Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Deadpool0202541
Maui
Level 59
God Stats
5W - 11L
1,419 SR
Queue Stats
133W - 166L
1,450 Elo+
Solo
Ganesha
Ganesha
GiratinaZ46
Ganesha
Level 48
God Stats
9W - 18L
1,379 SR
Queue Stats
190W - 207L
1,382 Elo+
Solo
Arachne
Arachne
cksimmons325
Arachne
Level 110
God Stats
2W - 1L
1,853 SR
Queue Stats
49W - 50L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
spencaa2482
Zhong Kui
Level 126
God Stats
2W - 1L
1,781 SR
Queue Stats
139W - 131L
1,493 Elo+
Party 1
Team Averages
Level 86
1,586 SR
1,458 Elo+

VS

Team Averages
Level 95
1,447 SR
1,421 Elo+
Set
Set
AQ22-Qill
Set
Level 98
God Stats
36W - 42L
1,544 SR
Queue Stats
677W - 674L
1,508 Elo+
Solo
Ganesha
Ganesha
Chillax_Snorlax
Ganesha
Level 59
God Stats
5W - 11L
1,331 SR
Queue Stats
132W - 170L
1,352 Elo+
Party 2
Chernobog
Chernobog
Eloc_Lazy1
Chernobog
Level 65
God Stats
6W - 6L
1,294 SR
Queue Stats
103W - 146L
1,371 Elo+
Party 2
Mulan
Mulan
KingKilly21
Mulan
Level 109
God Stats
80W - 64L
1,547 SR
Queue Stats
202W - 193L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Mr-Random247
Kukulkan
Level 142
God Stats
14W - 13L
1,516 SR
Queue Stats
42W - 44L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
2
0 / 0 / 0
2,614
201
0
0
0
13
3 / 1 / 3
7,222
556
3,835
6,949
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
GiratinaZ46
Ganesha
11
1 / 5 / 0
6,967
536
4,575
12,444
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
cksimmons325
Arachne
12
2 / 3 / 4
6,659
512
4,789
8,843
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
spencaa2482
Zhong Kui
13
4 / 3 / 0
7,778
598
6,549
9,832
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,117
624
6,041
9,871
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 4
5,953
458
2,711
6,756
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Eloc_Lazy1
Chernobog
10
1 / 4 / 4
6,314
486
2,056
6,010
1,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 1
7,420
571
7,474
8,859
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Mr-Random247
Kukulkan
12
1 / 3 / 2
6,736
518
3,365
6,010
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
12
12
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
6
1
2
7
W
0
1
4
2
L
3
1
3
4.5
W
Chernobog
Eloc_Lazy1
Chernobog
1
4
4
0.75
L
Ganesha
GiratinaZ46
Ganesha
1
5
0
0.2
W
4
1
1
4.5
W
Kukulkan
Mr-Random247
Kukulkan
1
3
2
0.67
L
Arachne
cksimmons325
Arachne
2
3
4
1.33
L
Zhong Kui
spencaa2482
Zhong Kui
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
21,647
38,068
Taken
37,506
19,105
Mitigated
16,473
9,199
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
6,041
2,844
0
2,681
9,871
4,905
1,662
3,327
6,508
0
63,598
W
2,711
161
0
2,050
6,756
2,950
842
1,527
5,229
27,837
0
L
3,835
1,136
0
1,134
6,949
4,880
0
1,845
5,104
39,478
841
W
Chernobog
Eloc_Lazy1
Chernobog
2,056
762
0
1,079
6,010
1,651
1,197
2,211
3,799
0
27,128
L
Ganesha
GiratinaZ46
Ganesha
4,575
428
0
3,098
12,444
5,013
0
0
11,947
40,495
182
W
7,474
1,495
0
3,408
8,859
5,080
0
3,760
4,648
0
39,523
W
Kukulkan
Mr-Random247
Kukulkan
3,365
385
0
748
6,010
1,887
0
3,437
2,573
24,809
286
L
Arachne
cksimmons325
Arachne
4,789
3,900
0
2,160
8,843
3,112
0
998
7,807
0
44,725
L
Zhong Kui
spencaa2482
Zhong Kui
6,549
534
0
2,807
9,832
6,100
847
2,663
6,753
46,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
34,540
287
Minions Killed
348
0
Camps Cleared
0
980,145
Distance Traveled
1,157,112
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,614
201
0
0
0
0
0
W
Set
8,117
624
114
9
0
276,947
2
W
Ganesha
5,953
458
21
2
0
235,890
0
L
Maui
7,222
556
68
5
0
248,706
3
W
Chernobog
6,314
486
79
6
0
203,429
0
L
Ganesha
6,967
536
75
6
0
193,348
0
W
Mulan
7,420
571
70
5
0
199,624
6
W
Kukulkan
6,736
518
64
5
0
241,222
0
L
Arachne
6,659
512
76
6
0
296,256
0
L
Zhong Kui
7,778
598
68
5
0
241,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role