Player Matchup

Erlang Shen
Erlang Shen
Silver III
Couta desu
Erlang Shen
Silver III
Level 159
God Stats
1W - 1L
1,543 SR
Queue Stats
16W - 25L
1,265 MMR
Solo
Yemoja
Yemoja
Silver I
DoAKickFlip
Yemoja
Silver I
Level 86
God Stats
7W - 9L
1,415 SR
Queue Stats
11W - 11L
1,311 MMR
Solo
Nemesis
Nemesis
Gold V
Rokkwilder
Nemesis
Gold V
Level 195
God Stats
10W - 19L
1,335 SR
Queue Stats
148W - 149L
1,264 MMR
Solo
Neith
Neith
Silver I
doberman47
Neith
Silver I
Level 154
God Stats
4W - 11L
1,512 SR
Queue Stats
130W - 138L
1,256 MMR
Solo
Kukulkan
Kukulkan
Silver I
junior0805
Kukulkan
Silver I
Level 155
God Stats
1W - 8L
1,264 SR
Queue Stats
196W - 223L
1,315 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,414 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,403 SR
1,466 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
CallMeRoc
Hel
Silver I
Level 188
God Stats
1W - 4L
1,088 SR
Queue Stats
165W - 180L
1,308 MMR
Solo
Cthulhu
Cthulhu
Gold III
SOLDADOMULATO
Cthulhu
Gold III
Level 162
God Stats
14W - 12L
1,426 SR
Queue Stats
50W - 43L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Couta desu
Erlang Shen
6
0 / 4 / 1
3,330
555
944
5,143
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
6
0 / 0 / 1
3,502
584
617
5,206
1,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Rokkwilder
Nemesis
7
2 / 2 / 0
3,893
649
2,475
3,862
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
1
0 / 0 / 0
2,593
432
0
0
0
Kukulkan
junior0805
Kukulkan
7
0 / 0 / 0
3,642
607
518
1,154
252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
DanzaburouNu WaSun Wukong

VS

Bans
BacchusArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 1
3,919
653
3,583
3,351
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
 
Surtr
6
0 / 0 / 0
3,348
558
151
2,255
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
 
Horus
5
1 / 0 / 0
3,320
553
835
2,685
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,296
716
476
1,484
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
8
5 / 1 / 0
4,878
813
3,891
3,470
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
6
6
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
1
0.5
W
Surtr
 
Surtr
0
0
0
0
W
Horus
 
Horus
1
0
0
1
W
0
0
0
0
L
Erlang Shen
Couta desu
Erlang Shen
0
4
1
0.13
L
Yemoja
0
0
1
0.5
L
Nemesis
Rokkwilder
Nemesis
2
2
0
1
W
Cthulhu
5
1
0
5
L
Neith
0
0
0
0
L
Kukulkan
junior0805
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,554
Damage
8,936
15,365
Taken
13,245
4,573
Mitigated
5,716
4,527
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,583
1,672
0
1,707
3,351
905
39
571
2,780
0
23,031
W
Surtr
 
Surtr
151
88
0
710
2,255
853
0
0
2,255
183
14,291
W
Horus
 
Horus
835
497
105
867
2,685
1,098
0
197
2,448
0
8,495
W
476
0
55
882
1,484
368
0
257
1,157
26,531
738
L
Erlang Shen
Couta desu
Erlang Shen
944
572
0
1,002
5,143
1,766
0
3,019
1,841
0
11,056
L
Yemoja
617
88
511
1,871
5,206
1,405
0
0
5,206
9,740
0
L
Nemesis
Rokkwilder
Nemesis
2,475
1,258
0
558
3,862
1,150
0
483
3,379
0
18,231
W
Cthulhu
3,891
584
0
997
3,470
2,492
0
0
3,470
23,145
537
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
junior0805
Kukulkan
518
45
0
585
1,154
252
0
396
678
18,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,960
Gold Earned
19,761
103
Minions Killed
191
0
Camps Cleared
0
449,118
Distance Traveled
576,260
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,919
653
32
5
0
110,409
0
W
Surtr
3,348
558
33
6
0
115,214
0
W
Horus
3,320
553
14
2
0
130,262
0
W
Hel
4,296
716
70
12
0
118,768
0
L
Erlang Shen
3,330
555
18
3
0
91,468
0
L
Yemoja
3,502
584
8
1
0
115,072
1
L
Nemesis
3,893
649
38
6
0
136,995
0
W
Cthulhu
4,878
813
42
7
0
101,607
0
L
Neith
2,593
432
0
0
0
0
0
L
Kukulkan
3,642
607
39
7
0
105,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role