Player Matchup

Cupid
Cupid
Betrayed A11y45
Cupid
Level 126
God Stats
5W - 1L
1,765 SR
Queue Stats
184W - 186L
1,496 Elo+
Party 2
Shiva
Shiva
Dirtÿ
Shiva
Level 207
God Stats
3W - 4L
1,504 SR
Queue Stats
160W - 91L
1,664 Elo+
Party 3
Neith
Neith
Midš
Neith
Level 283
God Stats
2W - 1L
1,661 SR
Queue Stats
122W - 75L
1,608 Elo+
Party 3
Nu Wa
Nu Wa
Raunchy Cletus
Nu Wa
Level 149
God Stats
22W - 10L
1,794 SR
Queue Stats
486W - 466L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
oDisGust0ido
Cthulhu
Level 214
God Stats
3W - 1L
1,312 SR
Queue Stats
83W - 56L
1,624 Elo+
Party 3
Team Averages
Level 196
1,607 SR
1,593 Elo+

VS

Team Averages
Level 114
1,496 SR
1,471 Elo+
Baba Yaga
Baba Yaga
CremasterDartos
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,544 Elo+
Party 4
Zhong Kui
Zhong Kui
DoubtTheDevil
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 4
Nike
Nike
ECLERHM
Nike
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,530 Elo+
Party 1
Camazotz
Camazotz
Mantecada
Camazotz
Level 163
God Stats
0W - 1L
1,346 SR
Queue Stats
149W - 157L
1,475 Elo+
Party 1
Cupid
Cupid
Yukimora
Cupid
Level 129
God Stats
3W - 3L
1,634 SR
Queue Stats
354W - 340L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
9,779
978
7,397
9,618
4,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Dirtÿ
Shiva
17
5 / 3 / 16
10,046
1,005
11,829
11,864
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Neith
Midš
Neith
15
3 / 2 / 9
8,986
899
10,607
9,255
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 3 / 10
8,716
872
7,605
7,689
3,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
oDisGust0ido
Cthulhu
16
7 / 3 / 14
9,855
986
12,178
13,730
14,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CremasterDartos
Baba Yaga
15
1 / 4 / 7
8,133
813
8,866
7,434
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
DoubtTheDevil
Zhong Kui
14
2 / 6 / 1
7,705
771
5,895
11,344
8,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
ECLERHM
Nike
13
4 / 7 / 3
8,137
814
8,109
12,926
10,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Camazotz
Mantecada
Camazotz
14
2 / 4 / 6
8,066
807
6,390
12,599
9,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cupid
Yukimora
Cupid
15
3 / 3 / 4
8,204
820
10,148
9,966
3,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
24
Kills
12
13
Deaths
24
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Baba Yaga
CremasterDartos
Baba Yaga
1
4
7
1.13
W
Shiva
Dirtÿ
Shiva
5
3
16
4.33
L
Zhong Kui
DoubtTheDevil
Zhong Kui
2
6
1
0.42
L
Nike
ECLERHM
Nike
4
7
3
0.79
L
Camazotz
Mantecada
Camazotz
2
4
6
1.25
W
Neith
Midš
Neith
3
2
9
3.75
W
3
3
10
2.67
L
Cupid
Yukimora
Cupid
3
3
4
1.67
W
Cthulhu
oDisGust0ido
Cthulhu
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,616
Damage
39,408
52,156
Taken
54,269
37,806
Mitigated
36,507
21,387
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,397
3,733
3,139
3,667
9,618
4,331
1,982
2,189
7,064
0
16,316
L
Baba Yaga
CremasterDartos
Baba Yaga
8,866
138
616
1,881
7,434
3,960
0
3,704
3,603
18,493
0
W
Shiva
Dirtÿ
Shiva
11,829
1,061
1,755
3,385
11,864
11,936
77
2,925
8,477
199
18,247
L
Zhong Kui
DoubtTheDevil
Zhong Kui
5,895
456
195
3,498
11,344
8,342
0
3,907
7,113
15,479
382
L
Nike
ECLERHM
Nike
8,109
435
46
627
12,926
10,854
0
4,059
8,595
0
18,879
L
Camazotz
Mantecada
Camazotz
6,390
1,048
0
3,692
12,599
9,849
0
3,634
8,755
0
9,744
W
Neith
Midš
Neith
10,607
1,982
896
2,544
9,255
3,906
1,389
3,001
5,968
0
27,161
W
7,605
3,241
641
1,105
7,689
3,088
3,595
1,905
5,390
18,800
596
L
Cupid
Yukimora
Cupid
10,148
2,858
571
3,791
9,966
3,502
0
3,838
6,046
0
31,074
W
Cthulhu
oDisGust0ido
Cthulhu
12,178
36
535
3,720
13,730
14,545
0
3,239
9,988
21,382
1,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
40,245
131
Minions Killed
108
0
Camps Cleared
0
1,023,480
Distance Traveled
884,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,779
978
16
2
0
209,362
0
L
Baba Yaga
8,133
813
19
2
0
184,396
0
W
Shiva
10,046
1,005
23
2
0
219,141
0
L
Zhong Kui
7,705
771
16
2
0
166,902
0
L
Nike
8,137
814
19
2
0
181,706
0
L
Camazotz
8,066
807
8
1
0
166,667
0
W
Neith
8,986
899
37
4
0
221,343
0
W
Nu Wa
8,716
872
26
3
0
158,273
0
L
Cupid
8,204
820
46
5
0
184,474
0
W
Cthulhu
9,855
986
29
3
0
215,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role