Player Matchup

Chiron
Chiron
CUP9960
Chiron
Level 104
God Stats
5W - 9L
1,310 SR
Queue Stats
172W - 169L
1,446 Elo+
Party 2
Fenrir
Fenrir
Dexruyne
Fenrir
Level 121
God Stats
2W - 13L
1,176 SR
Queue Stats
134W - 221L
1,302 Elo+
Solo
Tiamat
Tiamat
Edu_Merlin
Tiamat
Level 99
God Stats
1W - 7L
1,290 SR
Queue Stats
68W - 74L
1,420 Elo+
Solo
Kukulkan
Kukulkan
ILOVEYOURMOMCAT
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,398 Elo+
Party 2
Terra
Terra
TheKingOfGames88
Terra
Level 85
God Stats
3W - 8L
1,354 SR
Queue Stats
163W - 156L
1,397 Elo+
Solo
Team Averages
Level 99
1,326 SR
1,392 Elo+

VS

Team Averages
Level 87
1,462 SR
1,398 Elo+
Pele
Pele
Ammarus
Pele
Level 69
God Stats
18W - 13L
1,427 SR
Queue Stats
102W - 125L
1,361 Elo+
Solo
Cerberus
Cerberus
BheeBrenda
Cerberus
Level 77
God Stats
1W - 3L
1,300 SR
Queue Stats
107W - 107L
1,449 Elo+
Party 1
Surtr
Surtr
Fatman9030
Surtr
Level 103
God Stats
31W - 30L
1,497 SR
Queue Stats
607W - 615L
1,459 Elo+
Solo
Poseidon
Poseidon
KaLahShii
Poseidon
Level 121
God Stats
7W - 8L
1,585 SR
Queue Stats
313W - 307L
1,427 Elo+
Party 1
Anubis
Anubis
SaintNick011
Anubis
Level 67
God Stats
19W - 8L
1,500 SR
Queue Stats
101W - 111L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CUP9960
Chiron
9
1 / 1 / 0
4,961
496
4,012
5,630
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
Dexruyne
Fenrir
7
0 / 3 / 1
4,344
434
613
5,551
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Edu_Merlin
Tiamat
10
0 / 3 / 1
4,819
482
4,482
7,036
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
11
2 / 1 / 0
5,844
584
4,023
3,228
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,938
494
3,155
7,760
4,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ammarus
Pele
9
1 / 0 / 2
5,031
503
1,900
5,556
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
BheeBrenda
Cerberus
8
0 / 0 / 5
5,476
548
2,527
5,833
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Surtr
12
4 / 0 / 1
6,418
642
5,307
6,202
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
KaLahShii
Poseidon
10
5 / 1 / 0
5,960
596
6,018
5,066
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
9
1 / 3 / 2
5,315
532
2,862
6,792
2,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
Ammarus
Pele
1
0
2
2
W
Cerberus
BheeBrenda
Cerberus
0
0
5
2.5
L
Chiron
CUP9960
Chiron
1
1
0
1
L
Fenrir
Dexruyne
Fenrir
0
3
1
0.17
L
Tiamat
Edu_Merlin
Tiamat
0
3
1
0.17
W
Surtr
4
0
1
4.5
L
Kukulkan
2
1
0
2
W
Poseidon
KaLahShii
Poseidon
5
1
0
5
W
Anubis
1
3
2
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
18,614
29,205
Taken
29,449
12,246
Mitigated
12,851
7,948
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ammarus
Pele
1,900
512
0
2,527
5,556
1,795
0
1,432
4,076
0
26,786
W
Cerberus
BheeBrenda
Cerberus
2,527
109
0
1,635
5,833
4,061
0
1,494
4,339
14,226
1,826
L
Chiron
CUP9960
Chiron
4,012
1,420
406
1,197
5,630
1,424
188
4,139
1,491
0
32,582
L
Fenrir
Dexruyne
Fenrir
613
192
0
250
5,551
1,540
0
2,095
3,456
0
15,430
L
Tiamat
Edu_Merlin
Tiamat
4,482
485
0
2,618
7,036
3,502
0
870
5,806
22,853
0
W
Surtr
5,307
2,408
0
2,777
6,202
3,094
218
3,115
2,505
432
33,336
L
Kukulkan
4,023
457
0
500
3,228
1,043
211
747
2,442
40,241
1,142
W
Poseidon
KaLahShii
Poseidon
6,018
1,577
0
2,753
5,066
1,305
0
1,379
3,687
34,889
1,619
W
Anubis
2,862
199
0
2,463
6,792
2,596
200
3,354
3,352
28,032
0
L
3,155
520
870
2,107
7,760
4,737
135
3,577
4,183
14,534
1,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,906
Gold Earned
28,200
246
Minions Killed
236
0
Camps Cleared
0
829,125
Distance Traveled
940,945
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,031
503
34
3
0
205,277
0
W
Cerberus
5,476
548
24
2
0
183,905
3
L
Chiron
4,961
496
60
6
0
184,268
0
L
Fenrir
4,344
434
34
3
0
128,381
0
L
Tiamat
4,819
482
52
5
0
169,968
0
W
Surtr
6,418
642
69
7
0
196,709
0
L
Kukulkan
5,844
584
78
8
0
158,740
0
W
Poseidon
5,960
596
59
6
0
178,516
0
W
Anubis
5,315
532
50
5
0
176,538
0
L
Terra
4,938
494
22
2
0
187,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role