5
1
0.1
W
Thoth
braxton47
Thoth
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
18,207
27,587
Taken
34,385
13,599
Mitigated
15,924
9,909
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,356
0
0
0
9,317
1,935
0
2,213
6,572
15,160
555
L
Skadi
Deadloxz
Skadi
8,430
1,861
0
500
10,067
2,744
0
3,346
6,318
0
31,466
W
12,337
2,399
0
4,081
9,585
5,157
2,047
2,862
6,501
36
50,673
W
Mulan
GenesysSF
Mulan
9,477
1,153
0
4,292
10,460
5,914
950
4,297
5,819
0
28,539
L
Jormungandr
Gr9em st72
Jormungandr
5,421
579
0
1,649
15,001
11,245
0
5,060
9,036
15,656
1,243
W
Thoth
braxton47
Thoth
10,644
64
0
1,536
7,542
2,528
450
890
6,528
41,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
24,280
174
Minions Killed
105
0
Camps Cleared
0
715,699
Distance Traveled
541,273
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,790
708
28
3
0
175,684
1
L
Skadi
8,478
771
45
4
0
169,850
0
W
Ne Zha
10,735
976
68
6
0
247,118
0
W
Mulan
11,171
1,016
32
3
0
239,310
0
L
Jormungandr
8,012
728
32
3
0
195,739
0
W
Thoth
10,718
974
74
7
0
229,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role