Player Matchup

Bellona
Bellona
JustinRage
Bellona
Level 102
God Stats
5W - 8L
1,490 SR
Queue Stats
30W - 38L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
Shminglor
Kuzenbo
Level 27
God Stats
6W - 3L
1,445 SR
Queue Stats
12W - 13L
1,428 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SonOfOogba
Ah Muzen Cab
Level 134
God Stats
14W - 13L
1,522 SR
Queue Stats
50W - 48L
1,499 Elo+
Party 2
Bastet
Bastet
obiedog
Bastet
Level 77
God Stats
10W - 11L
1,763 SR
Queue Stats
49W - 49L
1,500 Elo+
Party 2
Chiron
Chiron
omgitshaha
Chiron
Level 85
God Stats
4W - 8L
1,529 SR
Queue Stats
29W - 35L
1,455 Elo+
Party 2
Team Averages
Level 85
1,550 SR
1,473 Elo+

VS

Team Averages
Level 114
1,574 SR
1,531 Elo+
Fenrir
Fenrir
FizZ x FlyRyy
Fenrir
Level 126
God Stats
5W - 1L
1,661 SR
Queue Stats
60W - 60L
1,499 Elo+
Party 1
Charybdis
Charybdis
ItsFreakinHen
Charybdis
Level 82
God Stats
59W - 45L
1,592 SR
Queue Stats
90W - 93L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
ProjectVolts
Gilgamesh
Level 100
God Stats
4W - 4L
1,573 SR
Queue Stats
299W - 317L
1,539 Elo+
Solo
Nemesis
Nemesis
mtate
Nemesis
Level 136
God Stats
4W - 4L
1,573 SR
Queue Stats
99W - 92L
1,602 Elo+
Solo
Ix Chel
Ix Chel
theMcNUGGET
Ix Chel
Level 128
God Stats
8W - 5L
1,471 SR
Queue Stats
55W - 60L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JustinRage
Bellona
12
0 / 7 / 2
7,702
453
5,514
18,400
15,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
Shminglor
Kuzenbo
10
0 / 7 / 1
7,337
432
6,786
16,116
16,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
SonOfOogba
Ah Muzen Cab
15
3 / 2 / 3
8,979
528
10,778
12,470
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
obiedog
Bastet
14
2 / 9 / 2
8,010
471
4,946
15,788
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
omgitshaha
Chiron
14
2 / 4 / 1
8,509
501
10,230
9,833
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,359
551
7,661
12,781
11,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
ItsFreakinHen
Charybdis
17
5 / 1 / 6
9,992
588
10,260
10,584
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
ProjectVolts
Gilgamesh
17
6 / 1 / 2
11,586
682
10,657
13,999
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
mtate
Nemesis
17
10 / 2 / 7
10,690
629
16,966
15,327
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
theMcNUGGET
Ix Chel
16
6 / 4 / 7
10,057
592
12,386
10,986
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
29
29
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Charybdis
ItsFreakinHen
Charybdis
5
1
6
8
L
Bellona
JustinRage
Bellona
0
7
2
0.14
W
Gilgamesh
ProjectVolts
Gilgamesh
6
1
2
7
L
Kuzenbo
Shminglor
Kuzenbo
0
7
1
0.07
L
Ah Muzen Cab
SonOfOogba
Ah Muzen Cab
3
2
3
2.25
W
Nemesis
mtate
Nemesis
10
2
7
6.75
L
Bastet
obiedog
Bastet
2
9
2
0.33
L
Chiron
omgitshaha
Chiron
2
4
1
0.63
W
Ix Chel
theMcNUGGET
Ix Chel
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
57,930
72,607
Taken
63,677
43,508
Mitigated
33,506
12,931
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,661
462
0
3,127
12,781
11,373
0
2,433
10,348
0
27,693
W
Charybdis
ItsFreakinHen
Charybdis
10,260
6,005
0
6,214
10,584
4,300
0
1,957
8,627
0
85,916
L
Bellona
JustinRage
Bellona
5,514
2,258
0
2,821
18,400
15,648
0
1,837
16,326
0
39,557
W
Gilgamesh
ProjectVolts
Gilgamesh
10,657
4,877
0
4,588
13,999
7,018
504
640
13,359
0
90,728
L
Kuzenbo
Shminglor
Kuzenbo
6,786
2,913
0
1,424
16,116
16,703
7
3,597
12,347
15,690
1,728
L
Ah Muzen Cab
SonOfOogba
Ah Muzen Cab
10,778
3,916
0
1,468
12,470
3,579
0
2,069
10,209
0
64,034
W
Nemesis
mtate
Nemesis
16,966
8,616
0
6,993
15,327
6,462
666
709
14,618
0
89,905
L
Bastet
obiedog
Bastet
4,946
2,023
0
4,924
15,788
4,827
0
3,837
11,753
0
47,142
L
Chiron
omgitshaha
Chiron
10,230
3,332
745
1,549
9,833
2,751
0
438
9,363
0
49,682
W
Ix Chel
theMcNUGGET
Ix Chel
12,386
1,957
1,015
2,406
10,986
4,353
204
880
10,106
66,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
51,684
415
Minions Killed
620
0
Camps Cleared
0
1,625,631
Distance Traveled
1,738,706
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,359
551
42
2
0
362,612
5
W
Charybdis
9,992
588
162
10
0
310,571
5
L
Bellona
7,702
453
95
6
0
275,627
7
W
Gilgamesh
11,586
682
157
9
0
332,988
0
L
Kuzenbo
7,337
432
33
2
0
313,053
4
L
Ah Muzen Cab
8,979
528
111
7
0
374,828
0
W
Nemesis
10,690
629
126
7
0
402,146
0
L
Bastet
8,010
471
96
6
0
335,928
0
L
Chiron
8,509
501
80
5
0
326,195
0
W
Ix Chel
10,057
592
133
8
0
330,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role